Player Matchup

Jing Wei
Jing Wei
Guy_Smiley78
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 1
Baba Yaga
Baba Yaga
RenaRouge77
Baba Yaga
Level 32
God Stats
1W - 5L
1,285 SR
Queue Stats
18W - 39L
1,176 Elo+
Party 1
Sun Wukong
Sun Wukong
WizardChowmein
Sun Wukong
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 10L
994 Elo+
Party 1
Team Averages
Level 18
1,356 SR
1,064 Elo+

VS

Team Averages
Level 46
1,404 SR
1,278 Elo+
Geb
Geb
JackJackIV44
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,168 Elo+
Party 2
Camazotz
Camazotz
MikuNakano7
Camazotz
Level 65
God Stats
1W - 0L
1,402 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
solelle6
Izanami
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 2L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Guy_Smiley78
Jing Wei
13
0 / 6 / 1
8,501
567
5,486
11,499
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
RenaRouge77
Baba Yaga
14
1 / 5 / 1
9,320
621
12,284
12,009
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
WizardChowmein
Sun Wukong
13
1 / 5 / 1
9,056
604
6,315
12,506
9,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
12,112
807
8,225
13,508
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
MikuNakano7
Camazotz
18
10 / 0 / 6
12,323
822
18,364
18,370
8,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
solelle6
Izanami
15
3 / 2 / 5
10,369
691
3,674
6,902
2,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Guy_Smiley78
Jing Wei
0
6
1
0.08
W
3
0
12
9
W
Camazotz
MikuNakano7
Camazotz
10
0
6
13
L
Baba Yaga
RenaRouge77
Baba Yaga
1
5
1
0.3
L
Sun Wukong
WizardChowmein
Sun Wukong
1
5
1
0.3
W
Izanami
solelle6
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
30,263
36,014
Taken
38,780
16,879
Mitigated
31,375
3,090
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Guy_Smiley78
Jing Wei
5,486
3,787
0
1,064
11,499
3,611
0
2,532
8,967
0
20,479
W
8,225
1,418
27
5,031
13,508
19,975
398
3,671
9,837
24,429
0
W
Camazotz
MikuNakano7
Camazotz
18,364
8,202
0
9,289
18,370
8,422
987
6,324
12,046
0
92,729
L
Baba Yaga
RenaRouge77
Baba Yaga
12,284
700
0
645
12,009
3,970
0
2,555
9,454
32,334
0
L
Sun Wukong
WizardChowmein
Sun Wukong
6,315
617
92
1,289
12,506
9,298
0
3,170
9,336
0
19,781
W
Izanami
solelle6
Izanami
3,674
2,991
0
599
6,902
2,978
1,323
3,283
3,619
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
34,804
100
Minions Killed
179
0
Camps Cleared
0
759,814
Distance Traveled
803,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,501
567
28
2
0
256,719
0
W
Geb
12,112
807
24
2
0
277,028
0
W
Camazotz
12,323
822
83
6
0
319,379
0
L
Baba Yaga
9,320
621
40
3
0
244,471
0
L
Sun Wukong
9,056
604
32
2
0
258,624
0
W
Izanami
10,369
691
72
5
0
206,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role