Player Matchup

Chaac
Chaac
DEMOLUTION27
Chaac
Level 108
God Stats
4W - 8L
1,537 SR
Queue Stats
41W - 42L
1,493 Elo+
Solo
Janus
Janus
Juank80
Janus
Level 139
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Kathooloo2012
Scylla
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,339 Elo+
Solo
Charybdis
Charybdis
RPGMagician
Charybdis
Level 64
God Stats
0W - 1L
1,321 SR
Queue Stats
36W - 61L
1,384 Elo+
Solo
Loki
Loki
stevn2015
Loki
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 1
Team Averages
Level 120
1,464 SR
1,467 Elo+

VS

Team Averages
Level 95
1,607 SR
1,549 Elo+
Fafnir
Fafnir
Gεяn
Fafnir
Level 124
God Stats
4W - 3L
1,573 SR
Queue Stats
241W - 114L
1,693 Elo+
Party 2
Chang'e
Chang'e
HedonisticNun
Chang'e
Level 68
God Stats
15W - 12L
1,472 SR
Queue Stats
34W - 38L
1,407 Elo+
Solo
Izanami
Izanami
Tylenicus
Izanami
Level 69
God Stats
4W - 1L
1,834 SR
Queue Stats
31W - 24L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
gmurph95
Gilgamesh
Level 109
God Stats
21W - 10L
1,896 SR
Queue Stats
231W - 120L
1,637 Elo+
Party 2
Nox
Nox
oMEATBAGo
Nox
Level 107
God Stats
6W - 5L
1,262 SR
Queue Stats
88W - 85L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,185
744
8,708
14,282
14,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Juank80
Janus
14
0 / 3 / 3
7,746
704
8,779
8,327
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
7,804
709
5,730
9,126
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RPGMagician
Charybdis
14
2 / 6 / 2
8,242
749
7,564
12,597
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
1 / 7 / 2
7,857
714
4,006
12,125
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gεяn
Fafnir
15
2 / 3 / 18
9,793
890
7,573
15,202
18,308
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
15
2 / 1 / 13
8,562
778
5,558
10,948
4,606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tylenicus
Izanami
17
11 / 1 / 10
10,104
919
21,462
12,951
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
gmurph95
Gilgamesh
15
5 / 1 / 8
8,691
790
9,681
14,045
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 10
9,425
857
6,169
4,354
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
6
Kills
25
25
Deaths
6
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Fafnir
Gεяn
Fafnir
2
3
18
3.67
W
Chang'e
2
1
13
8.5
L
Janus
Juank80
Janus
0
3
3
0.5
L
1
4
3
0.63
L
Charybdis
RPGMagician
Charybdis
2
6
2
0.5
W
Izanami
Tylenicus
Izanami
11
1
10
16
W
Gilgamesh
gmurph95
Gilgamesh
5
1
8
9
W
5
0
10
10
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
50,443
56,457
Taken
57,500
32,618
Mitigated
41,386
4,696
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,708
1,470
0
2,132
14,282
14,890
0
5,482
8,498
0
26,656
W
Fafnir
Gεяn
Fafnir
7,573
1,922
1,834
2,931
15,202
18,308
89
2,870
12,170
13,585
302
W
Chang'e
5,558
738
4,446
4,849
10,948
4,606
236
3,580
7,294
22,787
0
L
Janus
Juank80
Janus
8,779
0
0
500
8,327
3,416
0
4,019
4,308
27,223
0
L
5,730
724
0
250
9,126
3,661
0
1,905
7,044
23,075
0
L
Charybdis
RPGMagician
Charybdis
7,564
3,828
13
823
12,597
5,333
0
5,568
6,940
0
14,059
W
Izanami
Tylenicus
Izanami
21,462
18,022
0
4,494
12,951
6,538
2,195
3,069
9,856
0
57,696
W
Gilgamesh
gmurph95
Gilgamesh
9,681
2,692
618
2,810
14,045
9,761
72
3,587
10,204
0
21,994
W
6,169
496
0
1
4,354
2,173
949
855
3,467
36,975
0
L
Loki
4,006
770
0
978
12,125
5,318
58
2,024
9,779
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
46,575
178
Minions Killed
228
0
Camps Cleared
0
990,412
Distance Traveled
1,149,833
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,185
744
35
3
0
201,095
0
W
Fafnir
9,793
890
12
1
0
220,679
0
W
Chang'e
8,562
778
33
3
0
214,428
4
L
Janus
7,746
704
52
5
0
205,662
0
L
Scylla
7,804
709
52
5
0
211,034
0
L
Charybdis
8,242
749
13
1
0
188,420
1
W
Izanami
10,104
919
94
9
0
220,238
0
W
Gilgamesh
8,691
790
28
3
0
251,759
5
W
Nox
9,425
857
61
6
0
242,729
0
L
Loki
7,857
714
26
2
0
184,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role