Player Matchup

Ravana
Ravana
Hakkito
Ravana
Level 58
God Stats
7W - 7L
1,226 SR
Queue Stats
73W - 94L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
JPatter
Heimdallr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 130L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nmezero
Morgan Le Fay
Level 65
God Stats
234W - 156L
1,610 SR
Queue Stats
912W - 785L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
omgimeli
Gilgamesh
Level 125
God Stats
2W - 0L
1,842 SR
Queue Stats
27W - 45L
1,510 Elo+
Party 2
Maui
Maui
spid3rf4te
Maui
Level 52
God Stats
2W - 2L
1,191 SR
Queue Stats
64W - 73L
1,483 Elo+
Party 2
Team Averages
Level 88
1,474 SR
1,511 Elo+

VS

Team Averages
Level 94
1,517 SR
1,496 Elo+
Khepri
Khepri
Frijolero98
Khepri
Level 106
God Stats
36W - 25L
1,571 SR
Queue Stats
45W - 45L
1,569 Elo+
Party 1
Artemis
Artemis
OmarSaint
Artemis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 71L
1,461 Elo+
Party 1
Scylla
Scylla
OscarLOGIA
Scylla
Level 127
God Stats
36W - 39L
1,628 SR
Queue Stats
217W - 202L
1,490 Elo+
Party 1
Fenrir
Fenrir
TekaTeMex
Fenrir
Level 106
God Stats
6W - 13L
1,386 SR
Queue Stats
54W - 73L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
ryacof
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hakkito
Ravana
17
5 / 0 / 1
11,311
595
10,371
5,041
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JPatter
Heimdallr
15
1 / 1 / 4
9,770
514
6,148
11,566
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
nmezero
Morgan Le Fay
16
3 / 0 / 4
10,504
553
7,763
7,572
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
omgimeli
Gilgamesh
16
4 / 1 / 4
10,130
533
4,140
12,427
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 1
8,845
466
1,236
15,770
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 1 / 3
8,363
440
2,894
11,224
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
OmarSaint
Artemis
14
2 / 2 / 2
8,489
447
9,757
9,506
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OscarLOGIA
Scylla
15
1 / 5 / 1
9,024
475
4,704
8,829
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
TekaTeMex
Fenrir
14
2 / 2 / 1
8,649
455
3,799
10,791
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ryacof
Gilgamesh
9
0 / 3 / 0
7,061
372
1,155
8,087
4,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
3
2.5
W
Ravana
Hakkito
Ravana
5
0
1
5.5
W
Heimdallr
JPatter
Heimdallr
1
1
4
3
L
Artemis
OmarSaint
Artemis
2
2
2
1.5
L
Scylla
OscarLOGIA
Scylla
1
5
1
0.3
L
Fenrir
TekaTeMex
Fenrir
2
2
1
1.25
W
Morgan Le Fay
nmezero
Morgan Le Fay
3
0
4
5
W
Gilgamesh
omgimeli
Gilgamesh
4
1
4
6
L
Gilgamesh
ryacof
Gilgamesh
0
3
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
22,309
52,376
Taken
48,437
31,772
Mitigated
29,028
11,397
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,894
153
0
3,449
11,224
11,852
22
1,827
9,397
29,328
0
W
Ravana
Hakkito
Ravana
10,371
4,023
0
3,110
5,041
3,724
2,120
255
4,786
0
102,414
W
Heimdallr
JPatter
Heimdallr
6,148
2,462
0
2,549
11,566
5,475
731
1,837
9,729
0
70,667
L
Artemis
OmarSaint
Artemis
9,757
4,577
0
3,123
9,506
4,732
660
1,736
7,770
0
60,479
L
Scylla
OscarLOGIA
Scylla
4,704
1,023
0
170
8,829
3,281
616
3,548
5,281
74,949
0
L
Fenrir
TekaTeMex
Fenrir
3,799
1,020
0
319
10,791
4,983
160
1,888
8,903
0
74,022
W
Morgan Le Fay
nmezero
Morgan Le Fay
7,763
825
0
634
7,572
3,400
388
1,155
6,417
93,844
0
W
Gilgamesh
omgimeli
Gilgamesh
4,140
1,572
0
777
12,427
5,573
799
1,238
11,189
0
84,445
L
Gilgamesh
ryacof
Gilgamesh
1,155
430
0
1,739
8,087
4,180
0
0
8,087
0
28,070
W
1,236
502
0
4,327
15,770
13,600
458
4,344
11,426
16,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
41,586
615
Minions Killed
439
0
Camps Cleared
0
1,924,180
Distance Traveled
1,743,617
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,363
440
47
2
0
355,872
5
W
Ravana
11,311
595
158
8
0
377,389
0
W
Heimdallr
9,770
514
143
8
0
352,146
0
L
Artemis
8,489
447
110
6
0
383,727
2
L
Scylla
9,024
475
135
7
0
398,267
0
L
Fenrir
8,649
455
100
5
0
442,300
0
W
Morgan Le Fay
10,504
553
173
9
0
413,558
4
W
Gilgamesh
10,130
533
119
6
0
429,680
0
L
Gilgamesh
7,061
372
47
2
0
163,451
0
W
Maui
8,845
466
22
1
0
351,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role