Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AfederalistH
Ah Puch
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 43L
1,476 Elo+
Solo
Aphrodite
Aphrodite
OathToOblivion
Aphrodite
Level 138
God Stats
2W - 0L
1,942 SR
Queue Stats
2W - 0L
1,850 Elo+
Party 1
Team Averages
Level 169
1,719 SR
1,609 Elo+

VS

Team Averages
Level 135
1,706 SR
1,542 Elo+
Medusa
Medusa
Crespolocos
Medusa
Level 102
God Stats
14W - 5L
1,850 SR
Queue Stats
242W - 247L
1,549 Elo+
Party 2
Yemoja
Yemoja
L3ON4RD3SK
Yemoja
Level 149
God Stats
7W - 4L
1,948 SR
Queue Stats
364W - 362L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
OoKOurTOisoO
Nu Wa
Level 154
God Stats
47W - 49L
1,319 SR
Queue Stats
726W - 738L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 1 / 2
8,261
826
11,609
11,215
6,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
AfederalistH
Ah Puch
12
0 / 2 / 7
7,154
715
9,576
6,359
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
OathToOblivion
Aphrodite
13
2 / 1 / 4
7,513
751
6,147
8,152
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 4 / 2
7,385
739
9,144
11,373
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
L3ON4RD3SK
Yemoja
11
1 / 1 / 2
7,576
758
3,443
10,993
10,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
7,137
714
6,681
8,270
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
2
6
W
Ah Puch
AfederalistH
Ah Puch
0
2
7
1.75
L
Medusa
2
4
2
0.75
L
Yemoja
L3ON4RD3SK
Yemoja
1
1
2
2
W
Aphrodite
OathToOblivion
Aphrodite
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
19,268
25,726
Taken
30,636
12,375
Mitigated
18,203
12,645
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,609
2,120
0
1,892
11,215
6,625
0
3,775
7,214
0
49,793
W
Ah Puch
AfederalistH
Ah Puch
9,576
111
80
466
6,359
2,166
141
2,330
3,867
26,843
0
L
Medusa
9,144
2,883
0
380
11,373
4,704
135
5,272
6,077
0
30,973
L
Yemoja
L3ON4RD3SK
Yemoja
3,443
418
2,440
2,199
10,993
10,526
0
6,869
4,041
6,775
0
W
Aphrodite
OathToOblivion
Aphrodite
6,147
624
5,277
4,930
8,152
3,584
832
3,457
4,441
25,641
0
L
6,681
2,004
0
2,104
8,270
2,973
0
3,473
4,780
33,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
22,098
159
Minions Killed
140
0
Camps Cleared
0
610,009
Distance Traveled
573,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,261
826
65
7
0
221,845
0
W
Ah Puch
7,154
715
37
4
0
187,180
0
L
Medusa
7,385
739
61
6
0
188,834
0
L
Yemoja
7,576
758
7
1
0
190,906
0
W
Aphrodite
7,513
751
57
6
0
200,984
0
L
Nu Wa
7,137
714
72
7
0
193,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role