Player Matchup

Merlin
Merlin
BallerDNA
Merlin
Level 132
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 24L
1,699 Elo+
Party 1
Horus
Horus
JFANN-
Horus
Level 213
God Stats
4W - 5L
1,448 SR
Queue Stats
181W - 184L
1,513 Elo+
Party 1
Atlas
Atlas
YourManTyler
Atlas
Level 128
God Stats
3W - 4L
1,579 SR
Queue Stats
92W - 81L
1,545 Elo+
Party 1
Team Averages
Level 158
1,448 SR
1,586 Elo+

VS

Team Averages
Level 120
1,655 SR
1,542 Elo+
Mulan
Mulan
BigJuicyMatt
Mulan
Level 125
God Stats
16W - 13L
1,518 SR
Queue Stats
266W - 277L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
DoniTheKiid
Baron Samedi
Level 105
God Stats
67W - 52L
1,662 SR
Queue Stats
252W - 260L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
hyjaxxx
Ne Zha
Level 129
God Stats
8W - 5L
1,787 SR
Queue Stats
289W - 275L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BallerDNA
Merlin
12
1 / 3 / 0
6,903
690
8,690
6,995
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JFANN-
Horus
10
0 / 4 / 1
6,038
604
5,186
11,719
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
6,649
665
5,544
15,107
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,714
771
6,476
6,748
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
DoniTheKiid
Baron Samedi
13
5 / 1 / 6
7,959
796
12,393
9,515
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
hyjaxxx
Ne Zha
14
3 / 0 / 7
8,261
826
11,417
11,220
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
BallerDNA
Merlin
1
3
0
0.33
W
3
0
6
6
W
Baron Samedi
DoniTheKiid
Baron Samedi
5
1
6
8
L
Horus
JFANN-
Horus
0
4
1
0.13
L
0
4
1
0.13
W
Ne Zha
hyjaxxx
Ne Zha
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
30,286
33,821
Taken
27,483
20,049
Mitigated
15,419
7,308
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BallerDNA
Merlin
8,690
173
0
1,730
6,995
2,363
0
2,102
4,846
33,515
0
W
6,476
916
351
2,274
6,748
6,059
314
3,291
3,308
0
24,184
W
Baron Samedi
DoniTheKiid
Baron Samedi
12,393
283
2,078
3,571
9,515
4,324
125
6,084
3,405
30,760
0
L
Horus
JFANN-
Horus
5,186
2,477
728
1,710
11,719
7,479
0
5,376
6,142
0
11,638
L
5,544
1,675
1,045
2,095
15,107
10,207
0
4,915
9,892
14,273
0
W
Ne Zha
hyjaxxx
Ne Zha
11,417
3,513
0
2,552
11,220
5,036
888
5,004
5,935
0
45,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,590
Gold Earned
23,934
94
Minions Killed
143
0
Camps Cleared
0
535,869
Distance Traveled
575,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,903
690
64
6
0
170,805
0
W
Mulan
7,714
771
44
4
0
170,789
0
W
Baron Samedi
7,959
796
44
4
0
189,154
0
L
Horus
6,038
604
13
1
0
184,468
0
L
Atlas
6,649
665
17
2
0
180,596
0
W
Ne Zha
8,261
826
55
6
0
215,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role