Player Matchup

The Morrigan
The Morrigan
AoAZappy
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 171L
1,373 Elo+
Solo
Hera
Hera
Charlieramos7
Hera
Level 126
God Stats
7W - 3L
1,872 SR
Queue Stats
238W - 228L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
RiddledCash1255
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThomiPlayer16
Cu Chulainn
Level 70
God Stats
13W - 16L
1,466 SR
Queue Stats
54W - 52L
1,414 Elo+
Solo
Neith
Neith
joshua_clika
Neith
Level 66
God Stats
2W - 1L
1,631 SR
Queue Stats
40W - 30L
1,479 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,431 Elo+

VS

Team Averages
Level 114
1,379 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CptYoinks
Thoth
Level 62
God Stats
4W - 1L
1,293 SR
Queue Stats
81W - 82L
1,357 Elo+
Solo
Set
Set
Dain113
Set
Level 78
God Stats
28W - 20L
1,428 SR
Queue Stats
192W - 183L
1,432 Elo+
Solo
Ix Chel
Ix Chel
Diamond_Frog87
Ix Chel
Level 107
God Stats
2W - 2L
1,202 SR
Queue Stats
168W - 174L
1,485 Elo+
Solo
Chaac
Chaac
Hellsing III
Chaac
Level 167
God Stats
8W - 8L
1,473 SR
Queue Stats
292W - 297L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AoAZappy
The Morrigan
11
2 / 6 / 1
7,727
455
4,251
9,489
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 3
9,788
576
9,233
9,604
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
RiddledCash1255
Kumbhakarna
6
0 / 1 / 1
5,556
327
714
6,349
1,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
ThomiPlayer16
Cu Chulainn
15
3 / 0 / 2
9,478
558
9,565
13,970
9,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 0
9,237
543
6,986
10,110
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 4
8,970
528
10,437
9,813
5,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
CptYoinks
Thoth
15
2 / 3 / 0
9,315
548
2,643
8,857
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
14
2 / 3 / 3
8,169
481
4,344
15,881
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 0
8,461
498
7,890
11,058
10,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
2 / 1 / 4
8,945
526
8,251
12,024
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
11
11
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
4
2
L
The Morrigan
AoAZappy
The Morrigan
2
6
1
0.42
L
2
3
3
1.17
W
Thoth
CptYoinks
Thoth
2
3
0
0.67
W
Set
2
3
3
1.17
W
3
2
0
1.5
W
2
1
4
4
L
Kumbhakarna
RiddledCash1255
Kumbhakarna
0
1
1
0.5
L
Cu Chulainn
ThomiPlayer16
Cu Chulainn
3
0
2
4
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
33,565
49,522
Taken
57,633
22,819
Mitigated
42,904
12,776
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,437
761
0
4,611
9,813
5,439
783
2,243
7,533
83,281
0
L
The Morrigan
AoAZappy
The Morrigan
4,251
1,456
0
1,661
9,489
4,064
216
2,715
6,692
34,837
11,622
L
9,233
3,304
0
2,317
9,604
3,062
560
4,324
5,132
79,928
0
W
Thoth
CptYoinks
Thoth
2,643
235
0
0
8,857
3,369
1,920
4,681
3,952
68,439
0
W
Set
4,344
1,758
273
6,476
15,881
9,619
984
2,863
12,929
0
51,788
W
7,890
1,207
150
4,706
11,058
10,468
543
1,867
9,147
56,581
0
W
8,251
2,382
77
2,873
12,024
14,009
438
1,655
10,363
0
57,377
L
Kumbhakarna
RiddledCash1255
Kumbhakarna
714
79
197
1,926
6,349
1,844
0
2,373
3,941
5,471
0
L
Cu Chulainn
ThomiPlayer16
Cu Chulainn
9,565
1,104
0
2,839
13,970
9,980
237
8,122
5,589
878
65,741
L
6,986
3,986
0
3,836
10,110
3,869
0
3,435
6,675
0
68,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
43,860
442
Minions Killed
472
0
Camps Cleared
0
1,238,186
Distance Traveled
1,552,462
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,970
528
107
6
0
297,420
8
L
The Morrigan
7,727
455
70
4
0
232,952
0
L
Hera
9,788
576
142
8
0
285,355
5
W
Thoth
9,315
548
139
8
0
304,850
0
W
Set
8,169
481
64
4
0
294,053
3
W
Ix Chel
8,461
498
81
5
0
298,203
0
W
Chaac
8,945
526
81
5
0
357,936
3
L
Kumbhakarna
5,556
327
11
1
0
138,389
0
L
Cu Chulainn
9,478
558
95
6
0
282,671
10
L
Neith
9,237
543
124
7
0
298,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role