Player Matchup

Surtr
Surtr
BlastForce
Surtr
Level 65
God Stats
10W - 5L
1,581 SR
Queue Stats
49W - 56L
1,352 Elo+
Party 1
Martichoras
Martichoras
DAJ3W9832
Martichoras
Level 59
God Stats
8W - 5L
1,830 SR
Queue Stats
60W - 69L
1,352 Elo+
Party 1
Ix Chel
Ix Chel
SDCED619
Ix Chel
Level 74
God Stats
10W - 6L
1,621 SR
Queue Stats
191W - 196L
1,352 Elo+
Party 1
Team Averages
Level 66
1,677 SR
1,352 Elo+

VS

Team Averages
Level 60
1,574 SR
1,210 Elo+
Surtr
Surtr
Ch1cken str1ps
Surtr
Level 124
God Stats
3W - 4L
1,616 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
He Bo
He Bo
Hexlexi56_
He Bo
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 35L
1,028 Elo+
Party 2
Charybdis
Charybdis
Itsjustme290
Charybdis
Level 36
God Stats
20W - 11L
1,604 SR
Queue Stats
81W - 116L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
8 / 2 / 8
10,122
920
11,198
14,998
16,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
DAJ3W9832
Martichoras
13
1 / 3 / 11
8,617
783
4,411
8,985
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
SDCED619
Ix Chel
13
8 / 4 / 6
9,666
879
11,882
11,187
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,614
783
10,023
14,595
14,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
11
2 / 7 / 4
7,817
711
3,871
10,737
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Itsjustme290
Charybdis
12
2 / 6 / 4
8,252
750
4,473
12,432
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
6
9
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
8
2
8
6
L
2
5
5
0.9
W
Martichoras
DAJ3W9832
Martichoras
1
3
11
2.17
L
He Bo
2
7
4
0.57
L
Charybdis
Itsjustme290
Charybdis
2
6
4
0.67
W
Ix Chel
SDCED619
Ix Chel
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
18,367
35,170
Taken
37,764
26,772
Mitigated
22,216
9,611
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
11,198
3,923
190
3,482
14,998
16,163
1,281
2,198
12,800
475
38,607
L
10,023
4,143
0
1,053
14,595
14,189
97
4,303
10,292
539
31,658
W
Martichoras
DAJ3W9832
Martichoras
4,411
1,909
250
2,361
8,985
4,925
1,642
646
8,339
0
30,461
L
He Bo
3,871
921
254
345
10,737
3,468
0
3,645
7,092
15,040
0
L
Charybdis
Itsjustme290
Charybdis
4,473
2,028
0
946
12,432
4,559
918
4,618
7,814
0
26,557
W
Ix Chel
SDCED619
Ix Chel
11,882
2,919
1,031
2,297
11,187
5,684
560
1,695
9,492
45,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
24,683
156
Minions Killed
106
0
Camps Cleared
0
589,524
Distance Traveled
522,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,122
920
53
5
0
223,794
0
L
Surtr
8,614
783
58
5
0
184,366
0
W
Martichoras
8,617
783
46
4
0
171,435
1
L
He Bo
7,817
711
19
2
0
169,459
0
L
Charybdis
8,252
750
29
3
0
169,039
0
W
Ix Chel
9,666
879
57
5
0
194,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role