Player Matchup

Cernunnos
Cernunnos
Bronze III
Barto Senpai
Cernunnos
Bronze III
Level 108
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Vamana
Vamana
Bronze III
FatsSensei
Vamana
Bronze III
Level 108
God Stats
0W - 3L
1,386 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Skadi
Skadi
Bronze III
xMilosWorldx
Skadi
Bronze III
Level 80
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,495 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,618 SR
1,299 MMR
Loki
Loki
Silver I
BringOutTheRain
Loki
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,272 MMR
Party 1
Anhur
Anhur
Silver II
BringOutTheStars
Anhur
Silver II
Level 98
God Stats
9W - 9L
1,526 SR
Queue Stats
32W - 36L
1,331 MMR
Party 1
Mulan
Mulan
Silver III
BringOutTheVenus
Mulan
Silver III
Level 69
God Stats
2W - 0L
1,828 SR
Queue Stats
8W - 10L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barto Senpai
Cernunnos
15
0 / 5 / 4
9,792
612
9,766
13,055
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
FatsSensei
Vamana
16
3 / 3 / 4
10,983
686
18,367
21,883
33,634
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 6 / 2
10,668
667
12,696
13,412
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesAchillesFenrirCu ChulainnBacchus

VS

Bans
Ao KuangAh PuchAphroditeMauiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
11,295
706
11,603
13,395
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 7
13,153
822
19,985
15,220
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 10
11,248
703
11,562
19,208
33,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
14
14
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Barto Senpai
Cernunnos
0
5
4
0.4
W
3
2
9
3.75
W
7
1
7
10.5
W
4
5
10
1.8
L
Vamana
FatsSensei
Vamana
3
3
4
1.67
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
43,150
48,350
Taken
47,823
44,046
Mitigated
47,436
7,091
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Barto Senpai
Cernunnos
9,766
4,603
0
993
13,055
5,228
0
238
12,670
0
38,783
W
11,603
2,230
0
3,523
13,395
6,398
476
37
13,358
0
46,005
W
19,985
12,781
0
7,889
15,220
7,955
2,242
0
15,220
0
73,958
W
11,562
1,188
0
5,155
19,208
33,083
318
323
18,885
544
34,507
L
Vamana
FatsSensei
Vamana
18,367
11,988
0
5,955
21,883
33,634
184
176
21,089
0
54,776
L
12,696
4,505
0
143
13,412
5,184
116
215
13,045
0
36,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
35,696
179
Minions Killed
204
0
Camps Cleared
0
794,338
Distance Traveled
848,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,792
612
68
4
0
246,252
0
W
Loki
11,295
706
57
4
0
296,107
0
W
Anhur
13,153
822
112
7
0
274,097
0
W
Mulan
11,248
703
35
2
0
278,794
0
L
Vamana
10,983
686
49
3
0
289,143
0
L
Skadi
10,668
667
62
4
0
258,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role