Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EasterIsland
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Nemesis
Nemesis
Iname57
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 2
Cernunnos
Cernunnos
OneSingleNoodle
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 2
Freya
Freya
ZoidBleepBloops
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,515 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,563 Elo+

VS

Team Averages
Level 117
1,493 SR
1,482 Elo+
Tiamat
Tiamat
AC7ION VOCALS
Tiamat
Level 155
God Stats
8W - 2L
1,523 SR
Queue Stats
473W - 462L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
AWorldAlive
Jing Wei
Level 104
God Stats
3W - 2L
1,499 SR
Queue Stats
153W - 141L
1,517 Elo+
Party 1
Skadi
Skadi
Musicspark9570
Skadi
Level 85
God Stats
5W - 5L
1,322 SR
Queue Stats
322W - 316L
1,489 Elo+
Party 3
Freya
Freya
Rarutyy
Freya
Level 84
God Stats
3W - 1L
1,623 SR
Queue Stats
164W - 157L
1,521 Elo+
Party 1
Raijin
Raijin
SIipperyWeasel
Raijin
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 281L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 2 / 6
7,954
795
7,182
6,774
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
14
0 / 3 / 12
8,326
833
3,670
13,446
20,306
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Iname57
Nemesis
15
8 / 5 / 5
9,064
906
12,435
12,563
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
OneSingleNoodle
Cernunnos
15
3 / 5 / 5
8,264
826
8,793
13,949
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 3
8,370
837
10,161
13,010
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
10,107
1,011
13,473
10,368
8,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
AWorldAlive
Jing Wei
18
7 / 1 / 11
10,104
1,010
11,542
9,128
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
2 / 3 / 7
8,360
836
7,527
7,804
3,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Rarutyy
Freya
16
3 / 3 / 8
9,312
931
10,331
10,878
5,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 11
8,312
831
9,300
8,684
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
15
Kills
21
21
Deaths
16
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
6
1.5
W
7
4
12
3.25
W
Jing Wei
AWorldAlive
Jing Wei
7
1
11
12.5
L
Fafnir
0
3
12
2
L
Nemesis
Iname57
Nemesis
8
5
5
2.1
W
2
3
7
1.83
L
Cernunnos
OneSingleNoodle
Cernunnos
3
5
5
1.1
W
Freya
Rarutyy
Freya
3
3
8
2.33
W
2
5
11
1.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
52,173
59,742
Taken
46,862
44,289
Mitigated
26,116
21,048
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,182
220
2,405
2,550
6,774
3,262
0
2,923
3,851
26,211
0
W
13,473
988
977
2,205
10,368
8,796
1,204
4,686
5,682
27,269
0
W
Jing Wei
AWorldAlive
Jing Wei
11,542
10,257
1,712
3,928
9,128
4,246
2,298
3,745
5,383
0
23,163
L
Fafnir
3,670
1,055
2,349
4,502
13,446
20,306
6
7,926
5,520
5,355
0
L
Nemesis
Iname57
Nemesis
12,435
4,302
342
2,324
12,563
7,274
0
5,462
7,101
0
18,898
W
7,527
1,554
969
925
7,804
3,245
385
3,176
4,628
0
14,817
L
Cernunnos
OneSingleNoodle
Cernunnos
8,793
4,507
353
3,637
13,949
7,001
0
9,095
4,854
0
19,627
W
Freya
Rarutyy
Freya
10,331
2,575
1,611
3,320
10,878
5,264
787
4,902
5,976
21,681
0
W
9,300
731
776
1,183
8,684
4,565
779
4,504
4,180
16,260
0
L
10,161
2,735
339
2,247
13,010
6,446
69
7,698
5,312
16,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
46,195
111
Minions Killed
120
0
Camps Cleared
0
961,817
Distance Traveled
927,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,954
795
38
4
0
188,716
0
W
Tiamat
10,107
1,011
34
3
0
213,722
0
W
Jing Wei
10,104
1,010
30
3
0
184,893
0
L
Fafnir
8,326
833
2
0
0
205,143
0
L
Nemesis
9,064
906
21
2
0
215,881
0
W
Skadi
8,360
836
5
1
0
177,037
0
L
Cernunnos
8,264
826
23
2
0
178,144
0
W
Freya
9,312
931
26
3
0
180,328
0
W
Raijin
8,312
831
25
3
0
171,924
4
L
Freya
8,370
837
27
3
0
173,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role