Player Matchup

Atlas
Atlas
Bananninja88
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,469 Elo+
Party 3
Nox
Nox
GayBunzlolol
Nox
Level 85
God Stats
2W - 2L
1,484 SR
Queue Stats
33W - 31L
1,458 Elo+
Party 3
Skadi
Skadi
SIMPLIF13D
Skadi
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
22W - 28L
1,453 Elo+
Party 3
Awilix
Awilix
ZeroMortalPlanYT
Awilix
Level 29
God Stats
10W - 10L
1,353 SR
Queue Stats
243W - 211L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
swagman2can
Zhong Kui
Level 64
God Stats
14W - 8L
1,629 SR
Queue Stats
408W - 378L
1,508 Elo+
Party 1
Team Averages
Level 54
1,529 SR
1,461 Elo+

VS

Team Averages
Level 74
1,636 SR
1,542 Elo+
Awilix
Awilix
BlueJay_Wolf
Awilix
Level 158
God Stats
19W - 12L
1,614 SR
Queue Stats
228W - 246L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
CodersOneNut
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 187L
1,356 Elo+
Solo
Skadi
Skadi
Expert_Common
Skadi
Level 3
God Stats
2W - 0L
1,779 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 2
Jormungandr
Jormungandr
RoxelFlame813
Jormungandr
Level 159
God Stats
16W - 16L
1,475 SR
Queue Stats
208W - 228L
1,478 Elo+
Party 2
Chaac
Chaac
TTVDONUTCHEESE
Chaac
Level 6
God Stats
6W - 5L
1,812 SR
Queue Stats
26W - 35L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,260
447
2,886
9,713
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 0
7,168
512
3,470
8,539
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 5 / 1
5,994
428
4,888
8,404
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 9 / 1
7,588
542
6,073
16,996
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
swagman2can
Zhong Kui
11
2 / 7 / 0
6,789
485
8,039
12,909
7,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
23 / 2 / 1
10,145
725
23,107
13,955
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
CodersOneNut
Ah Puch
13
0 / 2 / 2
7,589
542
3,913
6,114
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 3
6,980
499
1,812
5,983
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
RoxelFlame813
Jormungandr
12
1 / 0 / 8
7,368
526
2,023
10,505
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 1
8,230
588
8,388
11,258
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
28
28
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Awilix
23
2
1
11.75
W
Ah Puch
CodersOneNut
Ah Puch
0
2
2
0.5
W
0
1
3
1.5
L
1
3
0
0.33
W
Jormungandr
RoxelFlame813
Jormungandr
1
0
8
5
L
Skadi
0
5
1
0.1
W
4
1
1
4.5
L
2
9
1
0.28
L
Zhong Kui
swagman2can
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
39,243
56,561
Taken
47,815
28,661
Mitigated
27,153
7,098
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,886
1,089
87
1,437
9,713
8,350
0
901
8,812
26,105
0
W
Awilix
23,107
12,821
0
1,625
13,955
6,054
0
3,357
10,598
0
72,384
W
Ah Puch
CodersOneNut
Ah Puch
3,913
589
0
1,026
6,114
2,616
901
1,575
4,539
56,749
0
W
1,812
406
0
840
5,983
2,236
741
1,368
4,615
0
41,154
L
3,470
192
0
1,578
8,539
3,727
0
2,495
5,946
49,121
0
W
Jormungandr
RoxelFlame813
Jormungandr
2,023
587
0
2,995
10,505
9,184
144
2,297
8,208
34,566
0
L
Skadi
4,888
2,057
0
500
8,404
2,936
0
692
7,712
0
36,329
W
8,388
1,635
0
2,836
11,258
7,063
466
5,798
5,460
0
53,982
L
6,073
2,844
0
40
16,996
6,015
0
1,837
15,043
0
46,322
L
Zhong Kui
swagman2can
Zhong Kui
8,039
685
0
3,456
12,909
7,633
0
11
12,297
42,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
40,312
327
Minions Killed
400
0
Camps Cleared
0
1,338,624
Distance Traveled
1,349,010
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,260
447
30
2
0
258,185
3
W
Awilix
10,145
725
83
6
0
320,680
0
W
Ah Puch
7,589
542
95
7
0
237,160
0
W
Skadi
6,980
499
79
6
0
261,071
0
L
Nox
7,168
512
110
8
0
276,673
4
W
Jormungandr
7,368
526
50
4
0
248,742
1
L
Skadi
5,994
428
57
4
0
260,666
0
W
Chaac
8,230
588
93
7
0
281,357
0
L
Awilix
7,588
542
72
5
0
317,327
0
L
Zhong Kui
6,789
485
58
4
0
225,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role