Player Matchup

Fenrir
Fenrir
Magnaguard
Fenrir
Level 85
God Stats
2W - 1L
1,720 SR
Queue Stats
39W - 48L
1,414 Elo+
Party 1
Merlin
Merlin
Otis Grey
Merlin
Level 126
God Stats
4W - 3L
1,511 SR
Queue Stats
72W - 71L
1,450 Elo+
Party 1
Geb
Geb
TheQuadFather69
Geb
Level 108
God Stats
4W - 7L
1,263 SR
Queue Stats
286W - 292L
1,274 Elo+
Solo
Cernunnos
Cernunnos
VT RedRocket VT
Cernunnos
Level 73
God Stats
3W - 4L
1,259 SR
Queue Stats
83W - 83L
1,417 Elo+
Party 1
Loki
Loki
enchiladas23
Loki
Level 60
God Stats
7W - 3L
1,671 SR
Queue Stats
256W - 280L
1,398 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,390 Elo+

VS

Team Averages
Level 70
1,475 SR
1,442 Elo+
Anubis
Anubis
BukuFadez
Anubis
Level 84
God Stats
22W - 27L
1,449 SR
Queue Stats
198W - 209L
1,407 Elo+
Party 3
Jormungandr
Jormungandr
KeGodlike-_-
Jormungandr
Level 103
God Stats
2W - 4L
1,479 SR
Queue Stats
191W - 189L
1,492 Elo+
Party 3
Cernunnos
Cernunnos
Sheriff Tobi
Cernunnos
Level 66
God Stats
15W - 18L
1,423 SR
Queue Stats
203W - 190L
1,395 Elo+
Party 2
Maui
Maui
Topo Chico3490
Maui
Level 41
God Stats
3W - 3L
1,524 SR
Queue Stats
57W - 57L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
YT_Jackwagon95
Cliodhna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Magnaguard
Fenrir
17
2 / 2 / 5
10,600
482
8,689
17,479
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Otis Grey
Merlin
18
6 / 0 / 3
12,056
548
13,123
8,376
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 8
10,708
487
11,424
18,434
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
VT RedRocket VT
Cernunnos
16
3 / 1 / 4
10,649
484
13,531
13,071
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 7
11,502
523
10,432
15,734
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BukuFadez
Anubis
16
0 / 5 / 0
10,330
470
7,670
16,099
9,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KeGodlike-_-
Jormungandr
15
3 / 4 / 2
9,994
454
12,965
19,635
15,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Sheriff Tobi
Cernunnos
17
0 / 2 / 0
9,983
454
9,089
16,710
7,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 0
9,445
429
3,230
13,428
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
14
2 / 4 / 0
9,189
418
6,866
15,496
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
5
5
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BukuFadez
Anubis
0
5
0
0
L
Jormungandr
KeGodlike-_-
Jormungandr
3
4
2
1
W
Fenrir
Magnaguard
Fenrir
2
2
5
2.25
W
Merlin
Otis Grey
Merlin
6
0
3
7.5
L
Cernunnos
Sheriff Tobi
Cernunnos
0
2
0
0
W
2
1
8
6
L
0
1
0
0
W
Cernunnos
VT RedRocket VT
Cernunnos
3
1
4
5
L
Cliodhna
2
4
0
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
39,820
73,094
Taken
81,368
50,234
Mitigated
52,921
18,750
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BukuFadez
Anubis
7,670
47
345
4,686
16,099
9,191
0
6,101
9,949
98,897
0
L
Jormungandr
KeGodlike-_-
Jormungandr
12,965
2,306
0
4,061
19,635
15,047
374
5,227
14,081
64,870
697
W
Fenrir
Magnaguard
Fenrir
8,689
2,209
0
6,370
17,479
12,993
460
6,647
10,832
0
79,992
W
Merlin
Otis Grey
Merlin
13,123
137
0
1,723
8,376
3,725
572
3,984
4,392
89,541
0
L
Cernunnos
Sheriff Tobi
Cernunnos
9,089
5,414
0
8,644
16,710
7,941
129
4,863
11,791
0
118,978
W
11,424
1,192
0
2,713
18,434
20,171
652
5,831
12,603
46,830
0
L
3,230
575
84
3,768
13,428
14,921
0
3,875
9,436
15,161
0
W
Cernunnos
VT RedRocket VT
Cernunnos
13,531
8,445
0
6,109
13,071
6,200
3,430
5,731
7,340
0
94,432
L
Cliodhna
6,866
419
0
947
15,496
5,821
239
4,592
10,525
0
52,863
W
10,432
1,482
0
1,835
15,734
7,145
0
3,653
12,081
0
98,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
48,941
575
Minions Killed
519
0
Camps Cleared
0
2,128,823
Distance Traveled
2,029,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,330
470
168
8
0
371,949
4
L
Jormungandr
9,994
454
74
3
0
374,071
0
W
Fenrir
10,600
482
113
5
0
409,860
2
W
Merlin
12,056
548
155
7
0
443,010
2
L
Cernunnos
9,983
454
182
8
0
402,842
3
W
Geb
10,708
487
40
2
0
403,662
2
L
Maui
9,445
429
17
1
0
456,281
2
W
Cernunnos
10,649
484
138
6
0
381,905
3
L
Cliodhna
9,189
418
78
4
0
424,759
0
W
Loki
11,502
523
129
6
0
490,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role