Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AIDEN0724
Bellona
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,058 Elo+
Solo
Freya
Freya
Jadedsoul32
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Rashidi6
Ullr
Level 125
God Stats
4W - 2L
1,704 SR
Queue Stats
273W - 261L
1,447 Elo+
Solo
Nox
Nox
TorresSMota
Nox
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 67L
1,479 Elo+
Solo
Team Averages
Level 78
1,541 SR
1,397 Elo+

VS

Team Averages
Level 107
1,547 SR
1,466 Elo+
Mercury
Mercury
Jaycool24x2
Mercury
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 203L
1,472 Elo+
Party 1
Athena
Athena
MrMillians
Athena
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 176L
1,484 Elo+
Party 3
Izanami
Izanami
ScapeGhost024
Izanami
Level 108
God Stats
6W - 4L
1,526 SR
Queue Stats
163W - 153L
1,454 Elo+
Party 1
Agni
Agni
sasuke26
Agni
Level 119
God Stats
10W - 2L
1,979 SR
Queue Stats
269W - 231L
1,497 Elo+
Party 1
Ishtar
Ishtar
x23VICK23x
Ishtar
Level 84
God Stats
4W - 5L
1,228 SR
Queue Stats
228W - 245L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 6 / 4
8,453
768
11,128
12,141
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
AIDEN0724
Bellona
14
2 / 6 / 7
7,872
716
7,366
14,020
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 5
8,810
801
4,721
11,876
5,838
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
16
4 / 4 / 6
9,183
835
7,781
11,243
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 6
9,503
864
11,508
11,383
6,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jaycool24x2
Mercury
15
5 / 4 / 10
9,280
844
9,639
10,770
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MrMillians
Athena
14
1 / 4 / 17
9,130
830
2,754
13,957
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
18
5 / 4 / 12
9,942
904
12,958
10,856
6,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
13 / 3 / 10
11,009
1,001
20,392
9,188
5,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
x23VICK23x
Ishtar
16
4 / 2 / 14
9,330
848
11,116
9,741
5,659
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
16
Kills
28
28
Deaths
17
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
4
0.83
L
Bellona
AIDEN0724
Bellona
2
6
7
0.92
L
4
7
5
0.93
W
Mercury
Jaycool24x2
Mercury
5
4
10
2.5
W
Athena
MrMillians
Athena
1
4
17
2.38
L
Ullr
4
4
6
1.75
W
Izanami
5
4
12
2.75
L
3
5
6
1.2
W
Agni
13
3
10
6
W
Ishtar
x23VICK23x
Ishtar
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
56,859
60,663
Taken
54,512
41,863
Mitigated
40,784
7,737
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,128
4,719
0
733
12,141
5,679
0
3,414
8,727
19,420
0
L
Bellona
AIDEN0724
Bellona
7,366
632
857
1,143
14,020
18,751
0
4,157
9,863
2,356
9,760
L
4,721
1,418
0
910
11,876
5,838
0
4,678
7,198
9,570
0
W
Mercury
Jaycool24x2
Mercury
9,639
3,301
837
2,387
10,770
5,484
0
4,675
5,951
0
14,780
W
Athena
MrMillians
Athena
2,754
706
2,456
2,806
13,957
18,021
301
8,709
4,950
5,838
0
L
Ullr
7,781
2,127
480
843
11,243
5,318
0
4,940
6,303
0
14,772
W
Izanami
12,958
10,357
1,046
1,881
10,856
6,240
969
5,127
5,602
0
35,576
L
11,508
320
1,173
1,598
11,383
6,277
0
5,957
5,426
28,960
0
W
Agni
20,392
2,062
3,010
3,072
9,188
5,380
1,073
5,059
4,084
33,372
0
W
Ishtar
x23VICK23x
Ishtar
11,116
4,795
578
2,814
9,741
5,659
1,400
5,060
4,587
0
20,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
48,691
103
Minions Killed
123
0
Camps Cleared
0
1,027,321
Distance Traveled
1,080,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,453
768
19
2
0
184,559
0
L
Bellona
7,872
716
11
1
0
214,245
0
L
Freya
8,810
801
12
1
0
198,363
0
W
Mercury
9,280
844
7
1
0
247,413
0
W
Athena
9,130
830
1
0
0
222,668
0
L
Ullr
9,183
835
11
1
0
222,251
0
W
Izanami
9,942
904
68
6
0
191,135
0
L
Nox
9,503
864
50
5
0
207,903
0
W
Agni
11,009
1,001
31
3
0
204,976
0
W
Ishtar
9,330
848
16
1
0
214,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role