Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SlaterSaab
Athena
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 128L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
XRuthlessXReign
Danzaburou
Level 127
God Stats
5W - 5L
1,609 SR
Queue Stats
119W - 112L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZeroEazydoezit
Tsukuyomi
Level 129
God Stats
9W - 5L
1,833 SR
Queue Stats
316W - 288L
1,589 Elo+
Party 1
Bacchus
Bacchus
gcj07
Bacchus
Level 187
God Stats
3W - 2L
1,463 SR
Queue Stats
258W - 254L
1,546 Elo+
Solo
Team Averages
Level 144
1,581 SR
1,539 Elo+

VS

Team Averages
Level 104
1,523 SR
1,498 Elo+
Scylla
Scylla
Chwro
Scylla
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 135L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
Jolv4200
Xing Tian
Level 120
God Stats
2W - 2L
1,616 SR
Queue Stats
65W - 75L
1,493 Elo+
Solo
Surtr
Surtr
SageCalamity
Surtr
Level 83
God Stats
16W - 18L
1,550 SR
Queue Stats
91W - 102L
1,542 Elo+
Solo
Zeus
Zeus
SpawnSlays
Zeus
Level 124
God Stats
13W - 15L
1,594 SR
Queue Stats
373W - 417L
1,453 Elo+
Party 2
Loki
Loki
zympl-
Loki
Level 123
God Stats
0W - 2L
1,353 SR
Queue Stats
21W - 34L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 2
7,266
519
3,830
7,420
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
SlaterSaab
Athena
11
3 / 4 / 7
7,741
553
5,665
13,432
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XRuthlessXReign
Danzaburou
13
5 / 4 / 4
8,319
594
9,490
12,861
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ZeroEazydoezit
Tsukuyomi
13
6 / 1 / 3
8,695
621
10,195
10,078
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
gcj07
Bacchus
12
1 / 0 / 2
7,244
517
3,042
6,335
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chwro
Scylla
11
3 / 7 / 2
6,894
492
3,825
8,964
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Jolv4200
Xing Tian
12
2 / 1 / 6
7,322
523
3,629
12,578
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 1
5,127
366
1,944
7,422
6,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 1
7,474
534
6,557
5,940
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
zympl-
Loki
14
5 / 4 / 3
8,091
578
9,199
12,375
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
10
10
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
2
2
L
Scylla
Chwro
Scylla
3
7
2
0.57
L
Xing Tian
Jolv4200
Xing Tian
2
1
6
5
L
0
3
1
0.17
W
Athena
SlaterSaab
Athena
3
4
7
1.63
L
0
2
1
0.25
W
Danzaburou
XRuthlessXReign
Danzaburou
5
4
4
1.75
W
Tsukuyomi
ZeroEazydoezit
Tsukuyomi
6
1
3
7.5
W
Bacchus
gcj07
Bacchus
1
0
2
2
L
Loki
zympl-
Loki
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
25,154
50,126
Taken
47,279
27,202
Mitigated
26,176
13,234
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,830
1,480
0
1,377
7,420
2,692
151
2,950
4,167
52,788
0
L
Scylla
Chwro
Scylla
3,825
1,036
0
758
8,964
2,524
67
2,147
6,817
35,566
0
L
Xing Tian
Jolv4200
Xing Tian
3,629
539
83
3,066
12,578
9,874
0
3,481
9,097
23,795
0
L
1,944
901
0
1,261
7,422
6,368
0
480
6,942
150
14,608
W
Athena
SlaterSaab
Athena
5,665
2,211
0
1,463
13,432
11,337
143
5,307
8,078
18,504
0
L
6,557
149
0
970
5,940
2,054
0
3,707
2,233
57,739
0
W
Danzaburou
XRuthlessXReign
Danzaburou
9,490
4,626
603
5,359
12,861
5,350
1,387
3,961
8,884
0
61,573
W
Tsukuyomi
ZeroEazydoezit
Tsukuyomi
10,195
2,750
0
3,312
10,078
3,927
462
959
9,071
0
67,291
W
Bacchus
gcj07
Bacchus
3,042
412
0
1,120
6,335
3,896
0
973
5,329
48,995
0
L
Loki
zympl-
Loki
9,199
3,419
0
1,008
12,375
5,356
0
2,722
9,653
0
62,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
34,908
372
Minions Killed
325
0
Camps Cleared
0
1,380,628
Distance Traveled
1,120,852
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,266
519
100
7
0
260,751
8
L
Scylla
6,894
492
56
4
0
202,475
1
L
Xing Tian
7,322
523
27
2
0
257,775
1
L
Surtr
5,127
366
21
2
0
116,010
0
W
Athena
7,741
553
22
2
0
278,503
2
L
Zeus
7,474
534
123
9
0
273,979
7
W
Danzaburou
8,319
594
68
5
0
233,784
0
W
Tsukuyomi
8,695
621
109
8
0
309,880
0
W
Bacchus
7,244
517
73
5
0
297,710
0
L
Loki
8,091
578
98
7
0
270,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role