Player Matchup

Agni
Agni
Birds2Godly
Agni
Level 159
God Stats
25W - 12L
1,732 SR
Queue Stats
66W - 59L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
TxDubZ210
Sun Wukong
Level 85
God Stats
1W - 2L
1,273 SR
Queue Stats
37W - 45L
1,527 Elo+
Party 1
Artemis
Artemis
UncookedPollo23
Artemis
Level 128
God Stats
3W - 3L
1,604 SR
Queue Stats
48W - 58L
1,456 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,523 Elo+

VS

Team Averages
Level 117
1,432 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jamesbob
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
cobsidious
Zhong Kui
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
33W - 41L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
7,957
796
7,886
5,487
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TxDubZ210
Sun Wukong
12
2 / 1 / 6
7,533
753
3,385
6,230
4,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 2
8,463
846
8,490
5,203
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 2
6,835
684
6,830
9,303
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Jamesbob
Cthulhu
10
0 / 3 / 0
6,300
630
2,938
6,864
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
cobsidious
Zhong Kui
13
3 / 3 / 0
7,159
716
3,177
7,942
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
W
1
1
6
4
L
Cthulhu
Jamesbob
Cthulhu
0
3
0
0
W
Sun Wukong
TxDubZ210
Sun Wukong
2
1
6
5
W
5
1
2
6
L
Zhong Kui
cobsidious
Zhong Kui
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
12,945
16,920
Taken
24,109
9,032
Mitigated
21,550
2,611
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,830
1,687
0
2,028
9,303
8,579
0
3,317
5,986
0
33,447
W
7,886
154
0
1,113
5,487
2,025
339
1,271
3,675
41,190
0
L
Cthulhu
Jamesbob
Cthulhu
2,938
31
0
246
6,864
6,949
0
1,249
5,615
12,783
0
W
Sun Wukong
TxDubZ210
Sun Wukong
3,385
1,181
0
646
6,230
4,889
102
1,982
3,793
0
13,958
W
8,490
5,642
283
569
5,203
2,118
855
2,256
2,567
0
31,174
L
Zhong Kui
cobsidious
Zhong Kui
3,177
112
83
1,670
7,942
6,022
0
3,392
4,550
14,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
20,294
141
Minions Killed
109
0
Camps Cleared
0
570,422
Distance Traveled
493,056
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,835
684
41
4
0
204,276
0
W
Agni
7,957
796
70
7
0
200,491
5
L
Cthulhu
6,300
630
33
3
0
134,612
0
W
Sun Wukong
7,533
753
22
2
0
181,636
2
W
Artemis
8,463
846
49
5
0
188,295
3
L
Zhong Kui
7,159
716
35
4
0
154,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role