Player Matchup

Skadi
Skadi
ElXiong
Skadi
Level 87
God Stats
4W - 2L
1,151 SR
Queue Stats
60W - 57L
1,374 Elo+
Party 1
Ix Chel
Ix Chel
HIImNovaa
Ix Chel
Level 69
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
Sleipnir_IX
Surtr
Level 64
God Stats
4W - 1L
1,510 SR
Queue Stats
23W - 28L
1,341 Elo+
Party 1
Team Averages
Level 73
1,496 SR
1,405 Elo+

VS

Team Averages
Level 79
1,500 SR
1,355 Elo+
Baron Samedi
Baron Samedi
Glocc-Starr
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,381 Elo+
Party 2
Thoth
Thoth
Lance9568
Thoth
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,401 Elo+
Solo
Discordia
Discordia
SiirDrake
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElXiong
Skadi
19
8 / 5 / 9
13,484
843
18,517
17,389
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
HIImNovaa
Ix Chel
16
3 / 7 / 9
11,438
715
8,843
14,724
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 6
12,662
791
11,766
19,124
28,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glocc-Starr
Baron Samedi
15
6 / 8 / 6
11,500
719
16,599
17,059
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Lance9568
Thoth
18
7 / 5 / 5
12,248
766
11,847
12,926
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
SiirDrake
Discordia
14
0 / 6 / 11
10,095
631
7,121
13,196
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
13
13
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
ElXiong
Skadi
8
5
9
2.5
L
Baron Samedi
Glocc-Starr
Baron Samedi
6
8
6
1.13
W
Ix Chel
HIImNovaa
Ix Chel
3
7
9
1.07
L
Thoth
Lance9568
Thoth
7
5
5
1.9
L
Discordia
SiirDrake
Discordia
0
6
11
0.92
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
35,567
51,237
Taken
43,181
42,809
Mitigated
21,453
11,220
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ElXiong
Skadi
18,517
10,118
0
3,887
17,389
8,079
2,257
11,759
5,587
0
83,862
L
Baron Samedi
Glocc-Starr
Baron Samedi
16,599
769
1,698
3,645
17,059
10,018
562
3,076
13,983
42,065
0
W
Ix Chel
HIImNovaa
Ix Chel
8,843
1,486
372
2,430
14,724
6,464
475
11,548
3,127
40,818
0
L
Thoth
Lance9568
Thoth
11,847
688
0
1,106
12,926
5,785
815
3,686
9,240
44,657
0
L
Discordia
SiirDrake
Discordia
7,121
828
0
344
13,196
5,650
429
2,435
10,761
22,529
0
W
11,766
3,345
0
4,531
19,124
28,266
483
12,329
6,613
536
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
33,843
226
Minions Killed
173
0
Camps Cleared
0
812,347
Distance Traveled
665,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,484
843
108
7
0
275,049
0
L
Baron Samedi
11,500
719
60
4
0
214,451
0
W
Ix Chel
11,438
715
60
4
0
240,173
0
L
Thoth
12,248
766
69
4
0
229,729
0
L
Discordia
10,095
631
44
3
0
221,321
0
W
Surtr
12,662
791
58
4
0
297,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role