Player Matchup

Discordia
Discordia
Gold II
HeVyHuStLeMeech
Discordia
Gold II
Level 125
God Stats
13W - 9L
1,566 SR
Queue Stats
133W - 114L
1,255 MMR
Party 2
Bakasura
Bakasura
Platinum V
kidthunda21
Bakasura
Platinum V
Level 139
God Stats
1W - 1L
1,875 SR
Queue Stats
127W - 103L
1,452 MMR
Party 2
Shiva
Shiva
Gold I
xManWithBoWx
Shiva
Gold I
Level 102
God Stats
28W - 23L
1,634 SR
Queue Stats
128W - 109L
1,431 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,692 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,621 SR
1,372 MMR
Ymir
Ymir
Gold V
Fricken-Stud-12
Ymir
Gold V
Level 123
God Stats
21W - 21L
1,531 SR
Queue Stats
45W - 42L
1,494 MMR
Party 1
Vulcan
Vulcan
Silver II
Zombiekill3r77
Vulcan
Silver II
Level 106
God Stats
29W - 23L
1,585 SR
Queue Stats
88W - 95L
1,186 MMR
Party 1
Skadi
Skadi
Gold IV
result419
Skadi
Gold IV
Level 129
God Stats
17W - 10L
1,748 SR
Queue Stats
120W - 119L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeVyHuStLeMeech
Discordia
15
6 / 1 / 4
9,582
799
17,882
7,167
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
kidthunda21
Bakasura
14
2 / 1 / 8
8,872
739
6,408
11,548
8,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 8
9,259
772
11,560
11,303
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAtlasCu ChulainnNe ZhaGuan Yu

VS

Bans
Baron SamediBaba YagaMedusaAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,162
680
4,545
15,650
14,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 5
7,556
630
8,455
8,284
3,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
result419
Skadi
13
5 / 6 / 0
8,933
744
7,266
14,820
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Discordia
HeVyHuStLeMeech
Discordia
6
1
4
8
L
0
4
5
0.63
W
Bakasura
kidthunda21
Bakasura
2
1
8
6
L
Skadi
result419
Skadi
5
6
0
0.83
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
20,266
30,018
Taken
38,754
22,644
Mitigated
23,530
6,026
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
1,161
2,209
4,374
15,650
14,047
0
7,080
7,154
8,723
0
W
Discordia
HeVyHuStLeMeech
Discordia
17,882
462
0
1,185
7,167
2,970
656
4,094
3,073
53,255
0
L
8,455
3,359
0
0
8,284
3,566
46
4,029
3,641
31,619
0
W
Bakasura
kidthunda21
Bakasura
6,408
3,411
0
3,189
11,548
8,529
650
4,570
6,978
0
35,401
L
Skadi
result419
Skadi
7,266
2,471
0
322
14,820
5,917
116
5,664
7,901
0
39,313
W
11,560
2,043
218
1,434
11,303
11,145
595
4,444
6,859
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
24,651
179
Minions Killed
118
0
Camps Cleared
0
755,884
Distance Traveled
619,961
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,162
680
5
0
0
220,318
2
W
Discordia
9,582
799
75
6
0
238,069
0
L
Vulcan
7,556
630
50
4
0
212,497
2
W
Bakasura
8,872
739
77
6
0
265,222
4
L
Skadi
8,933
744
63
5
0
187,146
5
W
Shiva
9,259
772
27
2
0
252,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role