Player Matchup

Sol
Sol
Cwilzy
Sol
Level 128
God Stats
2W - 2L
1,698 SR
Queue Stats
189W - 203L
1,491 Elo+
Solo
Apollo
Apollo
InigoMontoya810
Apollo
Level 158
God Stats
10W - 6L
1,677 SR
Queue Stats
473W - 482L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
SauceB0ssR0ss
Guan Yu
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
654W - 675L
1,573 Elo+
Solo
Odin
Odin
Yluisv
Odin
Level 143
God Stats
6W - 13L
1,302 SR
Queue Stats
1,013W - 1,039L
1,469 Elo+
Solo
Danzaburou
Danzaburou
xFR4NK THE T4NK
Danzaburou
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
389W - 394L
1,542 Elo+
Party 1
Team Averages
Level 142
1,536 SR
1,519 Elo+

VS

Team Averages
Level 128
1,471 SR
1,485 Elo+
Horus
Horus
HaWk2998
Horus
Level 126
God Stats
11W - 4L
1,373 SR
Queue Stats
188W - 204L
1,446 Elo+
Solo
Athena
Athena
MiracleWhipits
Athena
Level 125
God Stats
4W - 2L
1,550 SR
Queue Stats
91W - 87L
1,453 Elo+
Solo
Nox
Nox
Vexianna
Nox
Level 153
God Stats
19W - 20L
1,699 SR
Queue Stats
466W - 477L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
You Salty Brah
Jing Wei
Level 151
God Stats
8W - 17L
1,157 SR
Queue Stats
781W - 744L
1,513 Elo+
Solo
Neith
Neith
lube_batter
Neith
Level 86
God Stats
4W - 3L
1,575 SR
Queue Stats
266W - 298L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cwilzy
Sol
12
2 / 3 / 1
7,082
708
15,020
9,950
3,875
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 2
7,083
708
5,443
9,322
4,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
12
0 / 4 / 2
6,644
664
4,674
12,619
11,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Yluisv
Odin
13
0 / 3 / 3
6,745
675
4,524
17,180
11,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xFR4NK THE T4NK
Danzaburou
12
0 / 2 / 2
6,623
662
5,416
7,638
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HaWk2998
Horus
15
3 / 0 / 11
9,333
933
7,257
13,902
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 11
8,373
837
4,123
13,534
12,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
8 / 1 / 5
9,094
909
17,276
8,802
4,875
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
14
2 / 0 / 11
8,085
809
8,533
6,338
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 1 / 8
7,846
785
11,833
5,935
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
3
Kills
15
15
Deaths
3
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
Cwilzy
Sol
2
3
1
0.83
W
Horus
HaWk2998
Horus
3
0
11
8.5
L
1
3
2
0.67
W
1
1
11
6.5
L
Guan Yu
0
4
2
0.25
W
8
1
5
10.5
L
Odin
Yluisv
Odin
0
3
3
0.5
W
Jing Wei
2
0
11
7.5
W
1
1
8
5
L
Danzaburou
xFR4NK THE T4NK
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
49,022
56,709
Taken
48,511
34,353
Mitigated
40,645
22,772
Healing
24,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Cwilzy
Sol
15,020
4,700
1,572
3,149
9,950
3,875
481
4,701
5,249
27,144
0
W
Horus
HaWk2998
Horus
7,257
2,943
6,501
6,360
13,902
16,575
88
2,803
11,099
0
8,432
L
5,443
3,042
0
2,349
9,322
4,104
500
5,203
4,119
0
12,827
W
4,123
724
2,094
2,784
13,534
12,498
411
5,485
8,049
5,857
0
L
Guan Yu
4,674
498
3,794
2,813
12,619
11,502
0
3,591
9,028
0
7,599
W
17,276
1,569
854
606
8,802
4,875
767
2,906
5,896
29,880
0
L
Odin
Yluisv
Odin
4,524
435
1,319
5,010
17,180
11,590
0
4,603
12,577
0
11,933
W
Jing Wei
8,533
7,752
2,382
1,491
6,338
3,526
1,466
1,769
4,569
0
21,099
W
11,833
2,477
588
842
5,935
3,171
1,699
2,057
3,878
0
23,865
L
Danzaburou
xFR4NK THE T4NK
Danzaburou
5,416
1,788
643
2,123
7,638
3,282
50
3,301
4,337
0
12,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
42,731
78
Minions Killed
115
0
Camps Cleared
0
870,960
Distance Traveled
994,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,082
708
22
2
0
160,166
0
W
Horus
9,333
933
8
1
0
222,366
0
L
Apollo
7,083
708
21
2
0
158,710
0
W
Athena
8,373
837
2
0
0
196,731
0
L
Guan Yu
6,644
664
1
0
0
184,616
0
W
Nox
9,094
909
35
4
0
197,673
0
L
Odin
6,745
675
16
2
0
195,461
0
W
Jing Wei
8,085
809
43
4
0
201,526
0
W
Neith
7,846
785
27
3
0
176,219
1
L
Danzaburou
6,623
662
18
2
0
172,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role