Player Matchup

Horus
Horus
MATH007777
Horus
Level 37
God Stats
22W - 18L
1,500 SR
Queue Stats
105W - 123L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Mordecai665
Nu Wa
Level 27
God Stats
20W - 16L
1,110 SR
Queue Stats
55W - 61L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
Swindler8
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 15L
1,190 Elo+
Party 1
Thanatos
Thanatos
TheCoomingRatman
Thanatos
Level 24
God Stats
22W - 29L
1,223 SR
Queue Stats
27W - 37L
1,211 Elo+
Party 1
Cupid
Cupid
Tyler316
Cupid
Level 48
God Stats
8W - 5L
1,500 SR
Queue Stats
62W - 56L
1,286 Elo+
Party 1
Team Averages
Level 28
1,367 SR
1,248 Elo+

VS

Team Averages
Level 32
1,529 SR
1,418 Elo+
Neith
Neith
Callmenala96
Neith
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 2
Kukulkan
Kukulkan
Notyourball
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Quasim00d00
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
SiryuxBlack
Ishtar
Level 68
God Stats
1W - 2L
1,855 SR
Queue Stats
61W - 52L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
advil0124
Cernunnos
Level 32
God Stats
4W - 7L
1,525 SR
Queue Stats
12W - 24L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 1 / 19
10,091
1,121
3,027
6,846
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 2 / 16
10,406
1,156
8,571
6,755
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Swindler8
Cthulhu
19
3 / 0 / 32
11,397
1,266
7,758
10,479
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
15 / 0 / 12
12,361
1,373
18,067
10,790
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Tyler316
Cupid
20
25 / 1 / 15
14,183
1,576
44,130
15,617
8,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,432
937
4,364
16,748
7,290
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Notyourball
Kukulkan
15
2 / 10 / 2
9,758
1,084
18,227
16,902
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Quasim00d00
Thanatos
14
2 / 11 / 1
9,180
1,020
8,819
17,645
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
0 / 8 / 2
8,922
991
8,295
18,250
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
advil0124
Cernunnos
14
0 / 9 / 0
8,592
955
4,166
16,828
7,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
10
46
Kills
4
4
Deaths
46
94
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Horus
1
1
19
10.5
W
2
2
16
5
L
Kukulkan
Notyourball
Kukulkan
2
10
2
0.3
L
Thanatos
Quasim00d00
Thanatos
2
11
1
0.23
L
Ishtar
0
8
2
0.13
W
Cthulhu
Swindler8
Cthulhu
3
0
32
19
W
15
0
12
21
W
Cupid
Tyler316
Cupid
25
1
15
32.5
L
Cernunnos
advil0124
Cernunnos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,553
Damage
43,871
50,487
Taken
86,373
40,523
Mitigated
38,369
20,435
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,364
1,708
0
45
16,748
7,290
0
2,714
13,701
0
9,094
W
Horus
3,027
1,511
1,200
2,002
6,846
7,902
0
1,911
4,935
0
9,504
W
8,571
2,497
0
0
6,755
2,793
0
2,505
4,250
24,430
0
L
Kukulkan
Notyourball
Kukulkan
18,227
2,078
0
308
16,902
8,268
0
1,776
14,930
48,956
0
L
Thanatos
Quasim00d00
Thanatos
8,819
2,285
0
2,038
17,645
7,984
0
3,653
13,504
0
13,874
L
Ishtar
8,295
5,505
0
604
18,250
7,072
0
4,766
13,107
0
19,656
W
Cthulhu
Swindler8
Cthulhu
7,758
567
0
599
10,479
14,465
0
3,900
6,579
15,500
0
W
18,067
6,287
0
8,527
10,790
6,839
0
2,798
7,992
0
31,248
W
Cupid
Tyler316
Cupid
44,130
37,494
79
8,028
15,617
8,524
0
7,113
8,504
0
77,542
L
Cernunnos
advil0124
Cernunnos
4,166
2,487
0
179
16,828
7,755
0
2,378
14,304
0
23,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
44,884
186
Minions Killed
160
10
Camps Cleared
3
909,817
Distance Traveled
707,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,432
937
6
1
0
158,886
0
W
Horus
10,091
1,121
7
1
1
171,815
0
W
Nu Wa
10,406
1,156
28
3
3
148,278
0
L
Kukulkan
9,758
1,084
71
8
0
145,615
0
L
Thanatos
9,180
1,020
7
1
2
149,392
0
L
Ishtar
8,922
991
30
3
1
159,530
0
W
Cthulhu
11,397
1,266
28
3
0
200,400
0
W
Thanatos
12,361
1,373
23
3
3
220,787
0
W
Cupid
14,183
1,576
100
11
3
168,537
0
L
Cernunnos
8,592
955
46
5
0
93,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role