Player Matchup

Osiris
Osiris
Haggerman
Osiris
Level 125
God Stats
3W - 5L
1,677 SR
Queue Stats
101W - 81L
1,593 Elo+
Party 1
Hades
Hades
JairGonzalaz
Hades
Level 148
God Stats
3W - 4L
1,534 SR
Queue Stats
385W - 378L
1,568 Elo+
Solo
Thor
Thor
Tarantino0
Thor
Level 81
God Stats
1W - 2L
1,313 SR
Queue Stats
130W - 144L
1,600 Elo+
Party 1
Anubis
Anubis
ThawttyBugatti
Anubis
Level 29
God Stats
0W - 3L
1,147 SR
Queue Stats
28W - 28L
1,450 Elo+
Party 1
Chaac
Chaac
filippini99
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,596 Elo+
Party 1
Team Averages
Level 97
1,434 SR
1,561 Elo+

VS

Team Averages
Level 128
1,533 SR
1,492 Elo+
Ymir
Ymir
AirMace
Ymir
Level 125
God Stats
4W - 0L
1,461 SR
Queue Stats
72W - 68L
1,487 Elo+
Party 2
Scylla
Scylla
FLEETER34381
Scylla
Level 100
God Stats
3W - 1L
1,708 SR
Queue Stats
67W - 57L
1,485 Elo+
Party 2
Thor
Thor
Fleeter37
Thor
Level 137
God Stats
3W - 4L
1,477 SR
Queue Stats
179W - 174L
1,515 Elo+
Party 2
Nox
Nox
Nobeloo
Nox
Level 148
God Stats
3W - 0L
1,517 SR
Queue Stats
306W - 299L
1,474 Elo+
Solo
Xbalanque
Xbalanque
SensyB
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Haggerman
Osiris
17
4 / 7 / 5
9,787
890
9,748
15,185
11,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 10 / 2
8,175
743
10,468
17,053
9,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 4
8,901
809
11,277
14,566
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 10 / 7
7,942
722
7,085
13,469
5,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 7 / 7
8,883
808
13,451
16,433
16,842
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AirMace
Ymir
17
7 / 1 / 29
11,311
1,028
8,914
23,474
20,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
9 / 3 / 23
11,255
1,023
20,116
8,889
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
9 / 5 / 16
9,797
891
9,772
12,652
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
16
6 / 2 / 23
9,663
878
7,722
7,637
4,267
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
SensyB
Xbalanque
18
11 / 3 / 25
11,096
1,009
22,363
13,196
7,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
158
13
Kills
42
42
Deaths
14
25
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ymir
AirMace
Ymir
7
1
29
21.5
W
Scylla
9
3
23
6.83
W
Thor
9
5
16
3.4
L
Osiris
Haggerman
Osiris
4
7
5
0.93
L
2
10
2
0.3
W
Nox
6
2
23
8.75
W
Xbalanque
SensyB
Xbalanque
11
3
25
7.83
L
4
8
4
0.75
L
1
10
7
0.45
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
68,887
76,706
Taken
65,848
48,769
Mitigated
41,588
9,524
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AirMace
Ymir
8,914
1,335
3,589
10,506
23,474
20,447
176
7,381
15,755
16,039
0
W
Scylla
20,116
958
154
475
8,889
4,050
1,806
2,588
6,133
34,174
0
W
Thor
9,772
2,550
2,506
1,507
12,652
5,606
242
3,477
9,010
0
20,331
L
Osiris
Haggerman
Osiris
9,748
3,967
609
1,718
15,185
11,279
0
6,378
8,807
0
21,941
L
10,468
1,308
1,226
1,762
17,053
9,726
0
6,780
10,273
22,368
0
W
Nox
7,722
500
653
501
7,637
4,267
2,311
1,069
6,521
13,606
0
W
Xbalanque
SensyB
Xbalanque
22,363
11,336
1,861
3,057
13,196
7,218
3,183
3,038
9,759
0
36,607
L
11,277
1,414
340
412
14,566
5,536
0
8,011
6,555
0
16,654
L
7,085
154
316
814
13,469
5,386
0
8,139
5,330
10,706
0
L
13,451
1,779
216
2,111
16,433
16,842
0
7,444
8,989
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
53,122
94
Minions Killed
121
0
Camps Cleared
0
857,211
Distance Traveled
996,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,311
1,028
13
1
0
203,230
0
W
Scylla
11,255
1,023
48
4
0
202,181
0
W
Thor
9,797
891
23
2
0
201,581
0
L
Osiris
9,787
890
13
1
0
190,370
0
L
Hades
8,175
743
32
3
0
155,150
0
W
Nox
9,663
878
9
1
0
203,263
0
W
Xbalanque
11,096
1,009
28
3
0
185,961
0
L
Thor
8,901
809
12
1
0
158,348
0
L
Anubis
7,942
722
11
1
0
160,374
0
L
Chaac
8,883
808
26
2
0
192,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role