Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BarbedApollo568
Discordia
Level 106
God Stats
4W - 2L
1,569 SR
Queue Stats
79W - 68L
1,574 Elo+
Party 3
Tiamat
Tiamat
Jaxerpoo
Tiamat
Level 139
God Stats
4W - 6L
1,563 SR
Queue Stats
287W - 275L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Willabuster
Ah Muzen Cab
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 88L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
YokuboSenpai
Cliodhna
Level 134
God Stats
2W - 2L
1,935 SR
Queue Stats
81W - 69L
1,576 Elo+
Party 3
Team Averages
Level 125
1,613 SR
1,509 Elo+

VS

Team Averages
Level 129
1,409 SR
1,555 Elo+
Atlas
Atlas
DESxBandz
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
Agni
Agni
DotyTrapALot
Agni
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,515 Elo+
Party 1
Surtr
Surtr
SimpFoNoHo
Surtr
Level 120
God Stats
1W - 1L
1,341 SR
Queue Stats
32W - 29L
1,555 Elo+
Party 1
Chiron
Chiron
Taigahman
Chiron
Level 102
God Stats
1W - 0L
1,203 SR
Queue Stats
43W - 27L
1,625 Elo+
Solo
Pele
Pele
ZayJuggALot
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
10 / 6 / 8
10,766
769
13,813
21,755
24,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
BarbedApollo568
Discordia
5
0 / 0 / 0
6,468
462
0
719
182
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiamat
Jaxerpoo
Tiamat
19
3 / 5 / 7
9,754
697
12,179
12,886
10,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Willabuster
Ah Muzen Cab
20
7 / 5 / 5
10,678
763
21,024
14,451
7,475
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
YokuboSenpai
Cliodhna
5
0 / 0 / 0
6,468
462
0
560
302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DESxBandz
Atlas
16
1 / 5 / 6
10,555
754
3,796
15,188
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 2 / 4
10,564
755
16,082
11,251
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
19
3 / 4 / 7
11,456
818
7,521
22,347
19,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Taigahman
Chiron
18
5 / 3 / 5
11,369
812
9,361
11,722
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 6 / 6
11,376
813
11,242
14,209
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
20
Kills
16
16
Deaths
20
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
10
6
8
2.33
L
Discordia
BarbedApollo568
Discordia
0
0
0
0
W
Atlas
DESxBandz
Atlas
1
5
6
0.8
W
3
2
4
2.5
L
Tiamat
Jaxerpoo
Tiamat
3
5
7
1.3
W
Surtr
3
4
7
1.63
W
Chiron
Taigahman
Chiron
5
3
5
2.5
L
Ah Muzen Cab
Willabuster
Ah Muzen Cab
7
5
5
1.9
L
Cliodhna
YokuboSenpai
Cliodhna
0
0
0
0
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
48,002
50,371
Taken
74,717
43,668
Mitigated
53,492
11,627
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,813
391
440
6,561
21,755
24,992
0
10,590
11,165
23,059
0
L
Discordia
BarbedApollo568
Discordia
0
0
0
0
719
182
0
437
282
0
0
W
Atlas
DESxBandz
Atlas
3,796
731
0
1,195
15,188
18,381
133
3,680
11,508
10,982
0
W
16,082
1,065
1,759
4,796
11,251
4,989
3,839
4,912
6,339
38,803
0
L
Tiamat
Jaxerpoo
Tiamat
12,179
332
1,349
2,229
12,886
10,717
0
4,076
8,810
27,182
0
W
Surtr
7,521
1,855
588
6,514
22,347
19,073
432
6,093
16,254
2,119
16,135
W
Chiron
Taigahman
Chiron
9,361
1,861
1,817
2,881
11,722
4,722
2,703
5,762
5,960
0
27,766
L
Ah Muzen Cab
Willabuster
Ah Muzen Cab
21,024
8,786
252
773
14,451
7,475
0
4,786
9,665
0
49,476
L
Cliodhna
YokuboSenpai
Cliodhna
0
0
0
23
560
302
0
560
0
0
0
W
11,242
1,723
351
2,027
14,209
6,327
1,721
5,545
8,664
0
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
55,320
132
Minions Killed
183
0
Camps Cleared
0
727,050
Distance Traveled
1,210,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,766
769
36
3
0
219,530
0
L
Discordia
6,468
462
0
0
0
28,158
0
W
Atlas
10,555
754
19
1
0
238,747
0
W
Agni
10,564
755
48
3
0
254,349
0
L
Tiamat
9,754
697
30
2
0
239,967
0
W
Surtr
11,456
818
31
2
0
254,389
0
W
Chiron
11,369
812
58
4
0
226,292
0
L
Ah Muzen Cab
10,678
763
66
5
0
239,395
0
L
Cliodhna
6,468
462
0
0
0
0
0
W
Pele
11,376
813
27
2
0
236,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role