Player Matchup

Chronos
Chronos
ChadeauxV0xX
Chronos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Da Ji
Da Ji
MIKEBOSS23
Da Ji
Level 80
God Stats
4W - 4L
1,400 SR
Queue Stats
339W - 296L
1,472 Elo+
Solo
Ishtar
Ishtar
OcTiiv
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Seimika
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
SousaRINGS
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,251 Elo+
Solo
Team Averages
Level 44
1,480 SR
1,445 Elo+

VS

Team Averages
Level 64
1,568 SR
1,399 Elo+
Sun Wukong
Sun Wukong
ChewyExponent
Sun Wukong
Level 62
God Stats
2W - 0L
1,658 SR
Queue Stats
136W - 187L
1,300 Elo+
Party 1
Cerberus
Cerberus
DeityEquin0x
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,466 Elo+
Solo
Nu Wa
Nu Wa
KingHarrisøn
Nu Wa
Level 29
God Stats
5W - 2L
1,685 SR
Queue Stats
142W - 143L
1,478 Elo+
Solo
Yemoja
Yemoja
SlimSlo5
Yemoja
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,352 Elo+
Party 1
Athena
Athena
margad111
Athena
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 311L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChadeauxV0xX
Chronos
15
1 / 7 / 3
8,438
703
7,406
16,899
6,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
17
8 / 6 / 1
10,060
838
10,388
16,674
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
OcTiiv
Ishtar
12
1 / 7 / 1
7,395
616
11,402
14,424
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Seimika
Khepri
13
1 / 6 / 4
8,343
695
4,244
18,178
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
SousaRINGS
Yemoja
15
1 / 5 / 2
8,284
690
8,085
18,048
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChewyExponent
Sun Wukong
17
3 / 2 / 18
9,658
805
11,235
10,835
9,317
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DeityEquin0x
Cerberus
18
8 / 2 / 22
11,429
952
19,636
20,696
30,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
14 / 2 / 14
11,756
980
30,662
8,394
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
SlimSlo5
Yemoja
16
3 / 2 / 18
9,376
781
6,200
10,548
12,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
margad111
Athena
16
3 / 4 / 22
10,466
872
8,937
20,294
27,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
12
Kills
31
31
Deaths
12
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Chronos
ChadeauxV0xX
Chronos
1
7
3
0.36
W
Sun Wukong
ChewyExponent
Sun Wukong
3
2
18
6
W
Cerberus
DeityEquin0x
Cerberus
8
2
22
9.5
W
14
2
14
10.5
L
Da Ji
8
6
1
1.42
L
Ishtar
OcTiiv
Ishtar
1
7
1
0.21
L
Khepri
Seimika
Khepri
1
6
4
0.5
W
Yemoja
SlimSlo5
Yemoja
3
2
18
6
L
Yemoja
SousaRINGS
Yemoja
1
5
2
0.4
W
Athena
margad111
Athena
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
76,670
84,223
Taken
70,767
51,090
Mitigated
84,463
11,450
Healing
23,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ChadeauxV0xX
Chronos
7,406
3,658
946
1,182
16,899
6,595
0
14,105
2,645
16,353
0
W
Sun Wukong
ChewyExponent
Sun Wukong
11,235
4,351
76
707
10,835
9,317
2,388
4,383
6,452
0
21,485
W
Cerberus
DeityEquin0x
Cerberus
19,636
2,175
1,221
6,244
20,696
30,217
614
4,529
16,167
28,754
1,348
W
30,662
5,329
737
1,202
8,394
5,068
2,271
1,444
6,950
56,141
0
L
Da Ji
10,388
2,801
419
2,362
16,674
5,953
0
13,079
3,444
0
21,072
L
Ishtar
OcTiiv
Ishtar
11,402
7,666
563
1,471
14,424
5,534
0
11,935
2,455
0
24,528
L
Khepri
Seimika
Khepri
4,244
976
224
715
18,178
16,081
0
11,980
5,940
8,726
503
W
Yemoja
SlimSlo5
Yemoja
6,200
2,318
4,116
1,633
10,548
12,464
1,595
3,436
7,112
16,805
0
L
Yemoja
SousaRINGS
Yemoja
8,085
2,090
2,383
1,185
18,048
16,927
0
12,060
5,652
21,278
0
W
Athena
margad111
Athena
8,937
2,730
2,678
5,224
20,294
27,397
1,025
5,440
14,854
14,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
52,685
95
Minions Killed
129
0
Camps Cleared
0
954,904
Distance Traveled
1,091,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,438
703
19
2
0
171,007
0
W
Sun Wukong
9,658
805
15
1
0
245,169
0
W
Cerberus
11,429
952
29
2
0
231,841
0
W
Nu Wa
11,756
980
64
5
0
193,799
0
L
Da Ji
10,060
838
28
2
0
213,400
0
L
Ishtar
7,395
616
22
2
0
194,594
0
L
Khepri
8,343
695
8
1
0
192,631
0
W
Yemoja
9,376
781
12
1
0
195,630
0
L
Yemoja
8,284
690
18
2
0
183,272
0
W
Athena
10,466
872
9
1
0
224,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role