Player Matchup

Guan Yu
Guan Yu
Bun1929
Guan Yu
Level 27
God Stats
6W - 1L
1,890 SR
Queue Stats
81W - 65L
1,490 Elo+
Party 1
Ra
Ra
EGP AsiaNvasion
Ra
Level 70
God Stats
3W - 4L
1,328 SR
Queue Stats
350W - 363L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
LethalDucks
Jing Wei
Level 68
God Stats
2W - 2L
1,165 SR
Queue Stats
155W - 146L
1,525 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,490 Elo+

VS

Team Averages
Level 91
1,505 SR
1,521 Elo+
Ymir
Ymir
Mister Hodge817
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Izanami
Izanami
Suup Coach
Izanami
Level 122
God Stats
6W - 3L
1,697 SR
Queue Stats
85W - 86L
1,676 Elo+
Party 2
Ix Chel
Ix Chel
juzlakalbdn
Ix Chel
Level 146
God Stats
2W - 8L
1,319 SR
Queue Stats
683W - 729L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bun1929
Guan Yu
13
5 / 0 / 10
8,529
853
6,986
10,018
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 11
8,590
859
7,230
5,272
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
LethalDucks
Jing Wei
15
7 / 0 / 8
9,239
924
11,780
8,094
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,108
611
2,259
12,955
8,754
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Suup Coach
Izanami
12
0 / 4 / 0
6,555
656
6,074
7,609
2,493
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
juzlakalbdn
Ix Chel
11
0 / 4 / 0
6,365
637
6,197
8,253
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bun1929
Guan Yu
5
0
10
10
W
3
0
11
8.5
W
Jing Wei
LethalDucks
Jing Wei
7
0
8
11
L
0
7
0
0
L
Izanami
Suup Coach
Izanami
0
4
0
0
L
Ix Chel
juzlakalbdn
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
14,530
23,384
Taken
28,817
14,273
Mitigated
14,103
10,460
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bun1929
Guan Yu
6,986
1,221
1,498
2,901
10,018
8,865
692
3,782
6,236
0
17,740
W
7,230
556
2,108
1,727
5,272
2,111
308
2,171
3,101
39,560
0
W
Jing Wei
LethalDucks
Jing Wei
11,780
7,671
0
2,226
8,094
3,297
2,390
2,769
5,325
0
46,369
L
2,259
733
0
0
12,955
8,754
0
3,186
9,442
7,947
0
L
Izanami
Suup Coach
Izanami
6,074
4,261
0
975
7,609
2,493
0
1,767
5,673
0
26,630
L
Ix Chel
juzlakalbdn
Ix Chel
6,197
195
268
243
8,253
2,856
0
2,206
5,856
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
19,028
158
Minions Killed
105
0
Camps Cleared
0
619,583
Distance Traveled
508,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,529
853
18
2
0
200,222
0
W
Ra
8,590
859
79
8
0
204,292
0
W
Jing Wei
9,239
924
61
6
0
215,069
0
L
Ymir
6,108
611
12
1
0
170,003
0
L
Izanami
6,555
656
39
4
0
160,244
0
L
Ix Chel
6,365
637
54
5
0
178,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role