Player Matchup

Kali
Kali
AmazingLimits
Kali
Level 147
God Stats
2W - 6L
1,437 SR
Queue Stats
489W - 529L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Boards319
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Pinheadlarry2224
Hun Batz
Level 85
God Stats
0W - 2L
1,231 SR
Queue Stats
102W - 110L
1,429 Elo+
Party 2
Susano
Susano
Spencerj1999
Susano
Level 89
God Stats
2W - 6L
1,371 SR
Queue Stats
125W - 130L
1,440 Elo+
Party 2
Chang'e
Chang'e
druiig
Chang'e
Level 74
God Stats
3W - 5L
1,431 SR
Queue Stats
111W - 113L
1,521 Elo+
Solo
Team Averages
Level 110
1,394 SR
1,467 Elo+

VS

Team Averages
Level 108
1,497 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AcidGoblinGuy
Chaac
Level 142
God Stats
2W - 2L
1,111 SR
Queue Stats
89W - 81L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Johny5zalive449
Morgan Le Fay
Level 125
God Stats
8W - 5L
1,507 SR
Queue Stats
371W - 381L
1,493 Elo+
Party 1
Chang'e
Chang'e
jjwuzhere
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,473 Elo+
Solo
Athena
Athena
xX iTz AI3E Xx
Athena
Level 29
God Stats
12W - 6L
1,869 SR
Queue Stats
270W - 250L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
8,248
750
9,308
13,080
6,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Boards319
Danzaburou
16
3 / 4 / 3
8,920
811
6,428
11,841
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 7
7,424
675
5,463
11,053
4,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
1 / 4 / 5
7,437
676
6,254
11,599
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
druiig
Chang'e
14
1 / 5 / 4
8,137
740
6,168
13,714
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
8 / 1 / 7
9,912
901
15,505
5,742
2,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 10
9,345
850
12,564
15,586
23,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Johny5zalive449
Morgan Le Fay
15
4 / 2 / 11
9,036
821
13,086
7,458
3,824
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
jjwuzhere
Chang'e
15
4 / 3 / 14
9,135
830
9,233
13,082
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 1 / 13
8,736
794
3,744
10,270
12,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
7
Kills
20
21
Deaths
9
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
7
11.5
W
3
2
10
4
L
2
3
5
1.5
L
Danzaburou
Boards319
Danzaburou
3
4
3
1.13
W
Morgan Le Fay
Johny5zalive449
Morgan Le Fay
4
2
11
4.75
L
0
5
7
0.7
L
Susano
1
4
5
0.88
L
Chang'e
druiig
Chang'e
1
5
4
0.6
W
Chang'e
jjwuzhere
Chang'e
4
3
14
3.67
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
54,132
61,287
Taken
52,138
24,151
Mitigated
47,834
23,249
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,505
3,203
2,615
702
5,742
2,459
1,356
764
4,978
35,353
0
W
12,564
336
486
4,183
15,586
23,590
709
2,334
13,252
0
29,682
L
9,308
3,090
1,421
2,883
13,080
6,186
200
8,830
4,250
0
14,974
L
Danzaburou
Boards319
Danzaburou
6,428
2,517
806
2,821
11,841
4,324
1,257
8,005
3,836
0
31,599
W
Morgan Le Fay
Johny5zalive449
Morgan Le Fay
13,086
1,844
936
1,162
7,458
3,824
2,099
533
6,925
23,998
0
L
5,463
1,156
519
678
11,053
4,028
0
9,049
2,004
0
15,842
L
Susano
6,254
751
1,058
926
11,599
4,566
0
8,079
3,520
0
12,484
L
Chang'e
druiig
Chang'e
6,168
445
7,758
4,379
13,714
5,047
448
7,605
6,109
19,745
0
W
Chang'e
jjwuzhere
Chang'e
9,233
323
6,027
5,745
13,082
5,392
660
1,393
11,689
13,447
0
W
3,744
816
2,681
1,783
10,270
12,569
473
1,144
9,126
5,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
46,164
120
Minions Killed
130
0
Camps Cleared
0
939,709
Distance Traveled
1,102,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,912
901
46
4
0
223,289
0
W
Chaac
9,345
850
42
4
0
250,922
0
L
Kali
8,248
750
7
1
0
179,038
0
L
Danzaburou
8,920
811
51
5
0
168,830
0
W
Morgan Le Fay
9,036
821
23
2
0
197,462
0
L
Hun Batz
7,424
675
11
1
0
194,659
0
L
Susano
7,437
676
11
1
0
219,534
0
L
Chang'e
8,137
740
40
4
0
177,648
0
W
Chang'e
9,135
830
16
1
0
211,692
0
W
Athena
8,736
794
3
0
0
219,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role