Player Matchup

Bacchus
Bacchus
DroppingLoadz
Bacchus
Level 139
God Stats
46W - 36L
1,544 SR
Queue Stats
74W - 73L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
OgKoala07
Baron Samedi
Level 107
God Stats
11W - 8L
1,562 SR
Queue Stats
30W - 23L
1,617 Elo+
Party 2
Martichoras
Martichoras
eezalb
Martichoras
Level 108
God Stats
17W - 7L
1,553 SR
Queue Stats
30W - 24L
1,530 Elo+
Party 2
Team Averages
Level 118
1,553 SR
1,561 Elo+

VS

Team Averages
Level 104
1,480 SR
1,552 Elo+
Ah Puch
Ah Puch
Ashmit
Ah Puch
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
158W - 152L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
PandaLovs
Sun Wukong
Level 109
God Stats
1W - 3L
1,659 SR
Queue Stats
15W - 13L
1,614 Elo+
Solo
Medusa
Medusa
Zanarith
Medusa
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 146L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 0 / 12
12,261
721
11,127
20,914
33,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
OgKoala07
Baron Samedi
18
4 / 3 / 10
12,077
710
16,955
13,696
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
eezalb
Martichoras
18
9 / 3 / 6
12,971
763
23,152
15,129
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashmit
Ah Puch
16
2 / 6 / 4
11,249
662
18,211
13,778
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
PandaLovs
Sun Wukong
17
3 / 2 / 2
11,380
669
8,941
24,268
29,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zanarith
Medusa
15
1 / 8 / 3
10,770
634
8,455
17,859
6,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ashmit
Ah Puch
2
6
4
0.67
W
Bacchus
2
0
12
8
W
Baron Samedi
OgKoala07
Baron Samedi
4
3
10
3
L
Sun Wukong
PandaLovs
Sun Wukong
3
2
2
2
L
Medusa
Zanarith
Medusa
1
8
3
0.31
W
Martichoras
eezalb
Martichoras
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,234
Damage
35,607
49,739
Taken
55,905
51,255
Mitigated
40,808
16,429
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ashmit
Ah Puch
18,211
338
138
3,002
13,778
5,363
0
6,814
6,964
60,356
0
W
Bacchus
11,127
1,384
0
6,564
20,914
33,261
240
7,074
13,830
24,198
0
W
Baron Samedi
OgKoala07
Baron Samedi
16,955
846
2,591
3,507
13,696
8,858
695
5,280
8,414
57,422
0
L
Sun Wukong
PandaLovs
Sun Wukong
8,941
898
0
1,901
24,268
29,185
0
11,886
12,382
0
39,267
L
Medusa
Zanarith
Medusa
8,455
3,451
0
1,973
17,859
6,260
1,285
9,451
8,408
0
36,245
W
Martichoras
eezalb
Martichoras
23,152
7,906
0
3,767
15,129
9,136
2,686
5,847
9,272
0
74,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
33,399
196
Minions Killed
195
0
Camps Cleared
0
956,585
Distance Traveled
873,615
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,249
662
104
6
0
272,755
0
W
Bacchus
12,261
721
26
2
0
368,586
0
W
Baron Samedi
12,077
710
84
5
0
290,795
6
L
Sun Wukong
11,380
669
40
2
0
326,602
0
L
Medusa
10,770
634
51
3
0
274,258
0
W
Martichoras
12,971
763
86
5
0
297,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role