Player Matchup

Sol
Sol
BeGreatEarl
Sol
Level 138
God Stats
1W - 5L
1,302 SR
Queue Stats
142W - 144L
1,455 Elo+
Solo
Thoth
Thoth
DankSage13
Thoth
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 247L
1,523 Elo+
Solo
Chaac
Chaac
Erza Wingblade
Chaac
Level 125
God Stats
1W - 1L
1,314 SR
Queue Stats
112W - 94L
1,503 Elo+
Solo
Cabrakan
Cabrakan
F4YG
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,477 Elo+
Solo
Surtr
Surtr
Milkster88
Surtr
Level 155
God Stats
8W - 2L
1,458 SR
Queue Stats
597W - 591L
1,502 Elo+
Solo
Team Averages
Level 116
1,415 SR
1,492 Elo+

VS

Team Averages
Level 81
1,569 SR
1,444 Elo+
Ne Zha
Ne Zha
CodeineKing
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,636 Elo+
Party 1
The Morrigan
The Morrigan
SeeNinetyThree
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,549 Elo+
Party 1
Ganesha
Ganesha
gribgribcant
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
killinqyaw
Da Ji
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 214L
1,236 Elo+
Solo
Cernunnos
Cernunnos
myluckycharms
Cernunnos
Level 15
God Stats
0W - 1L
1,847 SR
Queue Stats
18W - 9L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 23
9,992
1,110
11,790
4,892
2,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
14
8 / 2 / 14
8,839
982
7,771
5,664
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 21
9,113
1,013
13,691
13,972
17,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
F4YG
Cabrakan
15
5 / 1 / 24
9,371
1,041
5,817
12,034
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
15
15 / 3 / 10
10,009
1,112
13,418
12,011
18,363
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 8 / 1
7,435
826
4,995
11,819
5,366
Mace

Mace

+10
Physical Power

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SeeNinetyThree
The Morrigan
13
4 / 8 / 0
7,998
889
7,782
9,311
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
gribgribcant
Ganesha
13
0 / 6 / 6
6,798
755
4,310
11,934
11,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
11
0 / 8 / 4
6,491
721
3,554
11,864
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
myluckycharms
Cernunnos
13
2 / 6 / 4
7,464
829
10,788
11,111
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
36
Kills
8
8
Deaths
36
92
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
23
14.5
L
Ne Zha
2
8
1
0.31
W
Thoth
8
2
14
7.5
W
5
2
21
7.75
W
Cabrakan
F4YG
Cabrakan
5
1
24
17
W
Surtr
15
3
10
6.67
L
The Morrigan
SeeNinetyThree
The Morrigan
4
8
0
0.5
L
Ganesha
gribgribcant
Ganesha
0
6
6
0.5
L
Da Ji
0
8
4
0.25
L
Cernunnos
myluckycharms
Cernunnos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,487
Damage
31,429
48,573
Taken
56,039
58,123
Mitigated
32,747
14,667
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,790
3,934
441
2,507
4,892
2,701
5,865
765
4,127
36,980
0
L
Ne Zha
4,995
1,903
0
804
11,819
5,366
0
6,313
5,506
0
12,281
W
Thoth
7,771
465
482
598
5,664
2,974
704
882
4,782
17,558
0
W
13,691
2,236
925
4,247
13,972
17,902
693
2,729
11,243
0
24,960
W
Cabrakan
F4YG
Cabrakan
5,817
1,181
860
2,902
12,034
16,183
694
3,669
8,365
8,903
0
W
Surtr
13,418
3,564
0
1,705
12,011
18,363
546
2,724
9,287
3,897
19,146
L
The Morrigan
SeeNinetyThree
The Morrigan
7,782
2,281
132
255
9,311
4,690
0
3,998
5,293
11,048
2,504
L
Ganesha
gribgribcant
Ganesha
4,310
762
0
45
11,934
11,932
0
6,835
5,099
8,824
0
L
Da Ji
3,554
584
242
452
11,864
5,535
0
6,686
5,178
0
10,292
L
Cernunnos
myluckycharms
Cernunnos
10,788
3,424
53
1,595
11,111
5,224
0
4,049
7,062
0
21,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
36,186
113
Minions Killed
74
0
Camps Cleared
0
866,750
Distance Traveled
647,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,992
1,110
63
7
0
176,259
0
L
Ne Zha
7,435
826
19
2
0
111,702
0
W
Thoth
8,839
982
17
2
0
172,713
0
W
Chaac
9,113
1,013
23
3
0
187,452
0
W
Cabrakan
9,371
1,041
4
0
0
164,619
0
W
Surtr
10,009
1,112
6
1
0
165,707
0
L
The Morrigan
7,998
889
11
1
0
108,386
0
L
Ganesha
6,798
755
0
0
0
144,584
0
L
Da Ji
6,491
721
20
2
0
143,888
0
L
Cernunnos
7,464
829
24
3
0
139,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role