Player Matchup

Sobek
Sobek
Djloreee102
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,530 Elo+
Party 3
Baron Samedi
Baron Samedi
IndigoNewt
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,378 Elo+
Party 2
Ishtar
Ishtar
helsun22
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,257 Elo+
Party 2
Sol
Sol
vTz_BeAsT
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,570 Elo+
Party 3
Xbalanque
Xbalanque
vTz_BoK
Xbalanque
Level 129
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 3
Team Averages
Level 101
1,544 SR
1,465 Elo+

VS

Team Averages
Level 84
1,497 SR
1,484 Elo+
Cthulhu
Cthulhu
Apex_Champ420
Cthulhu
Level 58
God Stats
1W - 1L
1,520 SR
Queue Stats
17W - 16L
1,651 Elo+
Solo
Cernunnos
Cernunnos
Aurelius44
Cernunnos
Level 89
God Stats
1W - 2L
1,507 SR
Queue Stats
40W - 38L
1,507 Elo+
Party 1
Tiamat
Tiamat
BishopSturm
Tiamat
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 57L
1,535 Elo+
Party 1
Sobek
Sobek
Hostile Grandpa
Sobek
Level 142
God Stats
8W - 13L
1,460 SR
Queue Stats
903W - 953L
1,447 Elo+
Solo
Ishtar
Ishtar
Medusababe69
Ishtar
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 23
9,699
746
6,044
26,939
25,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
IndigoNewt
Baron Samedi
18
7 / 3 / 19
11,226
864
16,554
15,638
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
helsun22
Ishtar
17
2 / 3 / 22
10,292
792
7,859
13,294
6,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 18
11,913
916
24,882
14,209
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
vTz_BoK
Xbalanque
19
10 / 2 / 18
11,724
902
16,630
14,316
7,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 6 / 8
10,599
815
18,915
20,873
24,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Aurelius44
Cernunnos
17
4 / 4 / 6
9,609
739
15,042
10,908
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
2 / 6 / 7
10,209
785
15,962
12,622
8,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 4
8,810
678
8,248
22,666
17,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
14
0 / 6 / 7
8,087
622
6,674
10,984
4,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
44
31
Kills
12
12
Deaths
31
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
8
1.33
L
Cernunnos
Aurelius44
Cernunnos
4
4
6
1.75
L
Tiamat
2
6
7
0.92
W
0
3
23
3.83
L
2
9
4
0.44
W
Baron Samedi
IndigoNewt
Baron Samedi
7
3
19
5.5
L
Ishtar
0
6
7
0.58
W
Ishtar
helsun22
Ishtar
2
3
22
4.33
W
12
1
18
21
W
Xbalanque
vTz_BoK
Xbalanque
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,969
Damage
64,841
84,396
Taken
78,053
55,759
Mitigated
60,967
47,520
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
18,915
180
2,525
3,121
20,873
24,528
120
10,070
10,803
30,423
2,690
L
Cernunnos
Aurelius44
Cernunnos
15,042
6,287
479
2,109
10,908
5,217
1,393
8,361
2,547
0
32,514
L
Tiamat
15,962
267
685
2,581
12,622
8,311
40
8,188
4,434
26,508
0
W
6,044
328
2,590
11,369
26,939
25,271
199
8,347
18,482
10,744
0
L
8,248
399
531
1,718
22,666
17,951
0
13,361
9,305
12,992
1,115
W
Baron Samedi
IndigoNewt
Baron Samedi
16,554
2,382
8,223
5,138
15,638
9,482
690
8,768
6,801
38,138
0
L
Ishtar
6,674
4,348
0
826
10,984
4,960
0
7,500
3,484
0
11,541
W
Ishtar
helsun22
Ishtar
7,859
4,526
1,342
3,456
13,294
6,931
821
6,970
6,246
0
23,334
W
24,882
9,608
3,010
7,237
14,209
6,874
4,123
8,119
5,964
40,652
0
W
Xbalanque
vTz_BoK
Xbalanque
16,630
9,965
1,037
4,118
14,316
7,201
4,291
6,696
7,583
0
35,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
47,314
164
Minions Killed
121
0
Camps Cleared
0
1,311,229
Distance Traveled
1,174,586
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,599
815
44
3
0
244,952
0
L
Cernunnos
9,609
739
34
3
0
254,380
0
L
Tiamat
10,209
785
31
2
0
242,059
0
W
Sobek
9,699
746
10
1
0
287,555
2
L
Sobek
8,810
678
9
1
0
210,457
0
W
Baron Samedi
11,226
864
43
3
0
233,014
0
L
Ishtar
8,087
622
3
0
0
222,738
0
W
Ishtar
10,292
792
34
3
0
284,892
0
W
Sol
11,913
916
34
3
0
259,568
0
W
Xbalanque
11,724
902
43
3
0
246,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role