Player Matchup

Persephone
Persephone
 
Persephone
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CLNightmare
Cerberus
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 50L
1,515 Elo+
Party 2
Fafnir
Fafnir
MrsMonroe
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,515 Elo+
Party 1
Medusa
Medusa
endypm
Medusa
Level 126
God Stats
2W - 3L
1,123 SR
Queue Stats
169W - 172L
1,501 Elo+
Solo
He Bo
He Bo
ruiznaxo
He Bo
Level 150
God Stats
3W - 0L
1,785 SR
Queue Stats
74W - 68L
1,499 Elo+
Party 2
Team Averages
Level 140
1,482 SR
1,506 Elo+

VS

Team Averages
Level 144
1,500 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TAndrexD
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
VIIIIXV
Nemesis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 163L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
5 / 0 / 4
9,275
928
9,877
6,461
3,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
CLNightmare
Cerberus
15
5 / 5 / 8
8,994
899
7,012
14,163
17,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
MrsMonroe
Fafnir
13
1 / 4 / 8
8,176
818
5,110
11,528
16,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
endypm
Medusa
13
2 / 6 / 8
8,051
805
7,609
10,456
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
ruiznaxo
He Bo
15
5 / 4 / 11
9,367
937
14,126
7,338
2,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 3 / 9
9,026
903
15,577
6,921
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
17
8 / 1 / 4
8,708
871
5,385
5,937
2,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
 
Amaterasu
12
2 / 6 / 7
7,354
735
10,631
17,334
10,235
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TAndrexD
Sun Wukong
10
0 / 4 / 5
6,247
625
2,783
7,490
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
VIIIIXV
Nemesis
13
1 / 4 / 8
7,278
728
4,665
10,174
8,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
18
Kills
17
19
Deaths
18
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
4
7
L
Agni
 
Agni
6
3
9
3.5
L
Charybdis
 
Charybdis
8
1
4
10
L
Amaterasu
 
Amaterasu
2
6
7
0.92
W
Cerberus
CLNightmare
Cerberus
5
5
8
1.8
W
Fafnir
MrsMonroe
Fafnir
1
4
8
1.25
L
Sun Wukong
TAndrexD
Sun Wukong
0
4
5
0.63
L
Nemesis
VIIIIXV
Nemesis
1
4
8
1.25
W
Medusa
endypm
Medusa
2
6
8
1
W
He Bo
ruiznaxo
He Bo
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
39,041
49,946
Taken
47,856
44,344
Mitigated
28,754
12,945
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,877
716
604
2,724
6,461
3,160
495
1,192
5,269
28,816
0
L
Agni
 
Agni
15,577
935
320
893
6,921
2,990
0
5,864
1,057
28,837
0
L
Charybdis
 
Charybdis
5,385
2,172
355
1,490
5,937
2,878
524
5,189
748
0
19,372
L
Amaterasu
 
Amaterasu
10,631
5,775
815
2,883
17,334
10,235
0
12,875
4,459
0
15,224
W
Cerberus
CLNightmare
Cerberus
7,012
808
0
2,685
14,163
17,363
0
5,085
9,078
12,333
0
W
Fafnir
MrsMonroe
Fafnir
5,110
1,503
571
2,290
11,528
16,211
141
3,168
8,360
7,573
0
L
Sun Wukong
TAndrexD
Sun Wukong
2,783
399
111
914
7,490
3,956
0
5,794
1,696
0
3,714
L
Nemesis
VIIIIXV
Nemesis
4,665
1,580
1,505
2,189
10,174
8,695
0
6,403
3,771
0
11,637
W
Medusa
endypm
Medusa
7,609
2,981
1,198
1,385
10,456
4,619
850
3,768
6,688
0
18,815
W
He Bo
ruiznaxo
He Bo
14,126
286
979
509
7,338
2,991
59
2,364
4,974
24,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
38,613
126
Minions Killed
98
0
Camps Cleared
0
910,619
Distance Traveled
925,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,275
928
43
4
0
182,744
0
L
Agni
9,026
903
35
4
0
191,618
0
L
Charybdis
8,708
871
33
3
0
191,599
0
L
Amaterasu
7,354
735
9
1
0
200,680
0
W
Cerberus
8,994
899
22
2
0
196,709
0
W
Fafnir
8,176
818
5
1
0
154,688
0
L
Sun Wukong
6,247
625
3
0
0
152,301
0
L
Nemesis
7,278
728
18
2
0
189,512
0
W
Medusa
8,051
805
20
2
0
164,686
0
W
He Bo
9,367
937
36
4
0
211,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role