Player Matchup

He Bo
He Bo
DaIone
He Bo
Level 55
God Stats
2W - 1L
1,302 SR
Queue Stats
103W - 85L
1,451 Elo+
Party 1
Ishtar
Ishtar
JoeyDelRey
Ishtar
Level 62
God Stats
12W - 1L
1,782 SR
Queue Stats
66W - 52L
1,423 Elo+
Party 1
Persephone
Persephone
KaliKuno
Persephone
Level 25
God Stats
5W - 2L
1,543 SR
Queue Stats
11W - 11L
1,357 Elo+
Party 1
Sobek
Sobek
Srirachaa420
Sobek
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
xVeteranXwolfx
Ao Kuang
Level 75
God Stats
14W - 13L
1,595 SR
Queue Stats
213W - 204L
1,432 Elo+
Solo
Team Averages
Level 59
1,544 SR
1,451 Elo+

VS

Team Averages
Level 71
1,550 SR
1,331 Elo+
Poseidon
Poseidon
KILLBILL12344
Poseidon
Level 69
God Stats
46W - 49L
1,440 SR
Queue Stats
133W - 134L
1,478 Elo+
Party 2
Nemesis
Nemesis
KevoUNFV
Nemesis
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 41L
1,166 Elo+
Solo
Hercules
Hercules
RACity
Hercules
Level 85
God Stats
15W - 8L
1,810 SR
Queue Stats
136W - 130L
1,398 Elo+
Party 2
Geb
Geb
SmoahG
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,167 Elo+
Party 2
Heimdallr
Heimdallr
xDylann19
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaIone
He Bo
10
1 / 0 / 0
6,030
603
4,212
5,091
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
JoeyDelRey
Ishtar
9
4 / 0 / 4
5,549
555
6,638
4,408
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
KaliKuno
Persephone
8
1 / 3 / 0
5,329
533
1,866
4,943
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 7
5,641
564
4,316
6,668
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
8
2 / 2 / 1
5,283
528
2,258
7,525
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KILLBILL12344
Poseidon
12
5 / 0 / 0
6,948
695
6,232
4,225
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KevoUNFV
Nemesis
10
0 / 0 / 1
5,325
533
3,404
7,226
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
RACity
Hercules
10
0 / 1 / 0
5,564
556
2,339
6,562
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
SmoahG
Geb
5
0 / 5 / 0
4,278
428
880
7,500
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
xDylann19
Heimdallr
5
0 / 3 / 0
3,880
388
972
3,705
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
5
5
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
DaIone
He Bo
1
0
0
1
W
Ishtar
JoeyDelRey
Ishtar
4
0
4
6
L
Poseidon
KILLBILL12344
Poseidon
5
0
0
5
W
Persephone
KaliKuno
Persephone
1
3
0
0.33
L
Nemesis
KevoUNFV
Nemesis
0
0
1
0.5
L
Hercules
RACity
Hercules
0
1
0
0
L
Geb
SmoahG
Geb
0
5
0
0
W
1
0
7
4.5
L
Heimdallr
xDylann19
Heimdallr
0
3
0
0
W
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
13,827
28,635
Taken
29,218
12,343
Mitigated
13,515
10,177
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DaIone
He Bo
4,212
215
0
1,442
5,091
1,430
0
0
4,901
42,405
0
W
Ishtar
JoeyDelRey
Ishtar
6,638
4,536
0
3,478
4,408
1,432
0
358
4,050
0
36,616
L
Poseidon
KILLBILL12344
Poseidon
6,232
841
0
375
4,225
1,554
0
2,539
1,560
55,000
0
W
Persephone
KaliKuno
Persephone
1,866
260
0
566
4,943
1,871
0
2,633
2,299
30,984
0
L
Nemesis
KevoUNFV
Nemesis
3,404
1,580
0
1,114
7,226
2,595
0
2,263
4,953
0
39,088
L
Hercules
RACity
Hercules
2,339
380
0
1,865
6,562
3,221
0
4,182
2,106
0
32,898
L
Geb
SmoahG
Geb
880
71
0
737
7,500
4,975
0
1,748
5,752
9,304
0
W
4,316
1,109
0
2,859
6,668
4,931
0
1,352
5,316
14,666
0
L
Heimdallr
xDylann19
Heimdallr
972
650
0
448
3,705
1,170
0
1,504
2,195
0
13,726
W
Ao Kuang
2,258
723
0
1,832
7,525
2,679
0
2,758
4,767
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
25,995
246
Minions Killed
278
0
Camps Cleared
0
948,933
Distance Traveled
1,024,331
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,030
603
75
8
0
183,220
0
W
Ishtar
5,549
555
65
7
0
185,514
0
L
Poseidon
6,948
695
105
11
0
216,364
6
W
Persephone
5,329
533
52
5
0
189,411
1
L
Nemesis
5,325
533
72
7
0
233,879
0
L
Hercules
5,564
556
74
7
0
205,910
2
L
Geb
4,278
428
8
1
0
198,550
0
W
Sobek
5,641
564
7
1
0
194,577
0
L
Heimdallr
3,880
388
19
2
0
169,628
1
W
Ao Kuang
5,283
528
47
5
0
196,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role