Player Matchup

He Bo
He Bo
Crimed
He Bo
Level 127
God Stats
1W - 2L
1,708 SR
Queue Stats
41W - 35L
1,590 Elo+
Party 2
Nemesis
Nemesis
Invaderhim
Nemesis
Level 16
God Stats
2W - 0L
1,741 SR
Queue Stats
36W - 21L
1,671 Elo+
Party 2
Yemoja
Yemoja
LordPocky
Yemoja
Level 157
God Stats
5W - 4L
1,540 SR
Queue Stats
97W - 118L
1,490 Elo+
Party 2
Anhur
Anhur
Musmis
Anhur
Level 157
God Stats
1W - 1L
1,620 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 2
Agni
Agni
TheLionLion
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,616 Elo+
Party 2
Team Averages
Level 112
1,622 SR
1,598 Elo+

VS

Team Averages
Level 49
1,547 SR
1,410 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crippin_TK
Heimdallr
Level 46
God Stats
11W - 9L
1,662 SR
Queue Stats
53W - 76L
1,497 Elo+
Solo
Horus
Horus
Raaapty
Horus
Level 23
God Stats
20W - 20L
1,443 SR
Queue Stats
577W - 569L
1,343 Elo+
Party 1
Martichoras
Martichoras
iTz-_Flowkila-SG
Martichoras
Level 80
God Stats
30W - 19L
1,608 SR
Queue Stats
538W - 468L
1,385 Elo+
Party 1
Loki
Loki
xlPsYcHoPR--
Loki
Level 50
God Stats
32W - 37L
1,521 SR
Queue Stats
267W - 278L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crimed
He Bo
11
5 / 1 / 2
6,401
711
5,112
5,763
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Invaderhim
Nemesis
12
3 / 0 / 3
7,044
783
3,444
7,537
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
LordPocky
Yemoja
8
0 / 0 / 2
5,205
578
2,689
4,308
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Musmis
Anhur
10
3 / 0 / 2
5,832
648
5,853
3,428
1,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,524
614
809
3,762
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 0
6,365
707
3,869
4,665
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Crippin_TK
Heimdallr
7
0 / 3 / 0
4,189
465
1,897
4,634
1,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Raaapty
Horus
6
0 / 1 / 0
4,363
485
347
5,093
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
iTz-_Flowkila-SG
Martichoras
7
0 / 3 / 0
4,171
463
2,231
5,882
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 1
4,673
519
1,035
6,943
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
W
He Bo
Crimed
He Bo
5
1
2
6
L
Heimdallr
Crippin_TK
Heimdallr
0
3
0
0
W
Nemesis
Invaderhim
Nemesis
3
0
3
4.5
W
Yemoja
LordPocky
Yemoja
0
0
2
1
W
Anhur
Musmis
Anhur
3
0
2
4
L
Horus
Raaapty
Horus
0
1
0
0
W
1
1
0
1
L
Martichoras
iTz-_Flowkila-SG
Martichoras
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
9,379
24,798
Taken
27,217
9,856
Mitigated
9,215
11,834
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,869
279
0
718
4,665
1,842
0
3,188
1,477
46,651
0
W
He Bo
Crimed
He Bo
5,112
258
0
3,014
5,763
1,744
0
632
5,131
44,840
0
L
Heimdallr
Crippin_TK
Heimdallr
1,897
968
0
343
4,634
1,435
0
795
3,839
0
13,189
W
Nemesis
Invaderhim
Nemesis
3,444
1,001
0
3,632
7,537
2,800
556
421
7,116
0
55,659
W
Yemoja
LordPocky
Yemoja
2,689
585
819
1,703
4,308
2,805
0
882
3,426
13,788
0
W
Anhur
Musmis
Anhur
5,853
3,455
0
2,126
3,428
1,250
402
159
3,269
0
41,985
L
Horus
Raaapty
Horus
347
46
640
1,202
5,093
2,415
0
1,050
4,043
175
3,852
W
809
0
0
540
3,762
1,257
0
1,934
1,828
36,288
0
L
Martichoras
iTz-_Flowkila-SG
Martichoras
2,231
921
0
1,000
5,882
1,621
0
1,794
4,088
0
24,347
L
1,035
322
0
390
6,943
1,902
0
1,783
5,160
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
23,761
362
Minions Killed
198
0
Camps Cleared
0
945,784
Distance Traveled
780,641
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,365
707
85
9
0
168,740
2
W
He Bo
6,401
711
85
9
0
231,846
0
L
Heimdallr
4,189
465
23
3
0
131,401
0
W
Nemesis
7,044
783
106
12
0
161,283
0
W
Yemoja
5,205
578
17
2
0
187,526
1
W
Anhur
5,832
648
74
8
0
166,573
0
L
Horus
4,363
485
8
1
0
147,037
0
W
Agni
5,524
614
80
9
0
198,556
0
L
Martichoras
4,171
463
32
4
0
143,359
0
L
Loki
4,673
519
50
6
0
190,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role