Player Matchup

Loki
Loki
FuzzyVessel8080
Loki
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 247L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
LiLOwnz
Baron Samedi
Level 29
God Stats
9W - 2L
1,841 SR
Queue Stats
103W - 96L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
MadTristBeast
Kuzenbo
Level 63
God Stats
34W - 23L
1,455 SR
Queue Stats
305W - 299L
1,437 Elo+
Party 1
Team Averages
Level 53
1,599 SR
1,402 Elo+

VS

Team Averages
Level 31
1,782 SR
1,344 Elo+
Ares
Ares
SquirrelyBish
Ares
Level 5
God Stats
1W - 2L
1,805 SR
Queue Stats
6W - 8L
1,555 Elo+
Party 2
Janus
Janus
gh0st_0f_ky1v_3
Janus
Level 10
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 9L
1,118 Elo+
Party 2
Bakasura
Bakasura
jdmbucket
Bakasura
Level 79
God Stats
1W - 1L
1,805 SR
Queue Stats
6W - 13L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
10,439
746
4,984
7,808
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LiLOwnz
Baron Samedi
16
6 / 2 / 6
10,749
768
17,532
7,773
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
16
2 / 0 / 10
10,711
765
11,808
16,601
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,534
610
8,280
17,879
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 6 / 1
8,121
580
6,428
10,894
4,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
jdmbucket
Bakasura
14
2 / 4 / 0
8,649
618
6,518
14,317
7,615
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Baron Samedi
LiLOwnz
Baron Samedi
6
2
6
4.5
W
Kuzenbo
2
0
10
7
L
0
3
3
0.5
L
1
6
1
0.25
L
Bakasura
jdmbucket
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
21,226
32,182
Taken
43,090
29,653
Mitigated
29,274
12,710
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,984
1,324
0
1,688
7,808
3,666
256
2,838
4,644
0
38,869
W
Baron Samedi
LiLOwnz
Baron Samedi
17,532
1,592
1,546
2,492
7,773
4,786
1,007
3,135
4,305
55,248
0
W
Kuzenbo
11,808
5,217
184
6,800
16,601
21,201
1,050
9,380
6,737
33,524
0
L
8,280
723
0
3,845
17,879
17,113
0
11,740
6,139
21,998
0
L
6,428
947
0
864
10,894
4,546
0
8,694
2,200
22,977
0
L
Bakasura
jdmbucket
Bakasura
6,518
4,598
0
1,247
14,317
7,615
0
9,022
5,295
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
25,304
178
Minions Killed
121
0
Camps Cleared
0
730,779
Distance Traveled
612,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,439
746
39
3
0
245,095
0
W
Baron Samedi
10,749
768
82
6
0
235,822
0
W
Kuzenbo
10,711
765
57
4
0
249,862
0
L
Ares
8,534
610
21
2
0
219,509
2
L
Janus
8,121
580
32
2
0
163,665
0
L
Bakasura
8,649
618
68
5
0
229,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role