Player Matchup

Janus
Janus
Darth__Mors
Janus
Level 152
God Stats
4W - 7L
1,310 SR
Queue Stats
175W - 167L
1,454 Elo+
Party 1
Surtr
Surtr
Insertmemez
Surtr
Level 65
God Stats
15W - 11L
1,619 SR
Queue Stats
91W - 87L
1,489 Elo+
Party 1
Loki
Loki
Unjustfuture
Loki
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
felicianoej
Cernunnos
Level 79
God Stats
5W - 2L
1,834 SR
Queue Stats
125W - 127L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
trånqzz
Aphrodite
Level 124
God Stats
2W - 0L
1,827 SR
Queue Stats
71W - 73L
1,530 Elo+
Solo
Team Averages
Level 112
1,618 SR
1,487 Elo+

VS

Team Averages
Level 94
1,561 SR
1,523 Elo+
King Arthur
King Arthur
Bucktui
King Arthur
Level 34
God Stats
1W - 3L
1,414 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Gareth2
Nu Wa
Level 149
God Stats
4W - 3L
1,740 SR
Queue Stats
144W - 96L
1,624 Elo+
Party 2
Artio
Artio
Littlekitty22
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
OC3ANK1SS
Heimdallr
Level 109
God Stats
4W - 8L
1,383 SR
Queue Stats
95W - 93L
1,475 Elo+
Solo
Fenrir
Fenrir
Renzo128
Fenrir
Level 134
God Stats
5W - 4L
1,767 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,890
626
2,876
4,464
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,758
614
5,310
9,267
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,323
575
1,629
5,868
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
felicianoej
Cernunnos
12
3 / 1 / 2
6,870
625
7,466
6,085
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
trånqzz
Aphrodite
10
1 / 0 / 5
6,680
607
2,811
5,507
3,938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bucktui
King Arthur
10
0 / 3 / 0
5,711
519
3,786
9,851
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Gareth2
Nu Wa
12
0 / 0 / 2
6,857
623
2,829
2,462
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 1
5,342
486
1,357
8,251
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
OC3ANK1SS
Heimdallr
9
1 / 2 / 0
5,624
511
5,578
6,714
2,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Renzo128
Fenrir
11
1 / 2 / 0
6,330
575
3,798
8,352
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bucktui
King Arthur
0
3
0
0
W
3
0
0
3
L
Nu Wa
Gareth2
Nu Wa
0
0
2
1
W
2
0
3
3.5
L
0
3
1
0.17
L
Heimdallr
OC3ANK1SS
Heimdallr
1
2
0
0.5
L
Fenrir
Renzo128
Fenrir
1
2
0
0.5
W
1
1
2
2
W
Cernunnos
felicianoej
Cernunnos
3
1
2
4
W
Aphrodite
trånqzz
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,092
Damage
17,348
31,191
Taken
35,630
18,457
Mitigated
18,586
12,958
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bucktui
King Arthur
3,786
370
0
1,140
9,851
6,794
0
1,233
7,902
0
34,235
W
2,876
287
0
1,469
4,464
1,535
290
1,315
3,144
57,313
0
L
Nu Wa
Gareth2
Nu Wa
2,829
501
0
1,169
2,462
754
235
587
1,875
55,985
0
W
5,310
2,018
0
3,421
9,267
8,432
231
587
8,671
609
34,700
L
1,357
94
125
1,613
8,251
5,045
0
1,133
7,073
11,202
0
L
Heimdallr
OC3ANK1SS
Heimdallr
5,578
2,463
0
2,281
6,714
2,511
0
1,539
5,175
0
40,371
L
Fenrir
Renzo128
Fenrir
3,798
602
0
805
8,352
3,482
0
1,374
6,933
0
47,524
W
1,629
503
0
695
5,868
1,898
0
998
4,870
0
43,542
W
Cernunnos
felicianoej
Cernunnos
7,466
4,330
0
1,359
6,085
2,654
854
903
5,182
0
52,677
W
Aphrodite
trånqzz
Aphrodite
2,811
1,278
2,417
3,597
5,507
3,938
226
704
4,802
18,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
29,864
340
Minions Killed
335
0
Camps Cleared
0
1,202,308
Distance Traveled
1,104,422
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,711
519
62
6
0
197,595
0
W
Janus
6,890
626
99
9
0
271,266
0
L
Nu Wa
6,857
623
105
10
0
229,118
3
W
Surtr
6,758
614
48
4
0
205,800
0
L
Artio
5,342
486
23
2
0
210,955
0
L
Heimdallr
5,624
511
65
6
0
214,533
0
L
Fenrir
6,330
575
80
7
0
252,221
0
W
Loki
6,323
575
81
7
0
266,298
0
W
Cernunnos
6,870
625
85
8
0
245,424
0
W
Aphrodite
6,680
607
27
2
0
213,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role