Player Matchup

Charybdis
Charybdis
Alkhadeem
Charybdis
Level 127
God Stats
1W - 2L
1,421 SR
Queue Stats
150W - 108L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
BlueSkye1024
Xbalanque
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 113L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
DyoZa
Jing Wei
Level 38
God Stats
0W - 2L
1,522 SR
Queue Stats
6W - 13L
1,428 Elo+
Party 1
Fenrir
Fenrir
LeftToFray
Fenrir
Level 76
God Stats
0W - 3L
1,389 SR
Queue Stats
70W - 67L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
mcbiggles
Guan Yu
Level 65
God Stats
5W - 5L
1,207 SR
Queue Stats
362W - 368L
1,454 Elo+
Solo
Team Averages
Level 85
1,408 SR
1,463 Elo+

VS

Team Averages
Level 128
1,553 SR
1,475 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Berg Bonfim
Skadi
Level 164
God Stats
9W - 2L
1,584 SR
Queue Stats
390W - 345L
1,441 Elo+
Solo
Persephone
Persephone
Zachshep29
Persephone
Level 121
God Stats
10W - 2L
1,681 SR
Queue Stats
250W - 252L
1,481 Elo+
Party 2
Geb
Geb
predat0r922
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alkhadeem
Charybdis
16
2 / 4 / 5
9,290
845
13,204
10,947
4,611
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
BlueSkye1024
Xbalanque
13
0 / 6 / 7
7,480
680
5,671
13,508
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
DyoZa
Jing Wei
15
4 / 5 / 3
9,045
822
12,684
11,820
4,733
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
LeftToFray
Fenrir
15
2 / 3 / 6
8,670
788
5,426
11,404
7,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
mcbiggles
Guan Yu
13
2 / 6 / 4
8,073
734
7,193
18,011
18,657
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
10 / 1 / 13
10,322
938
11,553
13,279
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
13
2 / 4 / 11
8,426
766
8,924
10,952
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 14
10,066
915
17,635
8,060
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Zachshep29
Persephone
16
2 / 3 / 17
9,915
901
12,615
9,800
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 18
9,435
858
8,520
14,784
23,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
10
Kills
24
24
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
13
16.5
W
Bakasura
 
Bakasura
2
4
11
1.88
L
Charybdis
Alkhadeem
Charybdis
2
4
5
1.13
W
6
1
14
13
L
Xbalanque
BlueSkye1024
Xbalanque
0
6
7
0.58
L
Jing Wei
DyoZa
Jing Wei
4
5
3
1.1
L
Fenrir
LeftToFray
Fenrir
2
3
6
1.67
W
Persephone
Zachshep29
Persephone
2
3
17
3.5
L
Guan Yu
mcbiggles
Guan Yu
2
6
4
0.67
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
59,247
65,690
Taken
56,875
40,642
Mitigated
48,775
22,202
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,553
273
9,463
6,811
13,279
7,844
894
0
13,279
17,778
0
W
Bakasura
 
Bakasura
8,924
5,313
461
1,019
10,952
8,622
1,452
0
10,952
0
14,188
L
Charybdis
Alkhadeem
Charybdis
13,204
7,471
725
877
10,947
4,611
746
6,662
4,134
0
40,366
W
17,635
3,106
1,249
732
8,060
4,147
3,442
0
8,060
0
32,924
L
Xbalanque
BlueSkye1024
Xbalanque
5,671
1,831
575
1,553
13,508
5,530
354
7,785
5,486
0
11,382
L
Jing Wei
DyoZa
Jing Wei
12,684
10,085
3,437
1,642
11,820
4,733
469
5,447
6,119
0
22,992
L
Fenrir
LeftToFray
Fenrir
5,426
955
1,626
2,539
11,404
7,111
325
5,136
6,048
0
8,558
W
Persephone
Zachshep29
Persephone
12,615
1,774
165
1,236
9,800
4,531
2,124
0
9,790
36,673
0
L
Guan Yu
mcbiggles
Guan Yu
7,193
884
5,104
4,124
18,011
18,657
0
7,658
9,521
0
10,833
W
8,520
670
1,157
1,831
14,784
23,631
654
0
14,784
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
48,164
108
Minions Killed
127
0
Camps Cleared
0
1,014,574
Distance Traveled
1,107,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,322
938
18
2
0
220,365
0
W
Bakasura
8,426
766
23
2
0
231,497
0
L
Charybdis
9,290
845
72
7
0
182,494
0
W
Skadi
10,066
915
30
3
0
220,103
0
L
Xbalanque
7,480
680
10
1
0
178,667
0
L
Jing Wei
9,045
822
21
2
0
217,745
0
L
Fenrir
8,670
788
2
0
0
221,555
0
W
Persephone
9,915
901
52
5
0
204,885
0
L
Guan Yu
8,073
734
3
0
0
214,113
0
W
Geb
9,435
858
4
0
0
230,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role