Player Matchup

Anubis
Anubis
JTmoney666777
Anubis
Level 158
God Stats
3W - 1L
1,657 SR
Queue Stats
32W - 39L
1,467 Elo+
Party 1
Serqet
Serqet
KiingJames
Serqet
Level 194
God Stats
3W - 3L
1,734 SR
Queue Stats
183W - 226L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
YamiiPastrami
Hou Yi
Level 201
God Stats
3W - 7L
1,379 SR
Queue Stats
79W - 126L
1,481 Elo+
Party 1
Geb
Geb
desstoo
Geb
Level 128
God Stats
31W - 35L
1,569 SR
Queue Stats
270W - 316L
1,415 Elo+
Party 1
Janus
Janus
desstoostinks
Janus
Level 48
God Stats
11W - 4L
1,496 SR
Queue Stats
111W - 101L
1,491 Elo+
Party 1
Team Averages
Level 146
1,567 SR
1,460 Elo+

VS

Team Averages
Level 69
1,488 SR
1,372 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kiillerman2
Ix Chel
Level 103
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Napalm13
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
King Arthur
King Arthur
Sgt_Max72
King Arthur
Level 3
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
anirlgoblin
Medusa
Level 26
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
8,731
873
7,376
10,163
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KiingJames
Serqet
15
5 / 1 / 7
8,351
835
11,137
6,725
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 0 / 7
7,965
797
9,164
6,196
2,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
13
0 / 1 / 12
7,801
780
3,791
9,954
9,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 0 / 3
10,119
1,012
10,841
2,759
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 2 / 2
7,713
771
2,554
8,553
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Kiillerman2
Ix Chel
13
0 / 5 / 1
7,152
715
3,163
9,791
3,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Morgan Le Fay
Napalm13
Morgan Le Fay
14
2 / 5 / 1
7,575
758
6,837
9,908
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sgt_Max72
King Arthur
14
2 / 4 / 0
7,854
785
4,254
14,886
11,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
14
0 / 3 / 0
7,584
758
1,644
6,956
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
5
5
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
W
5
3
7
2.83
L
Ix Chel
Kiillerman2
Ix Chel
0
5
1
0.1
W
Serqet
KiingJames
Serqet
5
1
7
8.5
L
Morgan Le Fay
Napalm13
Morgan Le Fay
2
5
1
0.5
L
King Arthur
Sgt_Max72
King Arthur
2
4
0
0.5
W
4
0
7
7.5
L
Medusa
0
3
0
0
W
Geb
0
1
12
6
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
18,452
35,797
Taken
50,094
23,372
Mitigated
24,399
6,611
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,554
2,554
0
1,300
8,553
2,686
0
2,763
5,449
0
25,345
W
7,376
278
0
3,824
10,163
5,699
255
2,130
8,033
41,179
0
L
Ix Chel
Kiillerman2
Ix Chel
3,163
262
581
1,052
9,791
3,291
0
5,130
4,305
21,625
0
W
Serqet
KiingJames
Serqet
11,137
2,308
0
698
6,725
4,129
0
2,422
4,302
0
15,946
L
Morgan Le Fay
Napalm13
Morgan Le Fay
6,837
1,450
0
336
9,908
4,070
178
6,247
3,583
18,501
0
L
King Arthur
Sgt_Max72
King Arthur
4,254
553
0
975
14,886
11,587
0
5,792
8,717
0
15,298
W
9,164
5,579
0
1,326
6,196
2,228
924
2,205
3,991
0
20,151
L
Medusa
1,644
599
0
182
6,956
2,765
0
2,076
4,572
0
23,260
W
Geb
3,791
362
0
521
9,954
9,777
15
2,578
7,376
8,167
0
W
10,841
495
0
242
2,759
1,539
798
661
2,095
70,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
37,878
279
Minions Killed
181
0
Camps Cleared
0
1,136,010
Distance Traveled
1,074,053
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,713
771
47
5
0
221,402
0
W
Anubis
8,731
873
67
7
0
181,941
0
L
Ix Chel
7,152
715
37
4
0
208,790
0
W
Serqet
8,351
835
14
1
0
246,410
0
L
Morgan Le Fay
7,575
758
32
3
0
207,785
0
L
King Arthur
7,854
785
20
2
0
236,379
0
W
Hou Yi
7,965
797
23
2
0
240,045
0
L
Medusa
7,584
758
45
5
0
199,697
0
W
Geb
7,801
780
9
1
0
216,745
3
W
Janus
10,119
1,012
166
17
0
250,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role