Player Matchup

Nemesis
Nemesis
Chuckyy2x_
Nemesis
Level 84
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 12L
1,336 Elo+
Party 2
Izanami
Izanami
Ko_the_Almighty
Izanami
Level 50
God Stats
19W - 21L
1,491 SR
Queue Stats
69W - 90L
1,428 Elo+
Party 4
Danzaburou
Danzaburou
MrTakeItEasy123
Danzaburou
Level 25
God Stats
22W - 18L
1,542 SR
Queue Stats
71W - 100L
1,434 Elo+
Party 4
Anubis
Anubis
Shehates_swerve
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,246 Elo+
Party 2
Ah Puch
Ah Puch
ひとZUSHI
Ah Puch
Level 84
God Stats
84W - 86L
1,575 SR
Queue Stats
473W - 471L
1,450 Elo+
Solo
Team Averages
Level 49
1,484 SR
1,379 Elo+

VS

Team Averages
Level 97
1,499 SR
1,445 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Olure5163
Kukulkan
Level 28
God Stats
6W - 2L
1,585 SR
Queue Stats
13W - 10L
1,321 Elo+
Party 1
Cupid
Cupid
Rozay_f_baby
Cupid
Level 86
God Stats
150W - 100L
1,578 SR
Queue Stats
261W - 249L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
x4ever_803x
Amaterasu
Level 104
God Stats
5W - 13L
1,332 SR
Queue Stats
318W - 314L
1,502 Elo+
Party 3
Izanami
Izanami
xAusrDaGodx
Izanami
Level 117
God Stats
14W - 14L
1,500 SR
Queue Stats
261W - 271L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chuckyy2x_
Nemesis
20
9 / 11 / 8
16,552
1,182
30,612
33,033
17,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 11
14,389
1,028
11,872
25,806
12,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MrTakeItEasy123
Danzaburou
20
8 / 9 / 11
16,161
1,154
25,690
22,593
11,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 9 / 11
13,917
994
7,608
18,649
9,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
ひとZUSHI
Ah Puch
20
5 / 0 / 12
15,665
1,119
24,919
9,603
5,009
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
2 / 6 / 26
16,203
1,157
16,847
27,868
52,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Olure5163
Kukulkan
20
7 / 5 / 18
16,164
1,155
24,383
14,462
7,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 6 / 15
15,852
1,132
32,027
24,254
10,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
x4ever_803x
Amaterasu
20
9 / 5 / 18
15,624
1,116
11,751
21,716
21,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
xAusrDaGodx
Izanami
20
9 / 4 / 11
15,818
1,130
19,467
18,013
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
126
26
Kills
38
38
Deaths
26
53
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
6
26
2.5
L
Nemesis
Chuckyy2x_
Nemesis
9
11
8
1.18
L
2
9
11
0.83
L
Danzaburou
MrTakeItEasy123
Danzaburou
8
9
11
1.5
W
Kukulkan
Olure5163
Kukulkan
7
5
18
3.2
W
11
6
15
3.08
L
2
9
11
0.83
W
Amaterasu
x4ever_803x
Amaterasu
9
5
18
3.6
W
Izanami
xAusrDaGodx
Izanami
9
4
11
3.63
L
Ah Puch
ひとZUSHI
Ah Puch
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,701
Damage
104,475
109,684
Taken
106,313
57,361
Mitigated
101,717
6,520
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
16,847
548
528
2,973
27,868
52,694
0
6,342
21,526
35,399
0
L
Nemesis
Chuckyy2x_
Nemesis
30,612
13,524
0
2,485
33,033
17,960
0
8,433
24,600
0
47,832
L
11,872
10,943
0
0
25,806
12,823
0
10,426
15,380
0
55,339
L
Danzaburou
MrTakeItEasy123
Danzaburou
25,690
15,035
0
2,774
22,593
11,959
0
10,553
12,040
0
47,757
W
Kukulkan
Olure5163
Kukulkan
24,383
895
0
246
14,462
7,968
0
4,675
9,787
71,604
0
W
32,027
24,047
402
4,170
24,254
10,531
0
8,911
15,343
0
51,140
L
7,608
1,312
0
1,133
18,649
9,610
0
7,077
11,572
19,219
0
W
Amaterasu
x4ever_803x
Amaterasu
11,751
5,369
0
1,864
21,716
21,846
0
7,403
14,313
0
15,633
W
Izanami
xAusrDaGodx
Izanami
19,467
15,720
0
0
18,013
8,678
0
5,196
12,817
0
48,956
L
Ah Puch
ひとZUSHI
Ah Puch
24,919
153
0
128
9,603
5,009
0
4,741
4,862
69,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,684
Gold Earned
79,661
295
Minions Killed
346
17
Camps Cleared
6
1,299,250
Distance Traveled
1,303,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,203
1,157
42
3
1
280,405
0
L
Nemesis
16,552
1,182
27
2
9
298,686
0
L
Izanami
14,389
1,028
116
8
0
242,699
0
L
Danzaburou
16,161
1,154
41
3
7
258,613
0
W
Kukulkan
16,164
1,155
142
10
1
266,305
0
W
Cupid
15,852
1,132
59
4
0
264,401
0
L
Anubis
13,917
994
26
2
1
205,741
0
W
Amaterasu
15,624
1,116
15
1
0
257,811
0
W
Izanami
15,818
1,130
88
6
4
234,269
4
L
Ah Puch
15,665
1,119
85
6
0
293,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role