Player Matchup

Bacchus
Bacchus
Silver IV
Eploiter
Bacchus
Silver IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,014 MMR
Party 1
Discordia
Discordia
Silver V
JKyox
Discordia
Silver V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,221 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
LordWilcero
Danzaburou
Silver IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,036 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,500 SR
1,090 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,214 SR
1,113 MMR
Mulan
Mulan
Silver V
Puertoricancm
Mulan
Silver V
Level 148
God Stats
10W - 10L
1,061 SR
Queue Stats
84W - 130L
1,082 MMR
Solo
Nu Wa
Nu Wa
Bronze I
dboi87
Nu Wa
Bronze I
Level 157
God Stats
3W - 5L
1,261 SR
Queue Stats
384W - 449L
1,139 MMR
Solo
Cernunnos
Cernunnos
Silver II
fackinawesome
Cernunnos
Silver II
Level 118
God Stats
6W - 10L
1,320 SR
Queue Stats
316W - 309L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eploiter
Bacchus
17
2 / 1 / 13
12,760
709
12,708
23,744
38,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
JKyox
Discordia
19
4 / 2 / 11
12,609
701
19,151
11,108
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LordWilcero
Danzaburou
18
10 / 4 / 4
13,720
762
12,450
18,508
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasCu ChulainnYmirAphroditeSurtr

VS

Bans
MedusaKumbhakarnaAtlasMauiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
11,932
663
11,652
22,001
15,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
dboi87
Nu Wa
18
2 / 3 / 4
12,272
682
20,156
9,897
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
fackinawesome
Cernunnos
14
0 / 6 / 2
10,486
583
9,092
17,112
7,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Eploiter
Bacchus
2
1
13
8.5
W
Discordia
JKyox
Discordia
4
2
11
4.75
W
Danzaburou
LordWilcero
Danzaburou
10
4
4
3
L
4
7
2
0.71
L
Nu Wa
dboi87
Nu Wa
2
3
4
1.33
L
Cernunnos
fackinawesome
Cernunnos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,309
Damage
40,900
53,360
Taken
49,010
51,060
Mitigated
27,866
18,516
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Eploiter
Bacchus
12,708
1,621
512
9,255
23,744
38,610
564
7,990
15,754
29,356
0
W
Discordia
JKyox
Discordia
19,151
757
0
1,663
11,108
4,419
636
5,700
5,408
83,812
0
W
Danzaburou
LordWilcero
Danzaburou
12,450
6,685
0
7,086
18,508
8,031
2,197
6,766
11,742
0
74,976
L
11,652
4,061
171
2,316
22,001
15,968
572
14,847
6,926
0
38,832
L
Nu Wa
dboi87
Nu Wa
20,156
7,203
0
602
9,897
4,575
837
5,126
4,622
69,125
0
L
Cernunnos
fackinawesome
Cernunnos
9,092
3,934
0
2,110
17,112
7,323
0
11,247
5,569
0
36,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
34,690
248
Minions Killed
190
0
Camps Cleared
0
970,683
Distance Traveled
857,209
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,760
709
15
1
0
358,058
0
W
Discordia
12,609
701
139
8
0
322,108
0
W
Danzaburou
13,720
762
94
5
0
290,517
0
L
Mulan
11,932
663
46
3
0
278,654
0
L
Nu Wa
12,272
682
85
5
0
290,376
0
L
Cernunnos
10,486
583
59
3
0
288,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role