Player Matchup

Osiris
Osiris
 
Osiris
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CrazyScittles
Chang'e
Level 28
God Stats
2W - 6L
1,303 SR
Queue Stats
34W - 44L
1,379 Elo+
Party 1
Hel
Hel
HeyItsTheBMA
Hel
Level 25
God Stats
18W - 19L
1,540 SR
Queue Stats
210W - 171L
1,506 Elo+
Party 1
Team Averages
Level 36
1,448 SR
1,462 Elo+

VS

Team Averages
Level 57
1,529 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Chipnc
Baron Samedi
Level 32
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Merlin
Merlin
Seeyotos
Merlin
Level 49
God Stats
11W - 10L
1,601 SR
Queue Stats
36W - 33L
1,557 Elo+
Solo
Neith
Neith
The-W-O-R-L-D-9
Neith
Level 89
God Stats
2W - 2L
1,404 SR
Queue Stats
319W - 402L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 4 / 2
6,998
700
6,611
16,339
15,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
12
3 / 5 / 0
8,150
815
6,070
12,066
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 5 / 2
7,161
716
3,102
15,980
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chipnc
Baron Samedi
14
6 / 1 / 8
8,709
871
12,447
7,762
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Seeyotos
Merlin
14
5 / 1 / 9
8,681
868
17,975
6,497
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 10
8,694
869
8,609
7,462
3,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
2
0.25
W
Baron Samedi
Chipnc
Baron Samedi
6
1
8
10
L
Chang'e
3
5
0
0.6
L
0
5
2
0.2
W
Merlin
Seeyotos
Merlin
5
1
9
9.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
39,031
44,385
Taken
21,721
27,376
Mitigated
10,656
21,386
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,611
1,718
0
3,535
16,339
15,557
0
8,522
7,817
0
25,672
W
Baron Samedi
Chipnc
Baron Samedi
12,447
843
2,170
3,735
7,762
4,879
637
3,236
4,134
27,109
0
L
Chang'e
6,070
229
2,043
1,567
12,066
4,686
0
8,653
3,413
16,825
0
L
3,102
38
6,357
7,884
15,980
7,133
0
13,357
2,623
21,163
0
W
Merlin
Seeyotos
Merlin
17,975
580
0
453
6,497
2,723
220
3,211
2,972
43,302
0
W
8,609
4,586
0
2,115
7,462
3,054
1,335
1,777
5,421
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,309
Gold Earned
26,084
116
Minions Killed
147
0
Camps Cleared
0
577,299
Distance Traveled
561,353
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,998
700
26
3
0
197,843
2
W
Baron Samedi
8,709
871
43
4
0
198,621
0
L
Chang'e
8,150
815
42
4
0
172,159
0
L
Hel
7,161
716
48
5
0
207,297
0
W
Merlin
8,681
868
57
6
0
178,020
0
W
Neith
8,694
869
47
5
0
184,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role