Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fan1kus
Nu Wa
Level 88
God Stats
2W - 1L
1,511 SR
Queue Stats
53W - 55L
1,445 Elo+
Solo
Cernunnos
Cernunnos
InceptionBear
Cernunnos
Level 36
God Stats
1W - 3L
1,138 SR
Queue Stats
127W - 132L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Shipura
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
deathinv0ked
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,584 Elo+
Solo
Team Averages
Level 64
1,430 SR
1,501 Elo+

VS

Team Averages
Level 88
1,556 SR
1,459 Elo+
Nemesis
Nemesis
BuXToP
Nemesis
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
75W - 92L
1,393 Elo+
Solo
He Bo
He Bo
KolesoKamaza
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,554 Elo+
Solo
Eset
Eset
MGogo
Eset
Level 148
God Stats
0W - 5L
1,256 SR
Queue Stats
100W - 93L
1,500 Elo+
Solo
Ares
Ares
janz007
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,352 Elo+
Solo
Merlin
Merlin
scolius
Merlin
Level 113
God Stats
4W - 3L
1,833 SR
Queue Stats
362W - 338L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 1 / 8
8,858
886
10,662
7,406
5,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Fan1kus
Nu Wa
15
1 / 1 / 11
8,311
831
6,443
6,061
3,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
InceptionBear
Cernunnos
14
3 / 1 / 7
8,352
835
6,157
6,116
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Shipura
Cthulhu
13
2 / 3 / 6
8,167
817
6,254
9,853
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
deathinv0ked
Ao Kuang
14
3 / 2 / 8
8,909
891
4,202
16,174
15,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuXToP
Nemesis
11
1 / 1 / 2
6,691
669
8,902
7,160
6,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 5
6,910
691
5,696
7,420
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
MGogo
Eset
14
2 / 4 / 3
7,849
785
8,121
7,640
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
janz007
Ares
15
2 / 2 / 3
7,996
800
4,021
8,979
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
scolius
Merlin
14
1 / 2 / 3
7,426
743
10,266
5,431
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
14
Kills
7
8
Deaths
14
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
8
9
L
Nemesis
BuXToP
Nemesis
1
1
2
2
W
Nu Wa
Fan1kus
Nu Wa
1
1
11
6.5
W
Cernunnos
InceptionBear
Cernunnos
3
1
7
6.5
L
1
5
5
0.7
L
Eset
MGogo
Eset
2
4
3
0.88
W
Cthulhu
Shipura
Cthulhu
2
3
6
1.67
W
Ao Kuang
deathinv0ked
Ao Kuang
3
2
8
3.5
L
Ares
janz007
Ares
2
2
3
1.75
L
Merlin
scolius
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
37,006
45,610
Taken
36,630
39,908
Mitigated
27,963
18,813
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,662
391
2,177
2,360
7,406
5,618
0
2,985
4,421
23,352
0
L
Nemesis
BuXToP
Nemesis
8,902
2,040
964
3,288
7,160
6,604
0
4,635
2,525
0
14,850
W
Nu Wa
Fan1kus
Nu Wa
6,443
1,405
497
2,133
6,061
3,282
1,585
3,735
2,326
24,703
0
W
Cernunnos
InceptionBear
Cernunnos
6,157
2,685
668
1,500
6,116
3,749
1,700
4,985
1,131
0
12,241
L
5,696
51
157
108
7,420
3,509
0
5,611
1,809
12,677
0
L
Eset
MGogo
Eset
8,121
223
497
777
7,640
3,747
0
6,378
1,262
17,047
0
W
Cthulhu
Shipura
Cthulhu
6,254
278
285
1,330
9,853
12,009
0
7,441
2,412
13,781
0
W
Ao Kuang
deathinv0ked
Ao Kuang
4,202
868
1,110
6,753
16,174
15,250
1,052
8,958
7,216
4,907
0
L
Ares
janz007
Ares
4,021
83
294
1,345
8,979
11,576
0
6,543
2,436
12,462
0
L
Merlin
scolius
Merlin
10,266
868
246
652
5,431
2,527
0
4,394
1,037
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
36,872
107
Minions Killed
91
0
Camps Cleared
0
968,788
Distance Traveled
906,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,858
886
35
4
0
222,672
0
L
Nemesis
6,691
669
7
1
0
156,135
0
W
Nu Wa
8,311
831
31
3
0
172,721
0
W
Cernunnos
8,352
835
18
2
0
206,776
0
L
He Bo
6,910
691
12
1
0
187,165
0
L
Eset
7,849
785
31
3
0
175,628
0
W
Cthulhu
8,167
817
18
2
0
186,017
0
W
Ao Kuang
8,909
891
5
1
0
180,602
0
L
Ares
7,996
800
15
2
0
196,110
0
L
Merlin
7,426
743
26
3
0
191,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role