Player Matchup

Medusa
Medusa
BanThisMedussy
Medusa
Level 29
God Stats
6W - 9L
1,477 SR
Queue Stats
118W - 111L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Cruzmissle24
Ao Kuang
Level 117
God Stats
8W - 12L
1,444 SR
Queue Stats
584W - 520L
1,540 Elo+
Party 2
Set
Set
Sticktry TTV
Set
Level 113
God Stats
15W - 17L
1,524 SR
Queue Stats
357W - 330L
1,517 Elo+
Solo
Chang'e
Chang'e
isthatbam
Chang'e
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 77L
1,478 Elo+
Solo
Cthulhu
Cthulhu
xjdanzx
Cthulhu
Level 154
God Stats
2W - 3L
1,469 SR
Queue Stats
192W - 166L
1,480 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,510 Elo+

VS

Team Averages
Level 138
1,563 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Abrene
Morgan Le Fay
Level 168
God Stats
14W - 16L
1,517 SR
Queue Stats
439W - 405L
1,548 Elo+
Party 3
Mercury
Mercury
Brijex
Mercury
Level 119
God Stats
13W - 9L
1,599 SR
Queue Stats
455W - 404L
1,558 Elo+
Party 3
Chaac
Chaac
CaptainBobcat20
Chaac
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 147L
1,577 Elo+
Party 1
Bacchus
Bacchus
Get Crypto
Bacchus
Level 119
God Stats
0W - 2L
1,707 SR
Queue Stats
341W - 279L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Slickm0ve
Zhong Kui
Level 201
God Stats
33W - 32L
1,494 SR
Queue Stats
333W - 309L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,128
613
5,148
4,923
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Cruzmissle24
Ao Kuang
10
2 / 1 / 2
5,760
576
2,172
8,436
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 2
6,035
604
3,107
7,973
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
isthatbam
Chang'e
11
3 / 0 / 1
6,873
687
6,535
6,335
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
xjdanzx
Cthulhu
8
0 / 1 / 3
5,507
551
3,467
5,697
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abrene
Morgan Le Fay
11
1 / 0 / 1
6,089
609
5,230
4,335
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Brijex
Mercury
11
1 / 0 / 1
5,960
596
2,271
7,414
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
4,766
477
1,945
6,491
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Get Crypto
Bacchus
7
0 / 1 / 0
4,626
463
2,379
6,831
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Slickm0ve
Zhong Kui
8
1 / 3 / 0
4,896
490
4,638
7,683
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abrene
Morgan Le Fay
1
0
1
1.5
W
2
0
1
2.5
L
Mercury
Brijex
Mercury
1
0
1
1.5
L
0
3
0
0
W
Ao Kuang
Cruzmissle24
Ao Kuang
2
1
2
3
L
Bacchus
Get Crypto
Bacchus
0
1
0
0
L
Zhong Kui
Slickm0ve
Zhong Kui
1
3
0
0.33
W
0
1
2
1
W
Chang'e
isthatbam
Chang'e
3
0
1
3.5
W
Cthulhu
xjdanzx
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
16,463
33,364
Taken
32,754
14,031
Mitigated
19,243
13,975
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abrene
Morgan Le Fay
5,230
527
0
894
4,335
1,635
0
1,368
2,967
52,700
0
W
5,148
903
0
947
4,923
1,891
520
3,057
1,866
0
41,120
L
Mercury
Brijex
Mercury
2,271
1,433
0
1,430
7,414
2,598
0
1,692
5,722
0
44,030
L
1,945
455
0
1,284
6,491
5,196
0
4,692
1,799
0
23,161
W
Ao Kuang
Cruzmissle24
Ao Kuang
2,172
433
0
2,134
8,436
2,810
0
1,178
7,217
35,472
0
L
Bacchus
Get Crypto
Bacchus
2,379
166
93
1,761
6,831
4,669
0
2,539
4,292
10,254
0
L
Zhong Kui
Slickm0ve
Zhong Kui
4,638
495
0
2,516
7,683
5,145
0
1,883
5,800
32,400
0
W
3,107
811
0
1,855
7,973
3,700
148
4,122
3,851
0
43,205
W
Chang'e
isthatbam
Chang'e
6,535
1,104
1,388
5,240
6,335
2,125
1,104
1,085
4,992
46,815
0
W
Cthulhu
xjdanzx
Cthulhu
3,467
109
1,093
1,318
5,697
3,505
338
2,805
2,853
18,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
26,337
312
Minions Killed
267
0
Camps Cleared
0
1,096,962
Distance Traveled
1,068,713
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,089
609
93
9
0
206,040
4
W
Medusa
6,128
613
69
7
0
226,401
0
L
Mercury
5,960
596
75
8
0
262,191
0
L
Chaac
4,766
477
33
3
0
208,835
0
W
Ao Kuang
5,760
576
59
6
0
242,111
0
L
Bacchus
4,626
463
12
1
0
200,376
0
L
Zhong Kui
4,896
490
54
5
0
191,271
1
W
Set
6,035
604
87
9
0
214,496
0
W
Chang'e
6,873
687
76
8
0
207,534
0
W
Cthulhu
5,507
551
21
2
0
206,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role