Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Apolloistaken69
Gilgamesh
Level 33
God Stats
3W - 7L
1,381 SR
Queue Stats
17W - 21L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
ENDLESS_TRUTH
Cthulhu
Level 124
God Stats
91W - 58L
1,642 SR
Queue Stats
281W - 281L
1,466 Elo+
Solo
Thanatos
Thanatos
Masterdant
Thanatos
Level 67
God Stats
33W - 12L
1,848 SR
Queue Stats
228W - 197L
1,773 Elo+
Solo
Scylla
Scylla
xXAlexGlzXx
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,439 Elo+
Solo
Team Averages
Level 75
1,574 SR
1,495 Elo+

VS

Team Averages
Level 82
1,637 SR
1,493 Elo+
Cthulhu
Cthulhu
Demonio24
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Dukeofpower1467
Heimdallr
Level 66
God Stats
2W - 2L
1,748 SR
Queue Stats
18W - 20L
1,568 Elo+
Solo
Hel
Hel
Polygraph421
Hel
Level 53
God Stats
41W - 31L
1,525 SR
Queue Stats
159W - 176L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
TBVNinja
Baba Yaga
Level 99
God Stats
14W - 15L
1,517 SR
Queue Stats
151W - 163L
1,501 Elo+
Solo
Lancelot
Lancelot
TdzM-Waffles
Lancelot
Level 104
God Stats
10W - 7L
1,898 SR
Queue Stats
369W - 346L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
1 / 2 / 4
9,247
440
11,656
13,241
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Apolloistaken69
Gilgamesh
17
1 / 1 / 10
10,316
491
9,419
21,377
20,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
15
2 / 0 / 10
10,186
485
8,403
16,124
14,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Masterdant
Thanatos
20
19 / 2 / 0
12,940
616
20,362
22,006
10,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
3 / 1 / 6
10,407
496
11,231
11,923
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonio24
Cthulhu
8
0 / 4 / 1
7,380
351
3,359
8,875
5,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Dukeofpower1467
Heimdallr
17
2 / 3 / 1
10,081
480
9,587
12,932
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 4
9,788
466
13,857
19,119
9,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
TBVNinja
Baba Yaga
15
1 / 6 / 1
10,056
479
18,581
18,959
14,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TdzM-Waffles
Lancelot
15
3 / 6 / 1
9,694
462
10,573
17,844
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
26
Kills
6
6
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
2
4
1.5
W
Gilgamesh
Apolloistaken69
Gilgamesh
1
1
10
6
L
Cthulhu
Demonio24
Cthulhu
0
4
1
0.13
L
Heimdallr
Dukeofpower1467
Heimdallr
2
3
1
0.83
W
Cthulhu
2
0
10
7
W
Thanatos
Masterdant
Thanatos
19
2
0
9.5
L
0
7
4
0.29
L
Baba Yaga
TBVNinja
Baba Yaga
1
6
1
0.25
L
Lancelot
TdzM-Waffles
Lancelot
3
6
1
0.58
W
Scylla
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,071
Damage
55,957
84,671
Taken
77,729
55,776
Mitigated
44,281
31,105
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,656
3,197
0
3,180
13,241
5,483
1,259
4,647
8,594
0
75,129
W
Gilgamesh
Apolloistaken69
Gilgamesh
9,419
2,512
0
2,511
21,377
20,305
675
13,800
7,577
0
70,426
L
Cthulhu
Demonio24
Cthulhu
3,359
187
1,043
1,218
8,875
5,582
0
2,278
6,597
16,326
0
L
Heimdallr
Dukeofpower1467
Heimdallr
9,587
4,324
0
2,934
12,932
6,325
0
3,131
9,801
0
76,726
W
Cthulhu
8,403
431
3,347
3,927
16,124
14,581
190
5,880
10,244
48,067
0
W
Thanatos
Masterdant
Thanatos
20,362
11,099
0
15,804
22,006
10,517
756
5,355
16,651
0
131,566
L
13,857
102
3,085
7,638
19,119
9,930
0
5,657
13,462
86,202
0
L
Baba Yaga
TBVNinja
Baba Yaga
18,581
764
0
2,542
18,959
14,458
1,063
4,398
14,561
91,710
0
L
Lancelot
TdzM-Waffles
Lancelot
10,573
2,716
256
757
17,844
7,986
0
4,170
13,674
0
48,644
W
Scylla
11,231
1,566
0
2,336
11,923
4,890
0
6,115
5,808
84,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
46,999
593
Minions Killed
500
0
Camps Cleared
0
2,154,343
Distance Traveled
1,747,998
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,247
440
116
6
0
390,220
0
W
Gilgamesh
10,316
491
116
6
0
437,138
0
L
Cthulhu
7,380
351
27
1
0
210,023
0
L
Heimdallr
10,081
480
133
6
0
345,475
0
W
Cthulhu
10,186
485
57
3
0
434,745
0
W
Thanatos
12,940
616
169
8
0
505,494
0
L
Hel
9,788
466
138
7
0
406,297
1
L
Baba Yaga
10,056
479
134
6
0
369,415
2
L
Lancelot
9,694
462
68
3
0
416,788
3
W
Scylla
10,407
496
135
6
0
386,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role