Player Matchup

Aphrodite
Aphrodite
Awtye
Aphrodite
Level 27
God Stats
3W - 8L
1,685 SR
Queue Stats
10W - 21L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
Ikesd
Amaterasu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
Tyonysus
Sun Wukong
Level 106
God Stats
5W - 6L
1,567 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 3
Ix Chel
Ix Chel
cleotrapa
Ix Chel
Level 147
God Stats
31W - 29L
1,517 SR
Queue Stats
217W - 204L
1,528 Elo+
Party 1
Olorun
Olorun
xShaDoW Wo1F 3
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,496 Elo+
Party 1
Team Averages
Level 100
1,554 SR
1,444 Elo+

VS

Team Averages
Level 78
1,573 SR
1,463 Elo+
Arachne
Arachne
Allguysquirt
Arachne
Level 18
God Stats
4W - 2L
1,628 SR
Queue Stats
84W - 87L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Dually29
Sylvanus
Level 24
God Stats
13W - 5L
1,524 SR
Queue Stats
56W - 40L
1,477 Elo+
Party 2
Artemis
Artemis
MsKreant
Artemis
Level 158
God Stats
11W - 5L
1,301 SR
Queue Stats
374W - 355L
1,460 Elo+
Solo
Zeus
Zeus
TheGlutonySin
Zeus
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 72L
1,537 Elo+
Party 2
Bellona
Bellona
ÆsopsFable
Bellona
Level 125
God Stats
2W - 0L
1,912 SR
Queue Stats
66W - 68L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Awtye
Aphrodite
12
0 / 6 / 2
8,439
422
3,844
17,322
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Ikesd
Amaterasu
17
1 / 1 / 0
10,013
501
10,900
16,025
14,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Tyonysus
Sun Wukong
11
0 / 8 / 0
7,713
386
4,874
18,993
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
cleotrapa
Ix Chel
18
7 / 6 / 0
11,749
587
14,334
13,406
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 0
8,743
437
12,237
18,839
8,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Allguysquirt
Arachne
17
11 / 4 / 7
11,289
564
14,105
15,621
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Dually29
Sylvanus
16
4 / 0 / 10
10,758
538
3,992
13,257
14,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
MsKreant
Artemis
15
5 / 3 / 8
9,759
488
17,568
17,777
8,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 3 / 5
11,902
595
14,619
11,798
5,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
ÆsopsFable
Bellona
17
2 / 0 / 0
11,113
556
7,718
16,424
21,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
10
Kills
28
28
Deaths
10
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
Allguysquirt
Arachne
11
4
7
3.63
L
Aphrodite
Awtye
Aphrodite
0
6
2
0.17
W
Sylvanus
Dually29
Sylvanus
4
0
10
9
L
Amaterasu
Ikesd
Amaterasu
1
1
0
1
W
Artemis
MsKreant
Artemis
5
3
8
3
W
6
3
5
2.83
L
Sun Wukong
Tyonysus
Sun Wukong
0
8
0
0
L
Ix Chel
cleotrapa
Ix Chel
7
6
0
1.17
L
2
7
0
0.29
W
Bellona
ÆsopsFable
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,189
Damage
58,002
84,585
Taken
74,877
50,494
Mitigated
55,318
26,847
Healing
28,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Allguysquirt
Arachne
14,105
11,324
0
1,843
15,621
6,625
0
5,487
10,134
0
80,851
L
Aphrodite
Awtye
Aphrodite
3,844
1,001
1,511
5,535
17,322
12,379
0
3,772
13,550
29,471
0
W
Sylvanus
Dually29
Sylvanus
3,992
537
5,281
5,675
13,257
14,215
164
6,996
6,261
30,298
0
L
Amaterasu
Ikesd
Amaterasu
10,900
4,525
0
6,796
16,025
14,641
161
0
16,025
0
84,775
W
Artemis
MsKreant
Artemis
17,568
9,720
0
5,274
17,777
8,030
1,657
10,670
7,107
0
76,055
W
14,619
2,904
0
3,162
11,798
5,344
841
7,542
4,256
118,726
0
L
Sun Wukong
Tyonysus
Sun Wukong
4,874
747
0
6,286
18,993
9,816
663
3,213
15,780
0
47,409
L
Ix Chel
cleotrapa
Ix Chel
14,334
1,072
100
1,554
13,406
5,180
0
8,429
4,977
102,418
0
L
12,237
6,229
341
4,724
18,839
8,478
0
3,197
15,642
81,584
0
W
Bellona
ÆsopsFable
Bellona
7,718
2,571
0
6,917
16,424
21,104
285
0
16,424
0
93,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
54,821
546
Minions Killed
558
0
Camps Cleared
0
1,807,484
Distance Traveled
1,891,687
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,289
564
92
5
0
455,437
0
L
Aphrodite
8,439
422
38
2
0
334,782
0
W
Sylvanus
10,758
538
35
2
0
347,901
0
L
Amaterasu
10,013
501
132
7
0
417,299
0
W
Artemis
9,759
488
98
5
0
352,451
1
W
Zeus
11,902
595
170
9
0
379,049
6
L
Sun Wukong
7,713
386
80
4
0
367,411
4
L
Ix Chel
11,749
587
184
9
0
344,115
8
L
Olorun
8,743
437
112
6
0
343,877
0
W
Bellona
11,113
556
163
8
0
356,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role