Player Matchup

Discordia
Discordia
Dante9743
Discordia
Level 69
God Stats
4W - 3L
1,541 SR
Queue Stats
8W - 4L
1,638 Elo+
Party 2
Neith
Neith
Pushalot
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,373 Elo+
Party 2
Ymir
Ymir
SadBoy2001CE
Ymir
Level 107
God Stats
29W - 19L
1,281 SR
Queue Stats
80W - 72L
1,191 Elo+
Party 2
Team Averages
Level 75
1,441 SR
1,401 Elo+

VS

Team Averages
Level 81
1,503 SR
1,436 Elo+
Tiamat
Tiamat
Audi1221
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,382 Elo+
Party 1
Rama
Rama
BjWrldd
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,387 Elo+
Party 1
Lancelot
Lancelot
Hatezz15
Lancelot
Level 87
God Stats
33W - 30L
1,510 SR
Queue Stats
777W - 767L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dante9743
Discordia
14
7 / 3 / 8
9,540
867
9,594
9,699
3,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Pushalot
Neith
16
2 / 1 / 12
9,444
859
16,324
7,524
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 6
9,709
883
4,231
10,313
11,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Audi1221
Tiamat
13
1 / 4 / 3
8,329
757
5,026
10,909
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
BjWrldd
Rama
14
2 / 6 / 1
8,471
770
4,430
10,683
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Hatezz15
Lancelot
13
2 / 7 / 2
8,096
736
7,567
13,221
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Audi1221
Tiamat
1
4
3
0.63
L
Rama
BjWrldd
Rama
2
6
1
0.42
W
Discordia
Dante9743
Discordia
7
3
8
3.67
L
Lancelot
Hatezz15
Lancelot
2
7
2
0.43
W
Neith
Pushalot
Neith
2
1
12
8
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
17,023
27,536
Taken
34,813
17,864
Mitigated
16,460
5,576
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Audi1221
Tiamat
5,026
541
0
950
10,909
5,980
0
3,041
7,868
29,195
0
L
Rama
BjWrldd
Rama
4,430
4,346
0
1,283
10,683
4,727
52
4,801
5,882
0
22,038
W
Discordia
Dante9743
Discordia
9,594
760
0
1,588
9,699
3,586
738
1,991
7,708
24,485
0
L
Lancelot
Hatezz15
Lancelot
7,567
1,174
0
505
13,221
5,753
0
6,035
7,186
0
28,176
W
Neith
Pushalot
Neith
16,324
8,823
0
2,797
7,524
2,975
2,529
2,098
5,426
0
62,036
W
4,231
1,095
0
1,191
10,313
11,303
329
1,517
8,796
17,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
24,896
159
Minions Killed
133
0
Camps Cleared
0
619,365
Distance Traveled
593,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,329
757
50
5
0
203,309
0
L
Rama
8,471
770
46
4
0
170,674
0
W
Discordia
9,540
867
31
3
0
198,770
0
L
Lancelot
8,096
736
37
3
0
219,065
0
W
Neith
9,444
859
96
9
0
201,726
0
W
Ymir
9,709
883
32
3
0
218,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role