Player Matchup

Atlas
Atlas
Dre8004
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
HtownTXstyle06
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
JeffeCortez
Bastet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,734 Elo+
Party 2
Odin
Odin
RadamelPinz
Odin
Level 58
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 2
Medusa
Medusa
derbavocado420
Medusa
Level 47
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,425 Elo+

VS

Team Averages
Level 97
1,564 SR
1,483 Elo+
Tiamat
Tiamat
ELIUX11-_-
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 158L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
JadCLuz
Cthulhu
Level 80
God Stats
6W - 1L
1,863 SR
Queue Stats
255W - 249L
1,466 Elo+
Party 1
Bakasura
Bakasura
Not Pyrz
Bakasura
Level 89
God Stats
6W - 4L
1,670 SR
Queue Stats
720W - 649L
1,461 Elo+
Solo
Freya
Freya
marioSheather
Freya
Level 89
God Stats
5W - 6L
1,330 SR
Queue Stats
96W - 79L
1,544 Elo+
Solo
Mulan
Mulan
xBuLLiExBuLLiEx
Mulan
Level 102
God Stats
23W - 31L
1,457 SR
Queue Stats
245W - 257L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dre8004
Atlas
10
1 / 2 / 1
6,538
436
4,183
11,538
10,300
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
9
0 / 6 / 0
5,935
396
2,578
7,987
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
1 / 4 / 1
7,733
516
11,306
15,211
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 1
6,796
453
2,546
9,305
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
6,340
423
4,485
9,292
4,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ELIUX11-_-
Tiamat
14
3 / 2 / 2
8,883
592
6,157
8,995
5,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
JadCLuz
Cthulhu
15
5 / 0 / 5
9,172
611
8,275
8,536
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Not Pyrz
Bakasura
15
4 / 0 / 5
9,174
612
7,689
11,996
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 5
8,304
554
7,787
5,573
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 4
7,270
485
4,163
10,945
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
16
16
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dre8004
Atlas
1
2
1
0.75
W
Tiamat
ELIUX11-_-
Tiamat
3
2
2
2
L
Kukulkan
0
6
0
0
W
Cthulhu
JadCLuz
Cthulhu
5
0
5
7.5
L
Bastet
1
4
1
0.38
W
Bakasura
Not Pyrz
Bakasura
4
0
5
6.5
L
1
1
1
1.5
L
1
3
1
0.5
W
2
0
5
4.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
34,071
53,333
Taken
46,045
31,413
Mitigated
26,834
9,381
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dre8004
Atlas
4,183
1,037
0
1,715
11,538
10,300
0
3,979
6,851
24,350
0
W
Tiamat
ELIUX11-_-
Tiamat
6,157
803
0
4,064
8,995
5,342
143
0
8,788
61,064
0
L
Kukulkan
2,578
754
0
0
7,987
3,301
0
4,017
3,736
25,144
0
W
Cthulhu
JadCLuz
Cthulhu
8,275
590
356
2,165
8,536
4,439
0
2,767
5,713
63,858
0
L
Bastet
11,306
4,620
0
6,431
15,211
6,521
0
4,306
10,711
0
77,742
W
Bakasura
Not Pyrz
Bakasura
7,689
5,268
0
4,779
11,996
5,335
0
863
11,043
0
73,162
L
2,546
214
0
1,235
9,305
6,808
0
5,213
4,039
0
28,174
L
4,485
1,221
0
0
9,292
4,483
0
3,835
5,079
0
36,315
W
7,787
2,856
0
2,974
5,573
2,382
106
946
4,625
65,409
0
W
4,163
824
0
2,200
10,945
9,336
54
2,171
8,774
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
42,803
298
Minions Killed
482
0
Camps Cleared
0
1,455,288
Distance Traveled
1,589,517
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,538
436
36
2
0
314,288
4
W
Tiamat
8,883
592
97
6
0
251,467
1
L
Kukulkan
5,935
396
47
3
0
220,708
0
W
Cthulhu
9,172
611
93
6
0
338,812
1
L
Bastet
7,733
516
122
8
0
326,973
0
W
Bakasura
9,174
612
136
9
0
391,849
0
L
Odin
6,796
453
43
3
0
278,549
0
L
Medusa
6,340
423
50
3
0
314,770
0
W
Freya
8,304
554
107
7
0
315,901
0
W
Mulan
7,270
485
49
3
0
291,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role