Player Matchup

Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BennyD19
Vamana
Level 128
God Stats
18W - 14L
1,419 SR
Queue Stats
110W - 94L
1,518 Elo+
Party 2
Bacchus
Bacchus
G3ntl3Ging3r
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 190L
1,495 Elo+
Solo
Ah Puch
Ah Puch
llILoveDIlI
Ah Puch
Level 105
God Stats
10W - 8L
1,583 SR
Queue Stats
114W - 111L
1,449 Elo+
Party 3
Neith
Neith
mintsan
Neith
Level 87
God Stats
0W - 1L
1,775 SR
Queue Stats
113W - 101L
1,510 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,494 Elo+

VS

Team Averages
Level 100
1,620 SR
1,457 Elo+
Tyr
Tyr
HammerTools
Tyr
Level 108
God Stats
5W - 2L
1,667 SR
Queue Stats
415W - 412L
1,501 Elo+
Solo
Hades
Hades
MoistTowelette42
Hades
Level 46
God Stats
3W - 3L
1,509 SR
Queue Stats
88W - 83L
1,469 Elo+
Party 1
Raijin
Raijin
Viloreo
Raijin
Level 157
God Stats
23W - 12L
1,486 SR
Queue Stats
676W - 710L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hellblazerxd1
Ah Muzen Cab
Level 83
God Stats
8W - 2L
1,496 SR
Queue Stats
266W - 257L
1,441 Elo+
Solo
Anubis
Anubis
wolfpack43
Anubis
Level 106
God Stats
5W - 0L
1,944 SR
Queue Stats
189W - 179L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 0
6,091
554
1,657
10,357
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
BennyD19
Vamana
10
1 / 1 / 0
6,289
572
4,912
6,498
4,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
G3ntl3Ging3r
Bacchus
8
2 / 3 / 0
5,387
490
2,309
6,613
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
llILoveDIlI
Ah Puch
10
2 / 4 / 0
5,957
542
4,140
8,117
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mintsan
Neith
9
1 / 3 / 2
5,789
526
4,872
6,760
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,053
459
2,658
7,765
6,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,108
464
1,737
6,003
3,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Viloreo
Raijin
10
2 / 2 / 6
6,211
565
6,905
6,910
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
hellblazerxd1
Ah Muzen Cab
10
4 / 3 / 1
5,860
533
5,369
5,059
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
wolfpack43
Anubis
12
7 / 0 / 3
7,418
674
6,551
4,739
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
14
14
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Vamana
BennyD19
Vamana
1
1
0
1
L
Bacchus
G3ntl3Ging3r
Bacchus
2
3
0
0.67
W
1
0
3
2.5
W
0
1
1
0.5
W
Raijin
Viloreo
Raijin
2
2
6
2.5
W
Ah Muzen Cab
hellblazerxd1
Ah Muzen Cab
4
3
1
1.5
L
Ah Puch
llILoveDIlI
Ah Puch
2
4
0
0.5
L
Neith
mintsan
Neith
1
3
2
0.67
W
Anubis
wolfpack43
Anubis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
23,220
38,345
Taken
30,476
18,749
Mitigated
15,568
9,827
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,657
487
0
4,008
10,357
3,362
0
3,709
6,648
0
47,187
L
Vamana
BennyD19
Vamana
4,912
2,298
0
1,238
6,498
4,908
170
3,377
3,121
0
41,164
L
Bacchus
G3ntl3Ging3r
Bacchus
2,309
357
0
1,215
6,613
5,491
0
1,537
5,076
14,491
0
W
2,658
179
0
1,702
7,765
6,144
0
1,965
5,687
0
20,135
W
1,737
221
120
3,261
6,003
3,215
0
0
6,003
24,268
0
W
Raijin
Viloreo
Raijin
6,905
1,201
0
536
6,910
2,242
923
2,530
4,202
36,730
0
W
Ah Muzen Cab
hellblazerxd1
Ah Muzen Cab
5,369
1,660
0
0
5,059
1,766
438
959
4,100
0
28,910
L
Ah Puch
llILoveDIlI
Ah Puch
4,140
694
0
2,208
8,117
2,832
0
4,927
3,190
35,063
0
L
Neith
mintsan
Neith
4,872
1,617
0
1,158
6,760
2,156
764
1,643
5,117
0
34,588
W
Anubis
wolfpack43
Anubis
6,551
165
0
2,190
4,739
2,201
0
689
4,035
49,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
29,650
320
Minions Killed
265
0
Camps Cleared
0
1,046,022
Distance Traveled
1,047,783
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,091
554
91
8
0
252,136
0
L
Vamana
6,289
572
73
7
0
221,086
0
L
Bacchus
5,387
490
23
2
0
214,303
0
W
Tyr
5,053
459
30
3
0
235,596
4
W
Hades
5,108
464
40
4
0
178,054
0
W
Raijin
6,211
565
62
6
0
194,686
0
W
Ah Muzen Cab
5,860
533
40
4
0
212,178
2
L
Ah Puch
5,957
542
68
6
0
173,183
0
L
Neith
5,789
526
65
6
0
185,314
1
W
Anubis
7,418
674
93
8
0
227,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role