Player Matchup

Chiron
Chiron
KOSMIK_1228
Chiron
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 128L
1,347 Elo+
Party 1
Ix Chel
Ix Chel
MrToast1996
Ix Chel
Level 122
God Stats
25W - 30L
1,454 SR
Queue Stats
429W - 408L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
Scar4845
Guan Yu
Level 136
God Stats
2W - 0L
1,736 SR
Queue Stats
172W - 151L
1,439 Elo+
Party 2
Ra
Ra
ScurvyMoss90
Ra
Level 114
God Stats
5W - 5L
1,446 SR
Queue Stats
172W - 154L
1,442 Elo+
Party 2
Thanatos
Thanatos
jcurrshadow
Thanatos
Level 98
God Stats
10W - 9L
1,554 SR
Queue Stats
217W - 206L
1,480 Elo+
Solo
Team Averages
Level 102
1,538 SR
1,415 Elo+

VS

Team Averages
Level 74
1,571 SR
1,468 Elo+
Discordia
Discordia
CapacityDragoon
Discordia
Level 47
God Stats
12W - 9L
1,605 SR
Queue Stats
265W - 250L
1,439 Elo+
Solo
Fenrir
Fenrir
DolphinsAyden
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Anubis
Anubis
ErickWhite93
Anubis
Level 47
God Stats
124W - 105L
1,497 SR
Queue Stats
194W - 173L
1,443 Elo+
Solo
Lancelot
Lancelot
GOLD8991
Lancelot
Level 64
God Stats
13W - 13L
1,752 SR
Queue Stats
351W - 362L
1,457 Elo+
Solo
Martichoras
Martichoras
Squarthurs
Martichoras
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 3 / 1
7,467
498
5,162
9,897
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
MrToast1996
Ix Chel
15
2 / 6 / 5
9,036
602
7,903
9,731
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Scar4845
Guan Yu
12
0 / 2 / 7
7,437
496
4,469
15,382
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 3 / 5
10,410
694
14,935
11,034
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
jcurrshadow
Thanatos
15
9 / 3 / 6
9,797
653
11,965
15,891
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapacityDragoon
Discordia
12
2 / 6 / 2
7,349
490
5,338
10,643
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 5
7,793
520
9,447
16,131
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
14
7 / 7 / 0
8,626
575
9,531
14,963
6,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
GOLD8991
Lancelot
12
4 / 1 / 3
7,781
519
7,499
10,469
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Squarthurs
Martichoras
13
2 / 2 / 1
7,989
533
8,153
9,884
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
23
Kills
17
17
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
CapacityDragoon
Discordia
2
6
2
0.5
L
2
9
5
0.5
L
Anubis
7
7
0
1
L
Lancelot
GOLD8991
Lancelot
4
1
3
5.5
W
Chiron
0
3
1
0.17
W
Ix Chel
MrToast1996
Ix Chel
2
6
5
0.75
W
Guan Yu
Scar4845
Guan Yu
0
2
7
1.75
W
12
3
5
4.83
L
Martichoras
Squarthurs
Martichoras
2
2
1
1.25
W
Thanatos
jcurrshadow
Thanatos
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
39,968
61,935
Taken
62,090
29,949
Mitigated
23,472
24,432
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CapacityDragoon
Discordia
5,338
249
0
2,591
10,643
3,334
0
6,615
4,028
44,751
0
L
9,447
3,048
0
1,328
16,131
5,640
0
3,624
12,507
0
45,107
L
Anubis
9,531
50
0
3,947
14,963
6,326
0
9,347
5,616
51,154
0
L
Lancelot
GOLD8991
Lancelot
7,499
2,117
0
2,868
10,469
4,626
0
3,252
7,217
0
48,912
W
Chiron
5,162
2,081
335
2,095
9,897
3,563
821
0
9,888
0
56,658
W
Ix Chel
MrToast1996
Ix Chel
7,903
37
890
603
9,731
2,736
1,079
5,943
3,788
67,700
0
W
Guan Yu
Scar4845
Guan Yu
4,469
1,241
684
3,861
15,382
12,319
158
1,628
13,754
0
27,923
W
14,935
1,073
756
3,254
11,034
4,930
462
3,644
7,390
79,965
0
L
Martichoras
Squarthurs
Martichoras
8,153
3,637
0
2,623
9,884
3,546
0
0
9,884
0
60,937
W
Thanatos
jcurrshadow
Thanatos
11,965
5,388
0
11,954
15,891
6,401
0
3,654
12,237
0
69,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
39,538
458
Minions Killed
367
0
Camps Cleared
0
1,519,565
Distance Traveled
1,405,002
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,349
490
67
4
0
277,602
0
L
Fenrir
7,793
520
63
4
0
308,534
0
L
Anubis
8,626
575
72
5
0
257,750
0
L
Lancelot
7,781
519
77
5
0
330,752
0
W
Chiron
7,467
498
94
6
0
243,078
1
W
Ix Chel
9,036
602
106
7
0
269,021
3
W
Guan Yu
7,437
496
35
2
0
328,486
0
W
Ra
10,410
694
139
9
0
334,570
0
L
Martichoras
7,989
533
88
6
0
230,364
0
W
Thanatos
9,797
653
84
6
0
344,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role