Player Matchup

Ares
Ares
BatNemesisxD
Ares
Level 125
God Stats
8W - 0L
1,879 SR
Queue Stats
133W - 124L
1,537 Elo+
Party 1
Scylla
Scylla
Marioshy
Scylla
Level 102
God Stats
2W - 2L
1,554 SR
Queue Stats
53W - 58L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
ssrGrimzly
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 109L
1,352 Elo+
Solo
Skadi
Skadi
xZiela
Skadi
Level 146
God Stats
4W - 2L
1,327 SR
Queue Stats
125W - 119L
1,488 Elo+
Party 1
Hel
Hel
zDoomsDayz
Hel
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 51L
1,582 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,489 Elo+

VS

Team Averages
Level 116
1,493 SR
1,452 Elo+
Agni
Agni
GethCaptain
Agni
Level 126
God Stats
3W - 4L
1,421 SR
Queue Stats
150W - 138L
1,538 Elo+
Party 2
Surtr
Surtr
LucidFoolz
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
XBreezzyyFoolzX
Xbalanque
Level 124
God Stats
3W - 4L
1,545 SR
Queue Stats
113W - 97L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
xBrewskiFoolzx
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,455 Elo+
Party 2
Yemoja
Yemoja
Διοgenes
Yemoja
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,938
688
8,772
17,032
21,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Marioshy
Scylla
18
3 / 1 / 10
10,571
813
8,220
7,912
4,015
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ssrGrimzly
Heimdallr
17
3 / 2 / 12
10,164
782
14,562
13,001
8,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
xZiela
Skadi
17
5 / 3 / 7
10,054
773
9,284
12,891
5,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 8
10,281
791
18,715
18,294
10,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,405
723
18,438
9,280
4,974
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
15
3 / 5 / 6
8,825
679
9,652
22,776
26,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
XBreezzyyFoolzX
Xbalanque
15
2 / 2 / 6
9,142
703
18,022
9,103
5,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 7
8,702
669
10,775
10,159
5,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
16
2 / 4 / 9
9,743
749
7,058
18,487
27,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
18
Kills
11
11
Deaths
18
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
4
4
3
1.38
L
Surtr
3
5
6
1.2
W
Scylla
Marioshy
Scylla
3
1
10
8
L
Xbalanque
XBreezzyyFoolzX
Xbalanque
2
2
6
2.5
W
Heimdallr
ssrGrimzly
Heimdallr
3
2
12
4.5
L
0
3
7
1.17
W
Skadi
xZiela
Skadi
5
3
7
2.83
W
6
1
8
10
L
Yemoja
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
63,945
69,130
Taken
69,805
50,080
Mitigated
69,577
34,183
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,772
82
677
506
17,032
21,557
0
6,701
10,331
12,393
0
L
18,438
1,054
0
0
9,280
4,974
0
5,567
3,713
30,731
0
L
Surtr
9,652
2,113
1,446
7,068
22,776
26,538
3
10,441
12,335
1,035
19,793
W
Scylla
Marioshy
Scylla
8,220
743
2,186
1,975
7,912
4,015
1,177
3,142
4,770
27,268
0
L
Xbalanque
XBreezzyyFoolzX
Xbalanque
18,022
4,809
1,010
1,453
9,103
5,256
910
4,544
4,559
0
33,434
W
Heimdallr
ssrGrimzly
Heimdallr
14,562
5,778
492
738
13,001
8,122
1,484
4,415
8,586
0
34,148
L
10,775
3,125
3,038
1,767
10,159
5,513
884
7,160
2,999
0
22,370
W
Skadi
xZiela
Skadi
9,284
2,893
1,338
1,917
12,891
5,594
1,744
6,890
6,001
0
28,164
W
18,715
1,358
13,479
10,875
18,294
10,792
951
4,960
13,334
28,139
0
L
Yemoja
7,058
1,509
4,069
2,849
18,487
27,296
35
7,995
10,492
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
45,817
173
Minions Killed
128
0
Camps Cleared
0
1,262,776
Distance Traveled
1,246,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,938
688
2
0
0
244,012
0
L
Agni
9,405
723
33
3
0
219,289
0
L
Surtr
8,825
679
20
2
0
295,680
0
W
Scylla
10,571
813
60
5
0
247,323
0
L
Xbalanque
9,142
703
36
3
0
253,366
0
W
Heimdallr
10,164
782
42
3
0
254,653
0
L
Hou Yi
8,702
669
23
2
0
241,942
0
W
Skadi
10,054
773
53
4
0
233,162
0
W
Hel
10,281
791
16
1
0
283,626
0
L
Yemoja
9,743
749
16
1
0
235,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role