Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
DOODOO4U
Baba Yaga
Level 14
God Stats
1W - 1L
1,336 SR
Queue Stats
12W - 7L
1,630 Elo+
Party 3
Mercury
Mercury
KyoujinAsura
Mercury
Level 217
God Stats
86W - 65L
1,635 SR
Queue Stats
697W - 552L
1,623 Elo+
Party 3
Xbalanque
Xbalanque
LastEscape
Xbalanque
Level 143
God Stats
5W - 7L
1,317 SR
Queue Stats
245W - 245L
1,605 Elo+
Party 3
Atlas
Atlas
xAKNORx
Atlas
Level 159
God Stats
8W - 5L
1,664 SR
Queue Stats
100W - 88L
1,585 Elo+
Party 3
Team Averages
Level 141
1,490 SR
1,588 Elo+

VS

Team Averages
Level 42
1,410 SR
1,354 Elo+
Chaac
Chaac
BLAKBETA
Chaac
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,178 Elo+
Party 1
Izanami
Izanami
Hamsandw1ch27
Izanami
Level 7
God Stats
39W - 39L
1,323 SR
Queue Stats
47W - 47L
1,287 Elo+
Party 2
Chang'e
Chang'e
LeddyB
Chang'e
Level 58
God Stats
0W - 2L
1,233 SR
Queue Stats
210W - 189L
1,405 Elo+
Party 2
Ganesha
Ganesha
SirIronsword
Ganesha
Level 28
God Stats
92W - 77L
1,489 SR
Queue Stats
111W - 104L
1,409 Elo+
Party 2
Shiva
Shiva
xXllGnarllXx
Shiva
Level 108
God Stats
16W - 19L
1,504 SR
Queue Stats
289W - 276L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
7 / 0 / 14
7,703
1,284
13,137
4,037
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
DOODOO4U
Baba Yaga
13
1 / 0 / 18
7,121
1,187
8,706
3,330
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
KyoujinAsura
Mercury
12
2 / 0 / 8
7,039
1,173
2,986
2,852
1,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
LastEscape
Xbalanque
12
8 / 0 / 9
8,591
1,432
11,088
2,390
1,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
xAKNORx
Atlas
13
3 / 0 / 16
8,352
1,392
8,855
6,903
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

407

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLAKBETA
Chaac
7
0 / 2 / 0
5,718
953
1,024
4,296
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
10
0 / 4 / 0
6,123
1,021
2,649
9,499
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
LeddyB
Chang'e
11
0 / 6 / 0
6,040
1,007
5,007
12,340
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SirIronsword
Ganesha
11
0 / 2 / 0
6,853
1,142
2,036
11,948
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 0
5,943
991
6,198
11,028
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
0
21
Kills
0
0
Deaths
21
65
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
0
14
14
L
Chaac
BLAKBETA
Chaac
0
2
0
0
W
Baba Yaga
DOODOO4U
Baba Yaga
1
0
18
10
L
Izanami
0
4
0
0
W
Mercury
KyoujinAsura
Mercury
2
0
8
6
W
Xbalanque
LastEscape
Xbalanque
8
0
9
12.5
L
Chang'e
LeddyB
Chang'e
0
6
0
0
L
Ganesha
SirIronsword
Ganesha
0
2
0
0
W
Atlas
xAKNORx
Atlas
3
0
16
11
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
16,914
19,512
Taken
49,111
14,609
Mitigated
31,253
3,851
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,137
1,809
865
1,503
4,037
1,919
0
1,509
2,528
19,364
0
L
Chaac
BLAKBETA
Chaac
1,024
139
0
279
4,296
4,328
0
2,337
1,946
0
1,824
W
Baba Yaga
DOODOO4U
Baba Yaga
8,706
521
0
357
3,330
1,597
0
779
2,510
14,252
0
L
Izanami
2,649
1,502
0
634
9,499
3,763
0
5,311
4,188
0
15,962
W
Mercury
KyoujinAsura
Mercury
2,986
1,998
0
202
2,852
1,710
0
606
2,208
0
13,195
W
Xbalanque
LastEscape
Xbalanque
11,088
6,297
0
0
2,390
1,030
0
1,229
1,120
0
27,145
L
Chang'e
LeddyB
Chang'e
5,007
791
728
600
12,340
4,961
0
7,977
4,352
17,327
0
L
Ganesha
SirIronsword
Ganesha
2,036
247
0
729
11,948
9,617
0
6,833
5,099
11,742
0
W
Atlas
xAKNORx
Atlas
8,855
3,582
0
924
6,903
8,353
0
3,360
3,505
19,917
811
L
6,198
482
347
291
11,028
8,584
0
7,379
3,639
866
12,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
30,677
109
Minions Killed
85
8
Camps Cleared
3
643,398
Distance Traveled
462,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,703
1,284
14
2
1
140,303
0
L
Chaac
5,718
953
1
0
0
35,287
0
W
Baba Yaga
7,121
1,187
20
3
1
139,113
0
L
Izanami
6,123
1,021
34
6
3
113,255
0
W
Mercury
7,039
1,173
18
3
2
128,487
0
W
Xbalanque
8,591
1,432
32
5
2
113,451
0
L
Chang'e
6,040
1,007
27
5
0
104,314
0
L
Ganesha
6,853
1,142
0
0
0
102,757
0
W
Atlas
8,352
1,392
25
4
2
122,044
0
L
Shiva
5,943
991
23
4
0
106,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role