Player Matchup

Agni
Agni
BeardedSmoker
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Set
Set
ProtoPyre
Set
Level 23
God Stats
0W - 1L
1,811 SR
Queue Stats
13W - 21L
1,362 Elo+
Solo
Hercules
Hercules
THE EMPEROR6246
Hercules
Level 19
God Stats
25W - 21L
1,140 SR
Queue Stats
1,096W - 1,254L
1,328 Elo+
Solo
Ares
Ares
WalknCannoli
Ares
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 144L
1,417 Elo+
Solo
Chernobog
Chernobog
neonvilln
Chernobog
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 416L
1,470 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,415 Elo+

VS

Team Averages
Level 84
1,545 SR
1,484 Elo+
Surtr
Surtr
NavyDegree
Surtr
Level 157
God Stats
2W - 0L
1,178 SR
Queue Stats
870W - 263L
1,498 Elo+
Party 1
Susano
Susano
RevanHelloNoob
Susano
Level 146
God Stats
69W - 15L
1,534 SR
Queue Stats
1,232W - 399L
1,490 Elo+
Party 1
Rama
Rama
RoySamuels
Rama
Level 64
God Stats
2W - 2L
1,732 SR
Queue Stats
137W - 135L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
devoswego
Cernunnos
Level 28
God Stats
11W - 4L
1,780 SR
Queue Stats
609W - 239L
1,496 Elo+
Party 1
Zeus
Zeus
memesboi3
Zeus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 64L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,250
725
6,692
7,335
3,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 3
6,418
642
4,423
7,305
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
2 / 1 / 2
7,436
744
4,327
10,907
6,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 5 / 1
8,257
826
3,873
13,579
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
neonvilln
Chernobog
14
0 / 1 / 2
7,561
756
2,939
3,585
1,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 2 / 4
7,568
757
5,274
7,860
6,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 8
8,251
825
7,081
4,823
2,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 8
7,257
726
6,027
4,686
1,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
devoswego
Cernunnos
14
3 / 3 / 10
7,820
782
8,867
8,202
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
3 / 1 / 9
8,393
839
9,891
5,347
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
6
Kills
15
15
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Surtr
2
2
4
2
L
0
5
3
0.3
W
6
0
8
10
W
1
2
8
2.5
L
Hercules
2
1
2
3
L
4
5
1
0.9
W
Cernunnos
devoswego
Cernunnos
3
3
10
2.67
W
Zeus
3
1
9
7.5
L
Chernobog
neonvilln
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
37,140
42,711
Taken
30,918
33,643
Mitigated
16,381
12,602
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
295
1,445
1,974
7,335
3,640
0
564
6,771
23,537
0
W
Surtr
5,274
841
632
1,311
7,860
6,716
35
1,932
5,928
150
7,883
L
4,423
728
0
80
7,305
4,472
0
3,028
4,277
0
5,973
W
7,081
1,521
805
1,150
4,823
2,590
0
1,427
3,396
0
10,799
W
6,027
4,110
462
726
4,686
1,883
559
1,794
2,892
0
18,626
L
Hercules
4,327
122
422
4,825
10,907
6,636
0
2,691
8,216
0
9,904
L
3,873
476
391
1,621
13,579
17,177
0
3,159
10,420
5,818
0
W
Cernunnos
devoswego
Cernunnos
8,867
3,269
1,222
1,759
8,202
3,341
165
3,454
4,748
0
16,239
W
Zeus
9,891
910
225
1,774
5,347
1,851
68
1,958
3,389
26,274
0
L
Chernobog
neonvilln
Chernobog
2,939
1,188
432
1,412
3,585
1,718
0
571
3,014
0
23,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
39,289
112
Minions Killed
103
0
Camps Cleared
0
825,800
Distance Traveled
983,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,250
725
46
5
0
190,444
0
W
Surtr
7,568
757
3
0
0
197,691
0
L
Set
6,418
642
3
0
0
153,537
0
W
Susano
8,251
825
9
1
0
242,893
0
W
Rama
7,257
726
28
3
0
189,794
0
L
Hercules
7,436
744
12
1
0
154,458
0
L
Ares
8,257
826
6
1
0
175,356
0
W
Cernunnos
7,820
782
19
2
0
164,425
0
W
Zeus
8,393
839
44
4
0
188,888
0
L
Chernobog
7,561
756
45
5
0
152,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role