Player Matchup

Atlas
Atlas
AntagonistSmite
Atlas
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 158L
1,426 Elo+
Party 2
Anhur
Anhur
CrossroadsKing
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
ImDaddyToYouBoi
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 44L
1,315 Elo+
Solo
Apollo
Apollo
Nicholberg
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,194 Elo+
Solo
Olorun
Olorun
SirGrizzy27
Olorun
Level 132
God Stats
0W - 1L
1,296 SR
Queue Stats
82W - 56L
1,602 Elo+
Party 2
Team Averages
Level 49
1,459 SR
1,397 Elo+

VS

Team Averages
Level 26
1,413 SR
1,434 Elo+
Freya
Freya
BRUT2TO2S
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Fathercryc
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,456 Elo+
Party 1
Fenrir
Fenrir
Obamainmymouth
Fenrir
Level 25
God Stats
2W - 0L
1,273 SR
Queue Stats
94W - 126L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
SlaineTroyand
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 170L
1,410 Elo+
Solo
Fafnir
Fafnir
chelios1979
Fafnir
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
84W - 114L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
8,377
698
9,416
14,260
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 8 / 4
8,020
668
4,473
11,388
4,380
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ImDaddyToYouBoi
Gilgamesh
12
1 / 6 / 5
7,441
620
7,859
16,454
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Nicholberg
Apollo
17
2 / 6 / 7
9,217
768
13,794
13,216
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
7 / 6 / 4
9,829
819
17,934
12,796
6,132
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BRUT2TO2S
Freya
17
7 / 3 / 15
10,164
847
16,472
15,491
9,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Fathercryc
Baron Samedi
18
6 / 2 / 12
10,372
864
14,526
13,120
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 11
10,472
873
15,925
17,387
16,036
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
SlaineTroyand
Ratatoskr
15
5 / 5 / 12
9,531
794
10,317
12,373
11,754
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
16
3 / 1 / 21
10,680
890
5,180
13,269
17,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
31
31
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
Freya
BRUT2TO2S
Freya
7
3
15
4.83
L
2
8
4
0.5
W
Baron Samedi
Fathercryc
Baron Samedi
6
2
12
6
L
Gilgamesh
ImDaddyToYouBoi
Gilgamesh
1
6
5
0.58
L
Apollo
Nicholberg
Apollo
2
6
7
0.92
W
10
3
11
5.17
L
Olorun
7
6
4
1.5
W
Ratatoskr
SlaineTroyand
Ratatoskr
5
5
12
2.2
W
Fafnir
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
62,420
68,114
Taken
71,640
43,721
Mitigated
63,247
8,813
Healing
35,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
1,097
0
1,207
14,260
12,384
0
6,855
7,311
17,019
0
W
Freya
BRUT2TO2S
Freya
16,472
5,277
975
5,850
15,491
9,056
625
5,720
9,456
33,429
0
L
4,473
1,521
0
243
11,388
4,380
0
7,108
4,145
0
8,092
W
Baron Samedi
Fathercryc
Baron Samedi
14,526
427
6,548
4,854
13,120
8,582
537
5,075
7,821
30,189
0
L
Gilgamesh
ImDaddyToYouBoi
Gilgamesh
7,859
1,010
465
1,264
16,454
14,562
0
10,329
5,824
0
12,573
L
Apollo
Nicholberg
Apollo
13,794
11,307
0
1,763
13,216
6,263
270
6,699
6,418
0
32,241
W
15,925
2,698
3,325
4,268
17,387
16,036
1,594
7,716
9,420
125
20,123
L
Olorun
17,934
8,369
1,171
2,700
12,796
6,132
0
5,312
7,436
27,693
0
W
Ratatoskr
SlaineTroyand
Ratatoskr
10,317
922
164
2,563
12,373
11,754
813
4,549
7,780
0
20,073
W
Fafnir
5,180
2,101
2,858
4,200
13,269
17,819
482
4,290
8,772
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
51,219
106
Minions Killed
121
0
Camps Cleared
0
935,452
Distance Traveled
1,152,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,377
698
20
2
0
215,915
0
W
Freya
10,164
847
46
4
0
205,351
0
L
Anhur
8,020
668
5
0
0
148,634
0
W
Baron Samedi
10,372
864
30
3
0
239,288
0
L
Gilgamesh
7,441
620
7
1
0
187,441
0
L
Apollo
9,217
768
51
4
0
190,394
0
W
Fenrir
10,472
873
12
1
0
243,358
0
L
Olorun
9,829
819
23
2
0
193,068
0
W
Ratatoskr
9,531
794
24
2
0
225,126
0
W
Fafnir
10,680
890
9
1
0
239,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role