Player Matchup

Freya
Freya
 
Freya
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
KushKingBlaze
Terra
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
503W - 525L
1,560 Elo+
Party 2
Bacchus
Bacchus
OnlyDemigra3
Bacchus
Level 23
God Stats
3W - 6L
1,505 SR
Queue Stats
492W - 455L
1,582 Elo+
Party 2
Hades
Hades
ShadowMamba1276
Hades
Level 123
God Stats
13W - 5L
1,693 SR
Queue Stats
430W - 439L
1,541 Elo+
Party 2
Neith
Neith
behindwhitelyes
Neith
Level 152
God Stats
1W - 2L
1,268 SR
Queue Stats
234W - 240L
1,562 Elo+
Party 2
Team Averages
Level 119
1,493 SR
1,549 Elo+

VS

Team Averages
Level 34
1,581 SR
1,485 Elo+
Kukulkan
Kukulkan
Bologna355
Kukulkan
Level 84
God Stats
3W - 2L
1,905 SR
Queue Stats
292W - 263L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
Kgdub33
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Izanami
Izanami
Overlorde_V
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,445 Elo+
Solo
Horus
Horus
Sr-_medianoche
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo
Hun Batz
Hun Batz
Twerk2Queef
Hun Batz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 123L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
10 / 2 / 8
10,677
890
16,126
9,240
5,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 1 / 21
10,100
842
5,439
12,876
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
OnlyDemigra3
Bacchus
16
7 / 1 / 18
10,800
900
7,589
15,075
23,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 17
9,515
793
14,013
11,525
10,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 18
10,287
857
17,439
8,442
5,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bologna355
Kukulkan
15
1 / 3 / 4
8,087
674
14,446
7,056
3,650
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Kgdub33
Ao Kuang
15
5 / 4 / 1
8,266
689
9,000
14,034
8,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Overlorde_V
Izanami
14
0 / 8 / 4
8,043
670
6,834
14,360
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 2
8,378
698
1,656
15,987
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
Twerk2Queef
Hun Batz
14
0 / 5 / 4
8,054
671
3,948
15,136
14,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
26
Kills
7
8
Deaths
26
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
2
8
7
L
Kukulkan
Bologna355
Kukulkan
1
3
4
1
L
Ao Kuang
Kgdub33
Ao Kuang
5
4
1
1.38
W
1
1
21
11.5
W
Bacchus
OnlyDemigra3
Bacchus
7
1
18
16
L
Izanami
Overlorde_V
Izanami
0
8
4
0.25
W
3
3
17
3.83
L
1
6
2
0.33
L
Hun Batz
Twerk2Queef
Hun Batz
0
5
4
0.4
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,606
Damage
35,884
57,158
Taken
66,573
63,061
Mitigated
49,117
31,821
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,126
5,263
282
2,186
9,240
5,124
730
5,842
3,370
33,087
0
L
Kukulkan
Bologna355
Kukulkan
14,446
821
321
588
7,056
3,650
0
5,960
1,096
32,829
0
L
Ao Kuang
Kgdub33
Ao Kuang
9,000
1,927
360
4,037
14,034
8,696
0
6,686
7,348
13,059
0
W
5,439
765
6,420
5,350
12,876
18,325
653
4,393
8,408
7,762
406
W
Bacchus
OnlyDemigra3
Bacchus
7,589
927
2,680
4,712
15,075
23,318
959
2,638
12,340
11,606
0
L
Izanami
Overlorde_V
Izanami
6,834
4,482
182
1,632
14,360
6,708
0
10,699
3,661
0
23,712
W
14,013
587
1,697
3,490
11,525
10,972
2,064
5,012
6,477
26,746
0
L
1,656
1,084
1,161
1,971
15,987
15,592
0
11,368
4,619
0
6,570
L
Hun Batz
Twerk2Queef
Hun Batz
3,948
733
1,696
1,569
15,136
14,471
0
8,048
7,088
0
8,450
W
17,439
5,907
2,292
2,712
8,442
5,322
3,654
5,224
3,117
0
38,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
40,828
130
Minions Killed
107
0
Camps Cleared
0
1,125,366
Distance Traveled
965,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,677
890
44
4
0
215,649
0
L
Kukulkan
8,087
674
47
4
0
157,888
0
L
Ao Kuang
8,266
689
8
1
0
203,100
0
W
Terra
10,100
842
6
1
0
254,245
0
W
Bacchus
10,800
900
6
1
0
239,441
0
L
Izanami
8,043
670
39
3
0
175,315
0
W
Hades
9,515
793
30
3
0
192,665
0
L
Horus
8,378
698
8
1
0
212,374
0
L
Hun Batz
8,054
671
5
0
0
216,752
0
W
Neith
10,287
857
44
4
0
223,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role