Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
bolinha23
Nox
Level 81
God Stats
3W - 4L
1,697 SR
Queue Stats
130W - 160L
1,469 Elo+
Party 1
Cupid
Cupid
kxnna7_
Cupid
Level 82
God Stats
11W - 18L
1,473 SR
Queue Stats
1,015W - 1,112L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
motomami
Morgan Le Fay
Level 124
God Stats
25W - 31L
1,520 SR
Queue Stats
218W - 246L
1,431 Elo+
Party 1
Serqet
Serqet
riciann
Serqet
Level 101
God Stats
2W - 7L
1,274 SR
Queue Stats
216W - 235L
1,461 Elo+
Party 1
Team Averages
Level 107
1,493 SR
1,471 Elo+

VS

Team Averages
Level 129
1,576 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bala_LokaBR
Danzaburou
Level 127
God Stats
12W - 1L
1,802 SR
Queue Stats
152W - 128L
1,495 Elo+
Party 2
Anubis
Anubis
Leghions
Anubis
Level 174
God Stats
4W - 4L
1,693 SR
Queue Stats
350W - 337L
1,477 Elo+
Party 3
Arachne
Arachne
MUG3NSC
Arachne
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 424L
1,464 Elo+
Party 3
Erlang Shen
Erlang Shen
MatthewSana
Erlang Shen
Level 29
God Stats
2W - 2L
1,386 SR
Queue Stats
60W - 44L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 3 / 0
7,820
460
7,907
13,845
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 7 / 2
7,188
423
3,573
15,493
14,639
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
kxnna7_
Cupid
10
1 / 2 / 2
7,065
416
4,124
6,993
2,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
motomami
Morgan Le Fay
12
0 / 5 / 0
7,264
427
10,612
10,864
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
riciann
Serqet
12
2 / 4 / 2
7,637
449
6,862
12,669
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 3
10,005
589
8,678
11,611
4,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Bala_LokaBR
Danzaburou
15
5 / 2 / 5
10,612
624
10,045
9,482
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Leghions
Anubis
15
7 / 0 / 2
10,000
588
10,527
8,016
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MUG3NSC
Arachne
16
5 / 0 / 7
9,927
584
9,942
13,910
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MatthewSana
Erlang Shen
14
2 / 1 / 8
9,146
538
5,456
12,913
12,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
21
21
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Sol
 
Sol
2
1
3
3.5
W
Danzaburou
Bala_LokaBR
Danzaburou
5
2
5
3.75
W
Anubis
Leghions
Anubis
7
0
2
8
W
Arachne
MUG3NSC
Arachne
5
0
7
8.5
W
Erlang Shen
MatthewSana
Erlang Shen
2
1
8
6
L
1
7
2
0.29
L
Cupid
kxnna7_
Cupid
1
2
2
1
L
Morgan Le Fay
motomami
Morgan Le Fay
0
5
0
0
L
Serqet
riciann
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
44,648
59,864
Taken
55,932
38,038
Mitigated
30,924
10,301
Healing
30,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,907
211
85
2,170
13,845
10,944
0
6,830
7,015
59,388
0
W
Sol
 
Sol
8,678
3,309
0
8,026
11,611
4,032
2,858
6,076
4,702
78,651
0
W
Danzaburou
Bala_LokaBR
Danzaburou
10,045
5,974
0
3,950
9,482
3,842
4,346
2,157
7,325
0
80,970
W
Anubis
Leghions
Anubis
10,527
138
0
6,268
8,016
4,238
1,254
2,859
4,973
86,312
0
W
Arachne
MUG3NSC
Arachne
9,942
6,563
0
9,322
13,910
6,484
836
5,502
7,674
0
87,677
W
Erlang Shen
MatthewSana
Erlang Shen
5,456
2,115
0
3,219
12,913
12,328
172
4,588
8,103
0
21,977
L
3,573
555
0
1,873
15,493
14,639
120
5,056
10,437
24,620
0
L
Cupid
kxnna7_
Cupid
4,124
2,814
0
2,541
6,993
2,819
0
0
6,993
0
37,044
L
Morgan Le Fay
motomami
Morgan Le Fay
10,612
588
0
1,074
10,864
3,939
0
4,624
6,240
66,990
0
L
Serqet
riciann
Serqet
6,862
1,374
0
2,558
12,669
5,697
0
2,695
9,974
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
49,690
387
Minions Killed
519
0
Camps Cleared
0
1,565,483
Distance Traveled
1,780,123
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,820
460
93
5
0
308,196
0
W
Sol
10,005
589
122
7
0
289,656
0
W
Danzaburou
10,612
624
129
8
0
346,900
7
W
Anubis
10,000
588
135
8
0
342,454
5
W
Arachne
9,927
584
112
7
0
438,227
0
W
Erlang Shen
9,146
538
21
1
0
362,886
0
L
Nox
7,188
423
35
2
0
299,447
1
L
Cupid
7,065
416
62
4
0
231,557
0
L
Morgan Le Fay
7,264
427
112
7
0
338,257
4
L
Serqet
7,637
449
85
5
0
388,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role